Merge pull request #659 from agx/alpha

Make wlr_render_with_matrix use alpha
This commit is contained in:
Drew DeVault 2018-02-25 13:16:35 -05:00 committed by GitHub
commit 3296365ce5
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GPG Key ID: 4AEE18F83AFDEB23
19 changed files with 55 additions and 22 deletions

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@ -647,7 +647,7 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output,
float matrix[16];
wlr_texture_get_matrix(plane->wlr_tex, &matrix, &plane->matrix, 0, 0);
wlr_render_with_matrix(plane->surf.renderer->wlr_rend, plane->wlr_tex,
&matrix);
&matrix, 1.0f);
glFinish();
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, bo_stride);

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@ -239,7 +239,7 @@ struct gbm_bo *wlr_drm_surface_mgpu_copy(struct wlr_drm_surface *dest,
glViewport(0, 0, dest->width, dest->height);
glClearColor(0.0, 0.0, 0.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
wlr_render_with_matrix(dest->renderer->wlr_rend, tex, &matrix);
wlr_render_with_matrix(dest->renderer->wlr_rend, tex, &matrix, 1.0f);
return wlr_drm_surface_swap_buffers(dest, NULL);
}

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@ -122,7 +122,7 @@ static void handle_output_frame(struct output_state *output,
wlr_texture_get_matrix(sample->cat_texture, &matrix,
&wlr_output->transform_matrix, local_x, local_y);
wlr_render_with_matrix(sample->renderer,
sample->cat_texture, &matrix);
sample->cat_texture, &matrix, 1.0f);
}
wlr_renderer_end(sample->renderer);

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@ -52,7 +52,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
wlr_texture_get_matrix(sample->cat_texture, &matrix,
&wlr_output->transform_matrix, x, y);
wlr_render_with_matrix(sample->renderer,
sample->cat_texture, &matrix);
sample->cat_texture, &matrix, 1.0f);
}
}

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@ -53,7 +53,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
(int)(p->x * width) - sample->cat_texture->width / 2,
(int)(p->y * height) - sample->cat_texture->height / 2);
wlr_render_with_matrix(sample->renderer,
sample->cat_texture, &matrix);
sample->cat_texture, &matrix, 1.0f);
}
wlr_renderer_end(sample->renderer);

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@ -83,6 +83,7 @@ struct roots_view {
double x, y;
uint32_t width, height;
float rotation;
float alpha;
bool decorated;
int border_width;
@ -94,6 +95,7 @@ struct roots_view {
double x, y;
uint32_t width, height;
float rotation;
float alpha;
} saved;
struct {
@ -180,6 +182,7 @@ struct roots_xdg_popup {
struct wl_listener new_popup;
};
struct roots_view *view_create();
void view_get_box(const struct roots_view *view, struct wlr_box *box);
void view_activate(struct roots_view *view, bool active);
void view_move(struct roots_view *view, double x, double y);
@ -190,6 +193,7 @@ void view_maximize(struct roots_view *view, bool maximized);
void view_set_fullscreen(struct roots_view *view, bool fullscreen,
struct wlr_output *output);
void view_rotate(struct roots_view *view, float rotation);
void view_cycle_alpha(struct roots_view *view);
void view_close(struct roots_view *view);
bool view_center(struct roots_view *view);
void view_setup(struct roots_view *view);

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@ -33,12 +33,13 @@ struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r);
* float projection[16];
* float matrix[16];
* wlr_texture_get_matrix(texture, &matrix, &projection, 123, 321);
* wlr_render_with_matrix(renderer, texture, &matrix);
* wlr_render_with_matrix(renderer, texture, &matrix, 0.5f);
*
* This will render the texture at <123, 321>.
* This will render the texture at <123, 321> with an alpha channel of 0.5.
*/
bool wlr_render_with_matrix(struct wlr_renderer *r,
struct wlr_texture *texture, const float (*matrix)[16]);
struct wlr_texture *texture, const float (*matrix)[16], float alpha);
/**
* Renders a solid quad in the specified color.
*/

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@ -22,7 +22,7 @@ struct wlr_renderer_impl {
void (*scissor)(struct wlr_renderer *renderer, struct wlr_box *box);
struct wlr_texture *(*texture_create)(struct wlr_renderer *renderer);
bool (*render_with_matrix)(struct wlr_renderer *renderer,
struct wlr_texture *texture, const float (*matrix)[16]);
struct wlr_texture *texture, const float (*matrix)[16], float alpha);
void (*render_quad)(struct wlr_renderer *renderer,
const float (*color)[4], const float (*matrix)[16]);
void (*render_ellipse)(struct wlr_renderer *renderer,

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@ -171,7 +171,7 @@ static void draw_quad() {
}
static bool wlr_gles2_render_texture(struct wlr_renderer *wlr_renderer,
struct wlr_texture *texture, const float (*matrix)[16]) {
struct wlr_texture *texture, const float (*matrix)[16], float alpha) {
if (!texture || !texture->valid) {
wlr_log(L_ERROR, "attempt to render invalid texture");
return false;
@ -179,12 +179,12 @@ static bool wlr_gles2_render_texture(struct wlr_renderer *wlr_renderer,
wlr_texture_bind(texture);
GL_CALL(glUniformMatrix4fv(0, 1, GL_FALSE, *matrix));
// TODO: source alpha from somewhere else I guess
GL_CALL(glUniform1f(2, 1.0f));
GL_CALL(glUniform1f(2, alpha));
draw_quad();
return true;
}
static void wlr_gles2_render_quad(struct wlr_renderer *wlr_renderer,
const float (*color)[4], const float (*matrix)[16]) {
GL_CALL(glUseProgram(shaders.quad));

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@ -36,8 +36,8 @@ struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r) {
}
bool wlr_render_with_matrix(struct wlr_renderer *r,
struct wlr_texture *texture, const float (*matrix)[16]) {
return r->impl->render_with_matrix(r, texture, matrix);
struct wlr_texture *texture, const float (*matrix)[16], float alpha) {
return r->impl->render_with_matrix(r, texture, matrix, alpha);
}
void wlr_render_colored_quad(struct wlr_renderer *r,

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@ -23,6 +23,16 @@
#include "rootston/view.h"
#include "rootston/xcursor.h"
struct roots_view *view_create() {
struct roots_view *view = calloc(1, sizeof(struct roots_view));
if (!view) {
return NULL;
}
view->alpha = 1.0f;
return view;
}
void view_get_box(const struct roots_view *view, struct wlr_box *box) {
box->x = view->x;
box->y = view->y;
@ -269,6 +279,15 @@ void view_rotate(struct roots_view *view, float rotation) {
view_damage_whole(view);
}
void view_cycle_alpha(struct roots_view *view) {
view->alpha -= 0.05;
/* Don't go completely transparent */
if (view->alpha < 0.1) {
view->alpha = 1.0;
}
view_damage_whole(view);
}
void view_close(struct roots_view *view) {
if (view->close) {
view->close(view);

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@ -106,6 +106,11 @@ static void keyboard_binding_execute(struct roots_keyboard *keyboard,
}
} else if (strcmp(command, "next_window") == 0) {
roots_seat_cycle_focus(seat);
} else if (strcmp(command, "alpha") == 0) {
struct roots_view *focus = roots_seat_get_focus(seat);
if (focus != NULL) {
view_cycle_alpha(focus);
}
} else if (strncmp(exec_prefix, command, strlen(exec_prefix)) == 0) {
const char *shell_cmd = command + strlen(exec_prefix);
pid_t pid = fork();

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@ -202,6 +202,7 @@ struct render_data {
struct roots_output *output;
struct timespec *when;
pixman_region32_t *damage;
float alpha;
};
/**
@ -296,7 +297,7 @@ static void render_surface(struct wlr_surface *surface, double lx, double ly,
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
for (int i = 0; i < nrects; ++i) {
scissor_output(output, &rects[i]);
wlr_render_with_matrix(renderer, surface->texture, &matrix);
wlr_render_with_matrix(renderer, surface->texture, &matrix, data->alpha);
}
damage_finish:
@ -355,7 +356,7 @@ static void render_decorations(struct roots_view *view,
float matrix[16];
wlr_matrix_project_box(&matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL,
view->rotation, &output->wlr_output->transform_matrix);
float color[] = { 0.2, 0.2, 0.2, 1 };
float color[] = { 0.2, 0.2, 0.2, view->alpha };
int nrects;
pixman_box32_t *rects =
@ -376,6 +377,7 @@ static void render_view(struct roots_view *view, struct render_data *data) {
return;
}
data->alpha = view->alpha;
render_decorations(view, data);
view_for_each_surface(view, render_surface, data);
}

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@ -42,8 +42,10 @@ meta-key = Logo
# - "exec" to execute a shell command
# - "close" to close the current view
# - "next_window" to cycle through windows
# - "alpha" to cycle a window's alpha channel
[bindings]
Logo+Shift+e = exit
Logo+q = close
Logo+m = maximize
Alt+Tab = next_window
Ctrl+Shift+a = alpha

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@ -227,7 +227,7 @@ void handle_wl_shell_surface(struct wl_listener *listener, void *data) {
roots_surface->surface_commit.notify = handle_surface_commit;
wl_signal_add(&surface->surface->events.commit, &roots_surface->surface_commit);
struct roots_view *view = calloc(1, sizeof(struct roots_view));
struct roots_view *view = view_create();
if (!view) {
free(roots_surface);
return;

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@ -333,7 +333,7 @@ void handle_xdg_shell_surface(struct wl_listener *listener, void *data) {
roots_surface->new_popup.notify = handle_new_popup;
wl_signal_add(&surface->events.new_popup, &roots_surface->new_popup);
struct roots_view *view = calloc(1, sizeof(struct roots_view));
struct roots_view *view = view_create();
if (!view) {
free(roots_surface);
return;

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@ -333,7 +333,7 @@ void handle_xdg_shell_v6_surface(struct wl_listener *listener, void *data) {
roots_surface->new_popup.notify = handle_new_popup;
wl_signal_add(&surface->events.new_popup, &roots_surface->new_popup);
struct roots_view *view = calloc(1, sizeof(struct roots_view));
struct roots_view *view = view_create();
if (!view) {
free(roots_surface);
return;

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@ -317,7 +317,7 @@ void handle_xwayland_surface(struct wl_listener *listener, void *data) {
wl_signal_add(&surface->surface->events.commit,
&roots_surface->surface_commit);
struct roots_view *view = calloc(1, sizeof(struct roots_view));
struct roots_view *view = view_create();
if (view == NULL) {
free(roots_surface);
return;

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@ -391,7 +391,7 @@ static void output_fullscreen_surface_render(struct wlr_output *output,
for (int i = 0; i < nrects; ++i) {
output_scissor(output, &rects[i]);
wlr_renderer_clear(renderer, &(float[]){0, 0, 0, 0});
wlr_render_with_matrix(surface->renderer, surface->texture, &matrix);
wlr_render_with_matrix(surface->renderer, surface->texture, &matrix, 1.0f);
}
wlr_renderer_scissor(renderer, NULL);
@ -448,7 +448,7 @@ static void output_cursor_render(struct wlr_output_cursor *cursor,
pixman_box32_t *rects = pixman_region32_rectangles(&surface_damage, &nrects);
for (int i = 0; i < nrects; ++i) {
output_scissor(cursor->output, &rects[i]);
wlr_render_with_matrix(renderer, texture, &matrix);
wlr_render_with_matrix(renderer, texture, &matrix, 1.0f);
}
wlr_renderer_scissor(renderer, NULL);