wlr_surface: fix surface damage on resize
Instead of damaging the buffer, damage only the surface on surface (not buffer) resize.
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971cbeaa19
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@ -173,8 +173,11 @@ static void surface_update_damage(pixman_region32_t *buffer_damage,
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struct wlr_surface_state *previous, struct wlr_surface_state *current) {
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pixman_region32_clear(buffer_damage);
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if (current->buffer_width != previous->buffer_width ||
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current->buffer_height != previous->buffer_height ||
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pixman_region32_t surface_damage;
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pixman_region32_init(&surface_damage);
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if (current->width != previous->width ||
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current->height != previous->height ||
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current->dx != 0 || current->dy != 0) {
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// Damage the whole surface on resize or move
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int prev_x = -current->dx;
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@ -185,19 +188,17 @@ static void surface_update_damage(pixman_region32_t *buffer_damage,
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prev_y = tmp;
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}
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pixman_region32_union_rect(buffer_damage, buffer_damage,
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prev_x * previous->scale, prev_y * previous->scale,
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previous->buffer_width, previous->buffer_height);
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pixman_region32_union_rect(buffer_damage, buffer_damage, 0, 0,
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current->buffer_width, current->buffer_height);
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pixman_region32_union_rect(&surface_damage, &surface_damage, prev_x,
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prev_y, previous->width, previous->height);
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pixman_region32_union_rect(&surface_damage, &surface_damage, 0, 0,
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current->width, current->height);
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} else {
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// Copy over surface damage + buffer damage
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pixman_region32_union(buffer_damage, buffer_damage,
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¤t->buffer_damage);
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pixman_region32_t surface_damage;
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pixman_region32_init(&surface_damage);
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pixman_region32_copy(&surface_damage, ¤t->surface_damage);
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}
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wlr_region_transform(&surface_damage, &surface_damage,
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wlr_output_transform_invert(current->transform),
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current->width, current->height);
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@ -205,7 +206,6 @@ static void surface_update_damage(pixman_region32_t *buffer_damage,
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pixman_region32_union(buffer_damage, buffer_damage, &surface_damage);
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pixman_region32_fini(&surface_damage);
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}
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}
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static void surface_state_copy(struct wlr_surface_state *state,
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struct wlr_surface_state *next) {
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