set fullscreen alpha to 1
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@ -470,6 +470,7 @@ static void render_output(struct roots_output *output) {
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.output = output,
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.output = output,
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.when = &now,
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.when = &now,
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.damage = &damage,
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.damage = &damage,
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.alpha = 1.0,
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};
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};
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if (!needs_swap) {
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if (!needs_swap) {
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