render/egl: add support for EGL_EXT_device_drm_render_node
This EGL extension has been added in [1]. The upsides are: - We directly get a render node, instead of having to convert the primary node name to a render node name. - If EGL_DRM_RENDER_NODE_FILE_EXT returns NULL, that means there is no render node being used by the driver. [1]: https://github.com/KhronosGroup/EGL-Registry/pull/127
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@ -43,6 +43,7 @@ struct wlr_egl {
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// Device extensions
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bool EXT_device_drm;
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bool EXT_device_drm_render_node;
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} exts;
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struct {
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22
render/egl.c
22
render/egl.c
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@ -289,6 +289,8 @@ struct wlr_egl *wlr_egl_create_with_drm_fd(int drm_fd) {
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egl->exts.EXT_device_drm =
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check_egl_ext(device_exts_str, "EGL_EXT_device_drm");
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egl->exts.EXT_device_drm_render_node =
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check_egl_ext(device_exts_str, "EGL_EXT_device_drm_render_node");
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}
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if (!check_egl_ext(display_exts_str, "EGL_KHR_no_config_context") &&
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@ -712,10 +714,25 @@ static char *get_render_name(const char *name) {
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}
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int wlr_egl_dup_drm_fd(struct wlr_egl *egl) {
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if (egl->device == EGL_NO_DEVICE_EXT || !egl->exts.EXT_device_drm) {
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if (egl->device == EGL_NO_DEVICE_EXT || (!egl->exts.EXT_device_drm &&
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!egl->exts.EXT_device_drm_render_node)) {
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return -1;
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}
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char *render_name = NULL;
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#ifdef EGL_EXT_device_drm_render_node
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if (egl->exts.device_drm_render_node_ext) {
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const char *name = egl->procs.eglQueryDeviceStringEXT(egl->device,
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EGL_DRM_RENDER_NODE_FILE_EXT);
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if (name == NULL) {
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wlr_log(WLR_DEBUG, "EGL device has no render node");
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return -1;
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}
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render_name = strdup(name);
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}
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#endif
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if (render_name == NULL) {
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const char *primary_name = egl->procs.eglQueryDeviceStringEXT(egl->device,
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EGL_DRM_DEVICE_FILE_EXT);
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if (primary_name == NULL) {
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@ -724,12 +741,13 @@ int wlr_egl_dup_drm_fd(struct wlr_egl *egl) {
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return -1;
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}
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char *render_name = get_render_name(primary_name);
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render_name = get_render_name(primary_name);
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if (render_name == NULL) {
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wlr_log(WLR_ERROR, "Can't find render node name for device %s",
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primary_name);
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return -1;
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}
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}
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int render_fd = open(render_name, O_RDWR | O_NONBLOCK | O_CLOEXEC);
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if (render_fd < 0) {
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