compositor.c: working pointer
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@ -20,9 +20,12 @@
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#include <wlr/types/wlr_data_device_manager.h>
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#include <wlr/types/wlr_data_device_manager.h>
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#include <wlr/types/wlr_gamma_control.h>
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#include <wlr/types/wlr_gamma_control.h>
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#include "wlr/types/wlr_compositor.h"
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#include "wlr/types/wlr_compositor.h"
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#include <wlr/types/wlr_cursor.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/xwayland.h>
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#include <wlr/xwayland.h>
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#include <xkbcommon/xkbcommon.h>
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#include <xkbcommon/xkbcommon.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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#include "config.h"
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#include "shared.h"
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#include "shared.h"
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// TODO: move to common header?
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// TODO: move to common header?
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@ -30,6 +33,7 @@ int os_create_anonymous_file(off_t size);
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struct sample_state {
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struct sample_state {
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struct wlr_renderer *renderer;
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struct wlr_renderer *renderer;
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struct compositor_state *compositor;
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struct wlr_compositor *wlr_compositor;
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struct wlr_compositor *wlr_compositor;
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struct wlr_wl_shell *wl_shell;
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struct wlr_wl_shell *wl_shell;
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struct wlr_seat *wl_seat;
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struct wlr_seat *wl_seat;
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@ -42,6 +46,16 @@ struct sample_state {
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int keymap_fd;
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int keymap_fd;
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size_t keymap_size;
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size_t keymap_size;
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uint32_t serial;
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uint32_t serial;
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struct example_config *config;
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struct wlr_output_layout *layout;
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struct wlr_cursor *cursor;
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struct wlr_xcursor *xcursor;
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struct wl_listener cursor_motion;
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struct wl_listener cursor_motion_absolute;
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struct wl_listener cursor_button;
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struct wl_listener cursor_axis;
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};
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};
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/*
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/*
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@ -153,12 +167,135 @@ static void handle_keyboard_bound(struct wl_listener *listener, void *data) {
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}
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}
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}
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}
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int main() {
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static void handle_cursor_motion(struct wl_listener *listener, void *data) {
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struct sample_state *sample =
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wl_container_of(listener, sample, cursor_motion);
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struct wlr_event_pointer_motion *event = data;
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wlr_cursor_move(sample->cursor, event->device, event->delta_x,
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event->delta_y);
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}
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static void handle_cursor_motion_absolute(struct wl_listener *listener,
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void *data) {
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struct sample_state *sample =
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wl_container_of(listener, sample, cursor_motion_absolute);
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struct wlr_event_pointer_motion_absolute *event = data;
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wlr_cursor_warp_absolute(sample->cursor, event->device, event->x_mm,
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event->y_mm);
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}
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static void handle_cursor_axis(struct wl_listener *listener, void *data) {
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//struct sample_state *sample =
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//wl_container_of(listener, sample, cursor_axis);
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//struct wlr_event_pointer_axis *event = data;
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wlr_log(L_DEBUG, "TODO: handle cursor axis");
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}
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static void handle_cursor_button(struct wl_listener *listener, void *data) {
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//struct sample_state *sample =
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//wl_container_of(listener, sample, cursor_button);
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//struct wlr_event_pointer_button *event = data;
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wlr_log(L_DEBUG, "TODO: handle cursor button");
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}
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static void handle_input_add(struct compositor_state *state,
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struct wlr_input_device *device) {
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struct sample_state *sample = state->data;
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if (device->type == WLR_INPUT_DEVICE_POINTER ||
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device->type == WLR_INPUT_DEVICE_TOUCH ||
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device->type == WLR_INPUT_DEVICE_TABLET_TOOL) {
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wlr_cursor_attach_input_device(sample->cursor, device);
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example_config_configure_cursor(sample->config, sample->cursor,
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sample->compositor);
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}
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}
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static void handle_output_add(struct output_state *ostate) {
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struct sample_state *sample = ostate->compositor->data;
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struct wlr_output *wlr_output = ostate->output;
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struct wlr_xcursor_image *image = sample->xcursor->images[0];
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struct output_config *o_config =
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example_config_get_output(sample->config, ostate->output);
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if (o_config) {
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wlr_output_transform(ostate->output, o_config->transform);
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wlr_output_layout_add(sample->layout, ostate->output, o_config->x,
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o_config->y);
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} else {
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wlr_output_layout_add_auto(sample->layout, ostate->output);
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}
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example_config_configure_cursor(sample->config, sample->cursor,
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sample->compositor);
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// TODO the cursor must be set depending on which surface it is displayed
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// over which should happen in the compositor.
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if (!wlr_output_set_cursor(wlr_output, image->buffer,
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image->width, image->width, image->height)) {
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wlr_log(L_DEBUG, "Failed to set hardware cursor");
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return;
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}
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wlr_cursor_warp(sample->cursor, NULL, sample->cursor->x, sample->cursor->y);
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}
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static void handle_output_remove(struct output_state *ostate) {
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struct sample_state *sample = ostate->compositor->data;
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wlr_output_layout_remove(sample->layout, ostate->output);
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example_config_configure_cursor(sample->config, sample->cursor,
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sample->compositor);
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}
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int main(int argc, char *argv[]) {
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struct sample_state state = { 0 };
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struct sample_state state = { 0 };
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struct compositor_state compositor = { 0,
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struct compositor_state compositor = { 0,
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.data = &state,
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.data = &state,
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.output_frame_cb = handle_output_frame,
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.output_frame_cb = handle_output_frame,
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};
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};
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compositor.input_add_cb = handle_input_add;
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compositor.output_add_cb = handle_output_add;
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compositor.output_remove_cb = handle_output_remove;
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state.compositor = &compositor;
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state.config = parse_args(argc, argv);
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state.cursor = wlr_cursor_create();
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state.layout = wlr_output_layout_create();
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wlr_cursor_attach_output_layout(state.cursor, state.layout);
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wlr_cursor_map_to_region(state.cursor, state.config->cursor.mapped_box);
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struct wlr_xcursor_theme *theme = wlr_xcursor_theme_load("default", 16);
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if (!theme) {
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wlr_log(L_ERROR, "Failed to load cursor theme");
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return 1;
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}
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state.xcursor = wlr_xcursor_theme_get_cursor(theme, "left_ptr");
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if (!state.xcursor) {
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wlr_log(L_ERROR, "Failed to load left_ptr cursor");
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return 1;
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}
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wlr_cursor_set_xcursor(state.cursor, state.xcursor);
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// pointer events
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wl_signal_add(&state.cursor->events.motion, &state.cursor_motion);
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state.cursor_motion.notify = handle_cursor_motion;
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wl_signal_add(&state.cursor->events.motion_absolute,
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&state.cursor_motion_absolute);
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state.cursor_motion_absolute.notify = handle_cursor_motion_absolute;
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wl_signal_add(&state.cursor->events.button, &state.cursor_button);
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state.cursor_button.notify = handle_cursor_button;
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wl_signal_add(&state.cursor->events.axis, &state.cursor_axis);
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state.cursor_axis.notify = handle_cursor_axis;
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compositor_init(&compositor);
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compositor_init(&compositor);
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state.renderer = wlr_gles2_renderer_create(compositor.backend);
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state.renderer = wlr_gles2_renderer_create(compositor.backend);
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