wlr-seat: pointer state button info
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34f27ff691
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@ -75,11 +75,16 @@ struct wlr_seat_pointer_state {
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struct wlr_seat_handle *focused_handle;
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struct wlr_surface *focused_surface;
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struct wl_listener surface_destroy;
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struct wl_listener resource_destroy;
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struct wlr_seat_pointer_grab *grab;
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struct wlr_seat_pointer_grab *default_grab;
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uint32_t button_count;
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uint32_t grab_button;
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uint32_t grab_serial;
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uint32_t grab_time;
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struct wl_listener surface_destroy;
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struct wl_listener resource_destroy;
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};
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struct wlr_seat_keyboard {
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@ -538,8 +538,24 @@ void wlr_seat_pointer_notify_motion(struct wlr_seat *wlr_seat, uint32_t time,
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uint32_t wlr_seat_pointer_notify_button(struct wlr_seat *wlr_seat,
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uint32_t time, uint32_t button, uint32_t state) {
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if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
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if (wlr_seat->pointer_state.button_count == 0) {
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wlr_seat->pointer_state.grab_button = button;
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wlr_seat->pointer_state.grab_time = time;
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}
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wlr_seat->pointer_state.button_count++;
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} else {
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wlr_seat->pointer_state.button_count--;
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}
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struct wlr_seat_pointer_grab *grab = wlr_seat->pointer_state.grab;
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return grab->interface->button(grab, time, button, state);
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uint32_t serial = grab->interface->button(grab, time, button, state);
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if (wlr_seat->pointer_state.button_count == 1) {
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wlr_seat->pointer_state.grab_serial = serial;
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}
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return serial;
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}
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void wlr_seat_pointer_notify_axis(struct wlr_seat *wlr_seat, uint32_t time,
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