Merge pull request #625 from emersion/wlr-output-damage
Add wlr_output_damage
This commit is contained in:
commit
3497e53516
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@ -4,13 +4,7 @@
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#include <time.h>
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#include <pixman.h>
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#include <wayland-server.h>
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/**
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* Damage tracking requires to keep track of previous frames' damage. To allow
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* damage tracking to work with triple buffering, a history of two frames is
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* required.
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*/
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#define ROOTS_OUTPUT_PREVIOUS_DAMAGE_LEN 2
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#include <wlr/types/wlr_output_damage.h>
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struct roots_desktop;
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@ -22,15 +16,9 @@ struct roots_output {
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struct roots_view *fullscreen_view;
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struct timespec last_frame;
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pixman_region32_t damage; // in ouput-local coordinates
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// circular queue for previous damage
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pixman_region32_t previous_damage[ROOTS_OUTPUT_PREVIOUS_DAMAGE_LEN];
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size_t previous_damage_idx;
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struct wlr_output_damage *damage;
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struct wl_listener frame;
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struct wl_listener mode;
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struct wl_listener needs_swap;
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};
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void output_add_notify(struct wl_listener *listener, void *data);
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@ -38,6 +38,15 @@ struct wlr_output_cursor {
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struct wlr_output_impl;
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/**
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* A compositor output region. This typically corresponds to a monitor that
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* displays part of the compositor space.
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*
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* Compositors should listen to the `frame` event to render an output. They
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* should call `wlr_output_make_current`, render and then call
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* `wlr_output_swap_buffers`. No rendering should happen outside a `frame` event
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* handler.
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*/
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struct wlr_output {
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const struct wlr_output_impl *impl;
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struct wlr_backend *backend;
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@ -0,0 +1,77 @@
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#ifndef WLR_TYPES_WLR_OUTPUT_DAMAGE_H
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#define WLR_TYPES_WLR_OUTPUT_DAMAGE_H
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#include <time.h>
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#include <pixman.h>
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#include <wlr/types/wlr_output.h>
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/**
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* Damage tracking requires to keep track of previous frames' damage. To allow
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* damage tracking to work with triple buffering, a history of two frames is
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* required.
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*/
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#define WLR_OUTPUT_DAMAGE_PREVIOUS_LEN 2
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/**
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* Tracks damage for an output.
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*
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* When a `frame` event is emitted, `wlr_output_damage_make_current` should be
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* called. If necessary, the output should be repainted and
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* `wlr_output_damage_swap_buffers` should be called. No rendering should happen
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* outside a `frame` event handler.
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*/
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struct wlr_output_damage {
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struct wlr_output *output;
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pixman_region32_t current; // in output-local coordinates
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// circular queue for previous damage
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pixman_region32_t previous[WLR_OUTPUT_DAMAGE_PREVIOUS_LEN];
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size_t previous_idx;
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struct {
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struct wl_signal frame;
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struct wl_signal destroy;
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} events;
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struct wl_listener output_destroy;
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struct wl_listener output_mode;
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struct wl_listener output_transform;
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struct wl_listener output_scale;
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struct wl_listener output_needs_swap;
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struct wl_listener output_frame;
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};
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struct wlr_output_damage *wlr_output_damage_create(struct wlr_output *output);
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void wlr_output_damage_destroy(struct wlr_output_damage *output_damage);
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/**
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* Makes the output rendering context current. `needs_swap` is set to true if
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* `wlr_output_damage_swap_buffers` needs to be called. The region of the output
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* that needs to be repainted is added to `damage`.
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*/
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bool wlr_output_damage_make_current(struct wlr_output_damage *output_damage,
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bool *needs_swap, pixman_region32_t *damage);
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/**
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* Swaps the output buffers. If the time of the frame isn't known, set `when` to
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* NULL.
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*
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* Swapping buffers schedules a `frame` event.
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*/
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bool wlr_output_damage_swap_buffers(struct wlr_output_damage *output_damage,
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struct timespec *when, pixman_region32_t *damage);
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/**
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* Accumulates damage and schedules a `frame` event.
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*/
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void wlr_output_damage_add(struct wlr_output_damage *output_damage,
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pixman_region32_t *damage);
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/**
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* Damages the whole output and schedules a `frame` event.
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*/
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void wlr_output_damage_add_whole(struct wlr_output_damage *output_damage);
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/**
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* Accumulates damage from a box and schedules a `frame` event.
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*/
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void wlr_output_damage_add_box(struct wlr_output_damage *output_damage,
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struct wlr_box *box);
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#endif
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@ -390,33 +390,14 @@ static void render_output(struct roots_output *output) {
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wlr_output_set_fullscreen_surface(wlr_output, NULL);
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}
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int buffer_age = -1;
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if (!wlr_output_make_current(wlr_output, &buffer_age)) {
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bool needs_swap;
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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if (!wlr_output_damage_make_current(output->damage, &needs_swap, &damage)) {
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return;
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}
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int width, height;
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wlr_output_transformed_resolution(output->wlr_output, &width, &height);
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// Check if we can use damage tracking
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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if (buffer_age <= 0 || buffer_age - 1 > ROOTS_OUTPUT_PREVIOUS_DAMAGE_LEN) {
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// Buffer new or too old, damage the whole output
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pixman_region32_union_rect(&damage, &damage, 0, 0, width, height);
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} else {
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pixman_region32_copy(&damage, &output->damage);
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// Accumulate damage from old buffers
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size_t idx = output->previous_damage_idx;
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for (int i = 0; i < buffer_age - 1; ++i) {
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int j = (idx + i) % ROOTS_OUTPUT_PREVIOUS_DAMAGE_LEN;
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pixman_region32_union(&damage, &damage, &output->previous_damage[j]);
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}
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}
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pixman_region32_intersect_rect(&damage, &damage, 0, 0, width, height);
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if (!pixman_region32_not_empty(&damage) && !wlr_output->needs_swap) {
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if (!needs_swap) {
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// Output doesn't need swap and isn't damaged, skip rendering completely
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goto damage_finish;
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}
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@ -487,34 +468,23 @@ static void render_output(struct roots_output *output) {
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renderer_end:
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wlr_renderer_scissor(renderer, NULL);
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wlr_renderer_end(renderer);
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if (!wlr_output_swap_buffers(wlr_output, &now, &damage)) {
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if (!wlr_output_damage_swap_buffers(output->damage, &now, &damage)) {
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goto damage_finish;
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}
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// same as decrementing, but works on unsigned integers
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output->previous_damage_idx += ROOTS_OUTPUT_PREVIOUS_DAMAGE_LEN - 1;
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output->previous_damage_idx %= ROOTS_OUTPUT_PREVIOUS_DAMAGE_LEN;
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pixman_region32_copy(&output->previous_damage[output->previous_damage_idx],
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&output->damage);
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pixman_region32_clear(&output->damage);
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output->last_frame = desktop->last_frame = now;
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damage_finish:
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pixman_region32_fini(&damage);
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}
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static void output_handle_frame(struct wl_listener *listener, void *data) {
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static void output_damage_handle_frame(struct wl_listener *listener,
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void *data) {
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struct roots_output *output = wl_container_of(listener, output, frame);
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render_output(output);
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}
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void output_damage_whole(struct roots_output *output) {
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int width, height;
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wlr_output_transformed_resolution(output->wlr_output, &width, &height);
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pixman_region32_union_rect(&output->damage, &output->damage, 0, 0,
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width, height);
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wlr_output_schedule_frame(output->wlr_output);
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wlr_output_damage_add_whole(output->damage);
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}
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static bool view_accept_damage(struct roots_output *output,
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@ -561,10 +531,7 @@ static void damage_whole_surface(struct wlr_surface *surface,
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wlr_box_rotated_bounds(&box, -rotation, &box);
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pixman_region32_union_rect(&output->damage, &output->damage,
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box.x, box.y, box.width, box.height);
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wlr_output_schedule_frame(output->wlr_output);
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wlr_output_damage_add_box(output->damage, &box);
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}
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static void damage_whole_decoration(struct roots_view *view,
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@ -578,8 +545,7 @@ static void damage_whole_decoration(struct roots_view *view,
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wlr_box_rotated_bounds(&box, -view->rotation, &box);
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pixman_region32_union_rect(&output->damage, &output->damage,
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box.x, box.y, box.width, box.height);
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wlr_output_damage_add_box(output->damage, &box);
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}
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void output_damage_whole_view(struct roots_output *output,
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@ -626,8 +592,7 @@ static void damage_from_surface(struct wlr_surface *surface,
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ceil(wlr_output->scale) - surface->current->scale);
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}
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pixman_region32_translate(&damage, box.x, box.y);
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pixman_region32_union(&output->damage, &output->damage, &damage);
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pixman_region32_fini(&damage);
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wlr_output_damage_add(output->damage, &damage);
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} else {
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pixman_box32_t *extents =
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pixman_region32_extents(&surface->current->surface_damage);
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@ -638,14 +603,8 @@ static void damage_from_surface(struct wlr_surface *surface,
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.height = (extents->y2 - extents->y1) * wlr_output->scale,
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};
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wlr_box_rotated_bounds(&damage_box, -rotation, &damage_box);
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pixman_region32_union_rect(&output->damage, &output->damage,
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damage_box.x, damage_box.y, damage_box.width, damage_box.height);
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wlr_output_damage_add_box(output->damage, &damage_box);
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}
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pixman_region32_intersect_rect(&output->damage, &output->damage, 0, 0,
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ow, oh);
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wlr_output_schedule_frame(wlr_output);
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}
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void output_damage_from_view(struct roots_output *output,
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@ -657,19 +616,6 @@ void output_damage_from_view(struct roots_output *output,
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view_for_each_surface(view, damage_from_surface, output);
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}
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static void output_handle_mode(struct wl_listener *listener, void *data) {
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struct roots_output *output = wl_container_of(listener, output, mode);
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output_damage_whole(output);
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}
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static void output_handle_needs_swap(struct wl_listener *listener, void *data) {
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struct roots_output *output =
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wl_container_of(listener, output, needs_swap);
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pixman_region32_union(&output->damage, &output->damage,
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&output->wlr_output->damage);
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wlr_output_schedule_frame(output->wlr_output);
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}
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static void set_mode(struct wlr_output *output,
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struct roots_output_config *oc) {
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int mhz = (int)(oc->mode.refresh_rate * 1000);
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@ -721,17 +667,11 @@ void output_add_notify(struct wl_listener *listener, void *data) {
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output->desktop = desktop;
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output->wlr_output = wlr_output;
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wl_list_insert(&desktop->outputs, &output->link);
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pixman_region32_init(&output->damage);
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for (size_t i = 0; i < ROOTS_OUTPUT_PREVIOUS_DAMAGE_LEN; ++i) {
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pixman_region32_init(&output->previous_damage[i]);
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}
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output->frame.notify = output_handle_frame;
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wl_signal_add(&wlr_output->events.frame, &output->frame);
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output->mode.notify = output_handle_mode;
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wl_signal_add(&wlr_output->events.mode, &output->mode);
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output->needs_swap.notify = output_handle_needs_swap;
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wl_signal_add(&wlr_output->events.needs_swap, &output->needs_swap);
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output->damage = wlr_output_damage_create(wlr_output);
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output->frame.notify = output_damage_handle_frame;
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wl_signal_add(&output->damage->events.frame, &output->frame);
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struct roots_output_config *output_config =
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roots_config_get_output(config, wlr_output);
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@ -782,13 +722,8 @@ void output_remove_notify(struct wl_listener *listener, void *data) {
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//example_config_configure_cursor(sample->config, sample->cursor,
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// sample->compositor);
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pixman_region32_fini(&output->damage);
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for (size_t i = 0; i < ROOTS_OUTPUT_PREVIOUS_DAMAGE_LEN; ++i) {
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pixman_region32_fini(&output->previous_damage[i]);
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}
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wl_list_remove(&output->link);
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wl_list_remove(&output->frame.link);
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wl_list_remove(&output->mode.link);
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wl_list_remove(&output->needs_swap.link);
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wlr_output_damage_destroy(output->damage);
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free(output);
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}
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@ -11,6 +11,7 @@ lib_wlr_types = static_library(
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'wlr_keyboard.c',
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'wlr_list.c',
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'wlr_output.c',
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'wlr_output_damage.c',
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'wlr_output_layout.c',
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'wlr_pointer.c',
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'wlr_primary_selection.c',
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@ -0,0 +1,182 @@
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#include <stdlib.h>
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#include <stddef.h>
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#include <time.h>
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#include <wayland-server.h>
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#include <wlr/types/wlr_box.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_output_damage.h>
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static void output_handle_destroy(struct wl_listener *listener, void *data) {
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struct wlr_output_damage *output_damage =
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wl_container_of(listener, output_damage, output_destroy);
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wlr_output_damage_destroy(output_damage);
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}
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static void output_handle_mode(struct wl_listener *listener, void *data) {
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struct wlr_output_damage *output_damage =
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wl_container_of(listener, output_damage, output_mode);
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wlr_output_damage_add_whole(output_damage);
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}
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static void output_handle_transform(struct wl_listener *listener, void *data) {
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struct wlr_output_damage *output_damage =
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wl_container_of(listener, output_damage, output_transform);
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wlr_output_damage_add_whole(output_damage);
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}
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static void output_handle_scale(struct wl_listener *listener, void *data) {
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struct wlr_output_damage *output_damage =
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wl_container_of(listener, output_damage, output_scale);
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wlr_output_damage_add_whole(output_damage);
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}
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static void output_handle_needs_swap(struct wl_listener *listener, void *data) {
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struct wlr_output_damage *output_damage =
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wl_container_of(listener, output_damage, output_needs_swap);
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pixman_region32_union(&output_damage->current, &output_damage->current,
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&output_damage->output->damage);
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wlr_output_schedule_frame(output_damage->output);
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}
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static void output_handle_frame(struct wl_listener *listener, void *data) {
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struct wlr_output_damage *output_damage =
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wl_container_of(listener, output_damage, output_frame);
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if (!output_damage->output->enabled) {
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return;
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}
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wl_signal_emit(&output_damage->events.frame, output_damage);
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}
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struct wlr_output_damage *wlr_output_damage_create(struct wlr_output *output) {
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struct wlr_output_damage *output_damage =
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calloc(1, sizeof(struct wlr_output_damage));
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if (output_damage == NULL) {
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return NULL;
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}
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output_damage->output = output;
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wl_signal_init(&output_damage->events.frame);
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wl_signal_init(&output_damage->events.destroy);
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pixman_region32_init(&output_damage->current);
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for (size_t i = 0; i < WLR_OUTPUT_DAMAGE_PREVIOUS_LEN; ++i) {
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pixman_region32_init(&output_damage->previous[i]);
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}
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wl_signal_add(&output->events.destroy, &output_damage->output_destroy);
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output_damage->output_destroy.notify = output_handle_destroy;
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wl_signal_add(&output->events.mode, &output_damage->output_mode);
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output_damage->output_mode.notify = output_handle_mode;
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wl_signal_add(&output->events.transform, &output_damage->output_transform);
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output_damage->output_transform.notify = output_handle_transform;
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wl_signal_add(&output->events.scale, &output_damage->output_scale);
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output_damage->output_scale.notify = output_handle_scale;
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wl_signal_add(&output->events.needs_swap, &output_damage->output_needs_swap);
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output_damage->output_needs_swap.notify = output_handle_needs_swap;
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wl_signal_add(&output->events.frame, &output_damage->output_frame);
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output_damage->output_frame.notify = output_handle_frame;
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return output_damage;
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}
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void wlr_output_damage_destroy(struct wlr_output_damage *output_damage) {
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if (output_damage == NULL) {
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return;
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}
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wl_signal_emit(&output_damage->events.destroy, output_damage);
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wl_list_remove(&output_damage->output_destroy.link);
|
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wl_list_remove(&output_damage->output_mode.link);
|
||||
wl_list_remove(&output_damage->output_transform.link);
|
||||
wl_list_remove(&output_damage->output_scale.link);
|
||||
wl_list_remove(&output_damage->output_needs_swap.link);
|
||||
wl_list_remove(&output_damage->output_frame.link);
|
||||
pixman_region32_fini(&output_damage->current);
|
||||
for (size_t i = 0; i < WLR_OUTPUT_DAMAGE_PREVIOUS_LEN; ++i) {
|
||||
pixman_region32_fini(&output_damage->previous[i]);
|
||||
}
|
||||
free(output_damage);
|
||||
}
|
||||
|
||||
bool wlr_output_damage_make_current(struct wlr_output_damage *output_damage,
|
||||
bool *needs_swap, pixman_region32_t *damage) {
|
||||
struct wlr_output *output = output_damage->output;
|
||||
|
||||
int buffer_age = -1;
|
||||
if (!wlr_output_make_current(output, &buffer_age)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check if we can use damage tracking
|
||||
if (buffer_age <= 0 || buffer_age - 1 > WLR_OUTPUT_DAMAGE_PREVIOUS_LEN) {
|
||||
int width, height;
|
||||
wlr_output_transformed_resolution(output, &width, &height);
|
||||
|
||||
// Buffer new or too old, damage the whole output
|
||||
pixman_region32_union_rect(damage, damage, 0, 0, width, height);
|
||||
} else {
|
||||
pixman_region32_copy(damage, &output_damage->current);
|
||||
|
||||
// Accumulate damage from old buffers
|
||||
size_t idx = output_damage->previous_idx;
|
||||
for (int i = 0; i < buffer_age - 1; ++i) {
|
||||
int j = (idx + i) % WLR_OUTPUT_DAMAGE_PREVIOUS_LEN;
|
||||
pixman_region32_union(damage, damage, &output_damage->previous[j]);
|
||||
}
|
||||
}
|
||||
|
||||
*needs_swap = output->needs_swap || pixman_region32_not_empty(damage);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool wlr_output_damage_swap_buffers(struct wlr_output_damage *output_damage,
|
||||
struct timespec *when, pixman_region32_t *damage) {
|
||||
if (!wlr_output_swap_buffers(output_damage->output, when, damage)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// same as decrementing, but works on unsigned integers
|
||||
output_damage->previous_idx += WLR_OUTPUT_DAMAGE_PREVIOUS_LEN - 1;
|
||||
output_damage->previous_idx %= WLR_OUTPUT_DAMAGE_PREVIOUS_LEN;
|
||||
|
||||
pixman_region32_copy(&output_damage->previous[output_damage->previous_idx],
|
||||
&output_damage->current);
|
||||
pixman_region32_clear(&output_damage->current);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void wlr_output_damage_add(struct wlr_output_damage *output_damage,
|
||||
pixman_region32_t *damage) {
|
||||
int width, height;
|
||||
wlr_output_transformed_resolution(output_damage->output, &width, &height);
|
||||
|
||||
pixman_region32_union(&output_damage->current, &output_damage->current,
|
||||
damage);
|
||||
pixman_region32_intersect_rect(&output_damage->current,
|
||||
&output_damage->current, 0, 0, width, height);
|
||||
wlr_output_schedule_frame(output_damage->output);
|
||||
}
|
||||
|
||||
void wlr_output_damage_add_whole(struct wlr_output_damage *output_damage) {
|
||||
int width, height;
|
||||
wlr_output_transformed_resolution(output_damage->output, &width, &height);
|
||||
|
||||
pixman_region32_union_rect(&output_damage->current, &output_damage->current,
|
||||
0, 0, width, height);
|
||||
|
||||
wlr_output_schedule_frame(output_damage->output);
|
||||
}
|
||||
|
||||
void wlr_output_damage_add_box(struct wlr_output_damage *output_damage,
|
||||
struct wlr_box *box) {
|
||||
int width, height;
|
||||
wlr_output_transformed_resolution(output_damage->output, &width, &height);
|
||||
|
||||
pixman_region32_union_rect(&output_damage->current, &output_damage->current,
|
||||
box->x, box->y, box->width, box->height);
|
||||
pixman_region32_intersect_rect(&output_damage->current,
|
||||
&output_damage->current, 0, 0, width, height);
|
||||
wlr_output_schedule_frame(output_damage->output);
|
||||
}
|
Loading…
Reference in New Issue