Merge pull request #1130 from emersion/surface-opaque
Add wlr_surface.opaque_region
This commit is contained in:
commit
3ae423b0e3
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@ -56,6 +56,7 @@ void wlr_renderer_init(struct wlr_renderer *renderer,
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struct wlr_texture_impl {
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struct wlr_texture_impl {
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void (*get_size)(struct wlr_texture *texture, int *width, int *height);
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void (*get_size)(struct wlr_texture *texture, int *width, int *height);
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bool (*is_opaque)(struct wlr_texture *texture);
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bool (*write_pixels)(struct wlr_texture *texture,
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bool (*write_pixels)(struct wlr_texture *texture,
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enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
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enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
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uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x,
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uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x,
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@ -40,6 +40,11 @@ struct wlr_texture *wlr_texture_from_dmabuf(struct wlr_renderer *renderer,
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*/
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*/
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void wlr_texture_get_size(struct wlr_texture *texture, int *width, int *height);
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void wlr_texture_get_size(struct wlr_texture *texture, int *width, int *height);
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/**
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* Returns true if this texture is using a fully opaque format.
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*/
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bool wlr_texture_is_opaque(struct wlr_texture *texture);
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/**
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/**
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* Update a texture with raw pixels. The texture must be mutable.
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* Update a texture with raw pixels. The texture must be mutable.
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*/
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*/
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@ -66,6 +66,12 @@ struct wlr_surface {
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* just like the buffer's texture.
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* just like the buffer's texture.
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*/
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*/
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pixman_region32_t buffer_damage;
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pixman_region32_t buffer_damage;
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/**
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* The current opaque region, in surface-local coordinates. It is clipped to
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* the surface bounds. If the surface's buffer is using a fully opaque
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* format, this is set to the whole surface.
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*/
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pixman_region32_t opaque_region;
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/**
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/**
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* `current` contains the current, committed surface state. `pending`
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* `current` contains the current, committed surface state. `pending`
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* accumulates state changes from the client between commits and shouldn't
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* accumulates state changes from the client between commits and shouldn't
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@ -36,6 +36,11 @@ static void gles2_texture_get_size(struct wlr_texture *wlr_texture, int *width,
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*height = texture->height;
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*height = texture->height;
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}
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}
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static bool gles2_texture_is_opaque(struct wlr_texture *wlr_texture) {
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struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
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return !texture->has_alpha;
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}
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static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture,
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static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture,
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enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
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enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
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uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x,
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uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x,
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@ -129,6 +134,7 @@ static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
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static const struct wlr_texture_impl texture_impl = {
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static const struct wlr_texture_impl texture_impl = {
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.get_size = gles2_texture_get_size,
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.get_size = gles2_texture_get_size,
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.is_opaque = gles2_texture_is_opaque,
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.write_pixels = gles2_texture_write_pixels,
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.write_pixels = gles2_texture_write_pixels,
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.to_dmabuf = gles2_texture_to_dmabuf,
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.to_dmabuf = gles2_texture_to_dmabuf,
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.destroy = gles2_texture_destroy,
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.destroy = gles2_texture_destroy,
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@ -47,6 +47,13 @@ void wlr_texture_get_size(struct wlr_texture *texture, int *width,
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return texture->impl->get_size(texture, width, height);
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return texture->impl->get_size(texture, width, height);
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}
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}
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bool wlr_texture_is_opaque(struct wlr_texture *texture) {
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if (!texture->impl->is_opaque) {
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return false;
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}
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return texture->impl->is_opaque(texture);
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}
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bool wlr_texture_write_pixels(struct wlr_texture *texture,
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bool wlr_texture_write_pixels(struct wlr_texture *texture,
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enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
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enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
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uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x,
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uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x,
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@ -340,6 +340,25 @@ static void surface_apply_damage(struct wlr_surface *surface) {
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surface->buffer = buffer;
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surface->buffer = buffer;
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}
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}
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static void surface_update_opaque_region(struct wlr_surface *surface) {
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struct wlr_texture *texture = wlr_surface_get_texture(surface);
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if (texture == NULL) {
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pixman_region32_clear(&surface->opaque_region);
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return;
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}
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if (wlr_texture_is_opaque(texture)) {
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pixman_region32_init_rect(&surface->opaque_region,
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0, 0, surface->current.width, surface->current.height);
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return;
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}
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pixman_region32_copy(&surface->opaque_region, &surface->current.opaque);
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pixman_region32_intersect_rect(&surface->opaque_region,
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&surface->opaque_region,
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0, 0, surface->current.width, surface->current.height);
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}
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static void surface_commit_pending(struct wlr_surface *surface) {
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static void surface_commit_pending(struct wlr_surface *surface) {
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bool invalid_buffer = surface->pending.committed & WLR_SURFACE_STATE_BUFFER;
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bool invalid_buffer = surface->pending.committed & WLR_SURFACE_STATE_BUFFER;
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@ -356,6 +375,7 @@ static void surface_commit_pending(struct wlr_surface *surface) {
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if (invalid_buffer) {
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if (invalid_buffer) {
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surface_apply_damage(surface);
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surface_apply_damage(surface);
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}
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}
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surface_update_opaque_region(surface);
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// commit subsurface order
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// commit subsurface order
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struct wlr_subsurface *subsurface;
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struct wlr_subsurface *subsurface;
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@ -562,6 +582,7 @@ static void surface_handle_resource_destroy(struct wl_resource *resource) {
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surface_state_finish(&surface->current);
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surface_state_finish(&surface->current);
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surface_state_finish(&surface->previous);
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surface_state_finish(&surface->previous);
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pixman_region32_fini(&surface->buffer_damage);
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pixman_region32_fini(&surface->buffer_damage);
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pixman_region32_fini(&surface->opaque_region);
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wlr_buffer_unref(surface->buffer);
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wlr_buffer_unref(surface->buffer);
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free(surface);
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free(surface);
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}
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}
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@ -607,6 +628,7 @@ struct wlr_surface *wlr_surface_create(struct wl_client *client,
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wl_list_init(&surface->subsurfaces);
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wl_list_init(&surface->subsurfaces);
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wl_list_init(&surface->subsurface_pending_list);
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wl_list_init(&surface->subsurface_pending_list);
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pixman_region32_init(&surface->buffer_damage);
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pixman_region32_init(&surface->buffer_damage);
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pixman_region32_init(&surface->opaque_region);
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wl_signal_add(&renderer->events.destroy, &surface->renderer_destroy);
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wl_signal_add(&renderer->events.destroy, &surface->renderer_destroy);
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surface->renderer_destroy.notify = surface_handle_renderer_destroy;
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surface->renderer_destroy.notify = surface_handle_renderer_destroy;
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