Initialize headless backend
This commit is contained in:
parent
3363ea869a
commit
3970264ccf
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@ -0,0 +1,156 @@
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#include <stdlib.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <wlr/util/log.h>
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#include "backend/headless.h"
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#include "glapi.h"
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static bool backend_start(struct wlr_backend *wlr_backend) {
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struct wlr_headless_backend *backend =
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(struct wlr_headless_backend *)wlr_backend;
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wlr_log(L_INFO, "Initializating headless backend");
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// TODO
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for (size_t i = 0; i < 1; ++i) {
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wlr_headless_add_output(&backend->backend, 1280, 720);
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}
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return true;
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}
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static void backend_destroy(struct wlr_backend *wlr_backend) {
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struct wlr_headless_backend *backend =
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(struct wlr_headless_backend *)wlr_backend;
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if (!wlr_backend) {
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return;
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}
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wl_list_remove(&backend->display_destroy.link);
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wlr_egl_finish(&backend->egl);
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free(backend);
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}
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static struct wlr_egl *backend_get_egl(struct wlr_backend *wlr_backend) {
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struct wlr_headless_backend *backend =
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(struct wlr_headless_backend *)wlr_backend;
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return &backend->egl;
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}
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static const struct wlr_backend_impl backend_impl = {
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.start = backend_start,
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.destroy = backend_destroy,
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.get_egl = backend_get_egl,
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};
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static void handle_display_destroy(struct wl_listener *listener, void *data) {
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struct wlr_headless_backend *backend =
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wl_container_of(listener, backend, display_destroy);
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backend_destroy(&backend->backend);
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}
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static bool egl_get_config(EGLDisplay disp, EGLConfig *out) {
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EGLint count = 0, matched = 0, ret;
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ret = eglGetConfigs(disp, NULL, 0, &count);
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if (ret == EGL_FALSE || count == 0) {
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wlr_log(L_ERROR, "eglGetConfigs returned no configs");
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return false;
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}
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EGLConfig configs[count];
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static const EGLint attribs[] = {
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EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
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EGL_NONE,
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};
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ret = eglChooseConfig(disp, attribs, configs, count, &matched);
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if (ret == EGL_FALSE) {
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wlr_log(L_ERROR, "eglChooseConfig failed");
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return false;
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}
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// TODO
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*out = configs[0];
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return true;
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}
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static bool egl_init(struct wlr_egl *egl) {
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if (!load_glapi()) {
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return false;
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}
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if (eglBindAPI(EGL_OPENGL_ES_API) == EGL_FALSE) {
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wlr_log(L_ERROR, "Failed to bind to the OpenGL ES API: %s", egl_error());
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goto error;
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}
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egl->display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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if (egl->display == EGL_NO_DISPLAY) {
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wlr_log(L_ERROR, "Failed to create EGL display: %s", egl_error());
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goto error;
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}
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EGLint major, minor;
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if (eglInitialize(egl->display, &major, &minor) == EGL_FALSE) {
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wlr_log(L_ERROR, "Failed to initialize EGL: %s", egl_error());
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goto error;
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}
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if (!egl_get_config(egl->display, &egl->config)) {
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wlr_log(L_ERROR, "Failed to get EGL config");
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goto error;
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}
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static const EGLint attribs[] = {
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EGL_CONTEXT_CLIENT_VERSION, 2,
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EGL_NONE,
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};
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egl->context = eglCreateContext(egl->display, egl->config,
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EGL_NO_CONTEXT, attribs);
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if (egl->context == EGL_NO_CONTEXT) {
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wlr_log(L_ERROR, "Failed to create EGL context: %s", egl_error());
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goto error;
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}
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eglMakeCurrent(egl->display, EGL_NO_SURFACE, EGL_NO_SURFACE, egl->context);
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egl->egl_exts = eglQueryString(egl->display, EGL_EXTENSIONS);
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if (strstr(egl->egl_exts, "EGL_KHR_image_base") == NULL) {
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wlr_log(L_ERROR, "Required egl extensions not supported");
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goto error;
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}
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egl->gl_exts = (const char*) glGetString(GL_EXTENSIONS);
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wlr_log(L_INFO, "Using EGL %d.%d", (int)major, (int)minor);
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wlr_log(L_INFO, "Using %s", glGetString(GL_VERSION));
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wlr_log(L_INFO, "Supported EGL extensions: %s", egl->egl_exts);
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wlr_log(L_INFO, "Supported OpenGL ES extensions: %s", egl->gl_exts);
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return true;
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error:
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eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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eglTerminate(egl->display);
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eglReleaseThread();
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return false;
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}
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struct wlr_backend *wlr_headless_backend_create(struct wl_display *display) {
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wlr_log(L_INFO, "Creating headless backend");
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struct wlr_headless_backend *backend =
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calloc(1, sizeof(struct wlr_headless_backend));
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if (!backend) {
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wlr_log(L_ERROR, "Failed to allocate wlr_headless_backend");
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return NULL;
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}
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wlr_backend_init(&backend->backend, &backend_impl);
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backend->display = display;
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egl_init(&backend->egl);
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backend->display_destroy.notify = handle_display_destroy;
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wl_display_add_destroy_listener(display, &backend->display_destroy);
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return &backend->backend;
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}
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@ -0,0 +1,83 @@
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#include <stdlib.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <GLES2/gl2.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/util/log.h>
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#include "backend/headless.h"
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static void output_destroy(struct wlr_output *wlr_output) {
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struct wlr_headless_backend_output *output =
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(struct wlr_headless_backend_output *)wlr_output;
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wl_signal_emit(&output->backend->backend.events.output_remove,
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&output->wlr_output);
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wl_list_remove(&output->link);
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eglDestroySurface(output->backend->egl.display, output->egl_surface);
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free(output);
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}
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static const struct wlr_output_impl output_impl = {
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//.set_custom_mode = wlr_wl_output_set_custom_mode,
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//.transform = wlr_wl_output_transform,
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.destroy = output_destroy,
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//.make_current = wlr_wl_output_make_current,
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//.swap_buffers = wlr_wl_output_swap_buffers,
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};
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static EGLSurface egl_create_surface(struct wlr_egl *egl, unsigned int width,
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unsigned int height) {
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EGLint attribs[] = {EGL_WIDTH, width, EGL_HEIGHT, height, EGL_NONE};
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EGLSurface surf = eglCreatePbufferSurface(egl->display, egl->config, attribs);
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if (surf == EGL_NO_SURFACE) {
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wlr_log(L_ERROR, "Failed to create EGL surface: %s", egl_error());
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return EGL_NO_SURFACE;
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}
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return surf;
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}
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struct wlr_output *wlr_headless_add_output(struct wlr_backend *wlr_backend,
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unsigned int width, unsigned int height) {
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struct wlr_headless_backend *backend =
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(struct wlr_headless_backend *)wlr_backend;
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struct wlr_headless_backend_output *output =
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calloc(1, sizeof(struct wlr_headless_backend_output));
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if (output == NULL) {
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wlr_log(L_ERROR, "Failed to allocate wlr_headless_backend_output");
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return NULL;
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}
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wlr_output_init(&output->wlr_output, &backend->backend, &output_impl);
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struct wlr_output *wlr_output = &output->wlr_output;
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output->egl_surface = egl_create_surface(&backend->egl, width, height);
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wlr_output_update_size(wlr_output, width, height);
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if (!eglMakeCurrent(output->backend->egl.display,
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output->egl_surface, output->egl_surface,
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output->backend->egl.context)) {
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wlr_log(L_ERROR, "eglMakeCurrent failed: %s", egl_error());
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goto error;
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}
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glViewport(0, 0, wlr_output->width, wlr_output->height);
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glClearColor(1.0, 1.0, 1.0, 1.0);
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glClear(GL_COLOR_BUFFER_BIT);
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if (!eglSwapBuffers(output->backend->egl.display, output->egl_surface)) {
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wlr_log(L_ERROR, "eglSwapBuffers failed: %s", egl_error());
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goto error;
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}
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wl_list_insert(&backend->outputs, &output->link);
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wlr_output_create_global(wlr_output, backend->display);
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wl_signal_emit(&backend->backend.events.output_add, wlr_output);
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return wlr_output;
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error:
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wlr_output_destroy(&output->wlr_output);
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return NULL;
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}
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@ -9,6 +9,8 @@ backend_files = files(
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'drm/properties.c',
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'drm/properties.c',
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'drm/renderer.c',
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'drm/renderer.c',
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'drm/util.c',
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'drm/util.c',
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'headless/backend.c',
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'headless/output.c',
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'libinput/backend.c',
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'libinput/backend.c',
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'libinput/events.c',
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'libinput/events.c',
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'libinput/keyboard.c',
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'libinput/keyboard.c',
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@ -0,0 +1,25 @@
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#ifndef BACKEND_HEADLESS_H
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#define BACKEND_HEADLESS_H
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#include <wlr/backend/interface.h>
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#include <wlr/backend/headless.h>
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#include <wlr/types/wlr_output.h>
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struct wlr_headless_backend {
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struct wlr_backend backend;
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struct wlr_egl egl;
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struct wl_display *display;
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struct wl_list outputs;
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struct wl_listener display_destroy;
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};
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struct wlr_headless_backend_output {
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struct wlr_output wlr_output;
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struct wlr_headless_backend *backend;
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struct wl_list link;
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void *egl_surface;
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};
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#endif
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@ -0,0 +1,13 @@
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#ifndef WLR_BACKEND_HEADLESS_H
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#define WLR_BACKEND_HEADLESS_H
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#include <wlr/backend.h>
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#include <wlr/types/wlr_input_device.h>
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struct wlr_backend *wlr_headless_backend_create(struct wl_display *display);
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struct wlr_output *wlr_headless_add_output(struct wlr_backend *backend,
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unsigned int width, unsigned int height);
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struct wlr_input_device *wlr_headless_add_input(struct wlr_backend *backend,
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enum wlr_input_device_type type);
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#endif
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@ -4,6 +4,7 @@
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#include <unistd.h>
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#include <unistd.h>
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#include <wayland-server.h>
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#include <wayland-server.h>
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#include <wlr/backend.h>
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#include <wlr/backend.h>
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#include <wlr/backend/headless.h>
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#include <wlr/render.h>
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#include <wlr/render.h>
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#include <wlr/render/gles2.h>
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#include <wlr/render/gles2.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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@ -29,7 +30,8 @@ int main(int argc, char **argv) {
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assert(server.wl_display = wl_display_create());
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assert(server.wl_display = wl_display_create());
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assert(server.wl_event_loop = wl_display_get_event_loop(server.wl_display));
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assert(server.wl_event_loop = wl_display_get_event_loop(server.wl_display));
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assert(server.backend = wlr_backend_autocreate(server.wl_display));
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//assert(server.backend = wlr_backend_autocreate(server.wl_display));
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assert(server.backend = wlr_headless_backend_create(server.wl_display));
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assert(server.renderer = wlr_gles2_renderer_create(server.backend));
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assert(server.renderer = wlr_gles2_renderer_create(server.backend));
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server.data_device_manager =
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server.data_device_manager =
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