backend/drm: use UINT64_C for uint64_t literals

Prevents an integer promotion bug during the byte-shift.
This commit is contained in:
Antonin Décimo 2019-08-09 15:20:52 +02:00 committed by Drew DeVault
parent 68b4a5305e
commit 39c5d93dea
1 changed files with 3 additions and 2 deletions

View File

@ -7,6 +7,7 @@
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <inttypes.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
@ -1427,7 +1428,7 @@ int handle_drm_event(int fd, uint32_t mask, void *data) {
}
void restore_drm_outputs(struct wlr_drm_backend *drm) {
uint64_t to_close = (1L << wl_list_length(&drm->outputs)) - 1;
uint64_t to_close = (UINT64_C(1) << wl_list_length(&drm->outputs)) - 1;
struct wlr_drm_connector *conn;
wl_list_for_each(conn, &drm->outputs, link) {
@ -1444,7 +1445,7 @@ void restore_drm_outputs(struct wlr_drm_backend *drm) {
struct wlr_drm_connector *conn;
wl_list_for_each(conn, &drm->outputs, link) {
if (conn->state != WLR_DRM_CONN_CLEANUP || !conn->pageflip_pending) {
to_close &= ~(1 << i);
to_close &= ~(UINT64_C(1) << i);
}
i++;
}