Merge pull request #1012 from acrisci/doc-map-unmap
document the map/unmap xdg-shell events
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commit
3444f43c16
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@ -14,6 +14,12 @@ struct wlr_xdg_shell {
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struct wl_listener display_destroy;
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struct {
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/**
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* The `new_surface` event signals that a client has requested to
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* create a new shell surface. At this point, the surface is ready to
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* be configured but is not mapped or ready receive input events. The
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* surface will be ready to be managed on the `map` event.
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*/
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struct wl_signal new_surface;
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} events;
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@ -162,7 +168,21 @@ struct wlr_xdg_surface {
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struct wl_signal destroy;
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struct wl_signal ping_timeout;
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struct wl_signal new_popup;
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/**
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* The `map` event signals that the shell surface is ready to be
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* managed by the compositor and rendered on the screen. At this point,
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* the surface has configured its properties, has had the opportunity
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* to bind to the seat to receive input events, and has a buffer that
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* is ready to be rendered. You can now safely add this surface to a
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* list of views.
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*/
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struct wl_signal map;
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/**
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* The `unmap` event signals that the surface is no longer in a state
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* where it should be shown on the screen. This might happen if the
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* surface no longer has a displayable buffer because either the
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* surface has been hidden or is about to be destroyed.
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*/
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struct wl_signal unmap;
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} events;
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@ -15,6 +15,12 @@ struct wlr_xdg_shell_v6 {
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struct wl_listener display_destroy;
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struct {
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/**
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* The `new_surface` event signals that a client has requested to
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* create a new shell surface. At this point, the surface is ready to
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* be configured but is not mapped or ready receive input events. The
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* surface will be ready to be managed on the `map` event.
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*/
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struct wl_signal new_surface;
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} events;
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@ -160,7 +166,21 @@ struct wlr_xdg_surface_v6 {
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struct wl_signal destroy;
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struct wl_signal ping_timeout;
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struct wl_signal new_popup;
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/**
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* The `map` event signals that the shell surface is ready to be
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* managed by the compositor and rendered on the screen. At this point,
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* the surface has configured its properties, has had the opportunity
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* to bind to the seat to receive input events, and has a buffer that
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* is ready to be rendered. You can now safely add this surface to a
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* list of views.
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*/
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struct wl_signal map;
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/**
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* The `unmap` event signals that the surface is no longer in a state
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* where it should be shown on the screen. This might happen if the
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* surface no longer has a displayable buffer because either the
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* surface has been hidden or is about to be destroyed.
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*/
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struct wl_signal unmap;
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} events;
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