rootston: use output renderer
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parent
3d3ea32137
commit
402587ed65
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@ -2,6 +2,7 @@
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#include <time.h>
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#include <time.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <stdbool.h>
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#include <stdbool.h>
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#include <assert.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_wl_shell.h>
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#include <wlr/types/wlr_wl_shell.h>
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@ -177,6 +178,8 @@ static bool surface_intersect_output(struct wlr_surface *surface,
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static void scissor_output(struct roots_output *output, pixman_box32_t *rect) {
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static void scissor_output(struct roots_output *output, pixman_box32_t *rect) {
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struct wlr_output *wlr_output = output->wlr_output;
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struct wlr_output *wlr_output = output->wlr_output;
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struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
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assert(renderer);
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struct wlr_box box = {
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struct wlr_box box = {
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.x = rect->x1,
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.x = rect->x1,
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@ -194,7 +197,7 @@ static void scissor_output(struct roots_output *output, pixman_box32_t *rect) {
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WL_OUTPUT_TRANSFORM_FLIPPED_180);
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WL_OUTPUT_TRANSFORM_FLIPPED_180);
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wlr_box_transform(&box, transform, ow, oh, &box);
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wlr_box_transform(&box, transform, ow, oh, &box);
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wlr_renderer_scissor(output->desktop->server->renderer, &box);
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wlr_renderer_scissor(renderer, &box);
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}
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}
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static void render_surface(struct wlr_surface *surface, double lx, double ly,
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static void render_surface(struct wlr_surface *surface, double lx, double ly,
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@ -202,6 +205,9 @@ static void render_surface(struct wlr_surface *surface, double lx, double ly,
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struct render_data *data = _data;
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struct render_data *data = _data;
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struct roots_output *output = data->output;
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struct roots_output *output = data->output;
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struct timespec *when = data->when;
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struct timespec *when = data->when;
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struct wlr_renderer *renderer =
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wlr_backend_get_renderer(output->wlr_output->backend);
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assert(renderer);
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if (!wlr_surface_has_buffer(surface)) {
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if (!wlr_surface_has_buffer(surface)) {
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return;
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return;
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@ -237,8 +243,7 @@ static void render_surface(struct wlr_surface *surface, double lx, double ly,
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pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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for (int i = 0; i < nrects; ++i) {
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for (int i = 0; i < nrects; ++i) {
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scissor_output(output, &rects[i]);
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scissor_output(output, &rects[i]);
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wlr_render_with_matrix(output->desktop->server->renderer,
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wlr_render_with_matrix(renderer, surface->texture, &matrix);
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surface->texture, &matrix);
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}
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}
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wlr_surface_send_frame_done(surface, when);
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wlr_surface_send_frame_done(surface, when);
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@ -276,6 +281,9 @@ static void render_decorations(struct roots_view *view,
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}
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}
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struct roots_output *output = data->output;
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struct roots_output *output = data->output;
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struct wlr_renderer *renderer =
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wlr_backend_get_renderer(output->wlr_output->backend);
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assert(renderer);
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struct wlr_box box;
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struct wlr_box box;
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get_decoration_box(view, output, &box);
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get_decoration_box(view, output, &box);
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@ -303,8 +311,7 @@ static void render_decorations(struct roots_view *view,
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pixman_region32_rectangles(&damage, &nrects);
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pixman_region32_rectangles(&damage, &nrects);
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for (int i = 0; i < nrects; ++i) {
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for (int i = 0; i < nrects; ++i) {
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scissor_output(output, &rects[i]);
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scissor_output(output, &rects[i]);
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wlr_render_colored_quad(output->desktop->server->renderer, &color,
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wlr_render_colored_quad(renderer, &color, &matrix);
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&matrix);
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}
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}
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damage_finish:
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damage_finish:
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@ -344,6 +351,8 @@ static void render_output(struct roots_output *output) {
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struct wlr_output *wlr_output = output->wlr_output;
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struct wlr_output *wlr_output = output->wlr_output;
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struct roots_desktop *desktop = output->desktop;
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struct roots_desktop *desktop = output->desktop;
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struct roots_server *server = desktop->server;
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struct roots_server *server = desktop->server;
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struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
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assert(renderer);
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if (!wlr_output->enabled) {
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if (!wlr_output->enabled) {
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return;
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return;
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@ -418,7 +427,7 @@ static void render_output(struct roots_output *output) {
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.damage = &damage,
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.damage = &damage,
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};
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};
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wlr_renderer_begin(server->renderer, wlr_output);
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wlr_renderer_begin(renderer, wlr_output);
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if (!pixman_region32_not_empty(&damage)) {
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if (!pixman_region32_not_empty(&damage)) {
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// Output isn't damaged but needs buffer swap
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// Output isn't damaged but needs buffer swap
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@ -429,8 +438,8 @@ static void render_output(struct roots_output *output) {
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pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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for (int i = 0; i < nrects; ++i) {
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for (int i = 0; i < nrects; ++i) {
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scissor_output(output, &rects[i]);
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scissor_output(output, &rects[i]);
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wlr_renderer_clear(output->desktop->server->renderer,
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wlr_renderer_clear(renderer, clear_color[0], clear_color[1],
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clear_color[0], clear_color[1], clear_color[2], 1);
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clear_color[2], 1);
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}
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}
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// If a view is fullscreen on this output, render it
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// If a view is fullscreen on this output, render it
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@ -477,8 +486,8 @@ static void render_output(struct roots_output *output) {
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}
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}
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renderer_end:
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renderer_end:
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wlr_renderer_scissor(output->desktop->server->renderer, NULL);
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wlr_renderer_scissor(renderer, NULL);
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wlr_renderer_end(server->renderer);
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wlr_renderer_end(renderer);
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if (!wlr_output_swap_buffers(wlr_output, &now, &damage)) {
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if (!wlr_output_swap_buffers(wlr_output, &now, &damage)) {
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goto damage_finish;
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goto damage_finish;
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}
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}
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