backend/x11: flush after destroying window
Otherwise the destroy message is kept buffered and never reaches the X11 server. Thanks X11.
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@ -52,6 +52,7 @@ static void output_destroy(struct wlr_output *wlr_output) {
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wl_event_source_remove(output->frame_timer);
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eglDestroySurface(x11->egl.display, output->surf);
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xcb_destroy_window(x11->xcb_conn, output->win);
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xcb_flush(x11->xcb_conn);
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free(output);
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}
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