rootston: use output renderer
This commit is contained in:
parent
3d3ea32137
commit
402587ed65
|
@ -2,6 +2,7 @@
|
|||
#include <time.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdbool.h>
|
||||
#include <assert.h>
|
||||
#include <wlr/types/wlr_output_layout.h>
|
||||
#include <wlr/types/wlr_compositor.h>
|
||||
#include <wlr/types/wlr_wl_shell.h>
|
||||
|
@ -177,6 +178,8 @@ static bool surface_intersect_output(struct wlr_surface *surface,
|
|||
|
||||
static void scissor_output(struct roots_output *output, pixman_box32_t *rect) {
|
||||
struct wlr_output *wlr_output = output->wlr_output;
|
||||
struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
|
||||
assert(renderer);
|
||||
|
||||
struct wlr_box box = {
|
||||
.x = rect->x1,
|
||||
|
@ -194,7 +197,7 @@ static void scissor_output(struct roots_output *output, pixman_box32_t *rect) {
|
|||
WL_OUTPUT_TRANSFORM_FLIPPED_180);
|
||||
wlr_box_transform(&box, transform, ow, oh, &box);
|
||||
|
||||
wlr_renderer_scissor(output->desktop->server->renderer, &box);
|
||||
wlr_renderer_scissor(renderer, &box);
|
||||
}
|
||||
|
||||
static void render_surface(struct wlr_surface *surface, double lx, double ly,
|
||||
|
@ -202,6 +205,9 @@ static void render_surface(struct wlr_surface *surface, double lx, double ly,
|
|||
struct render_data *data = _data;
|
||||
struct roots_output *output = data->output;
|
||||
struct timespec *when = data->when;
|
||||
struct wlr_renderer *renderer =
|
||||
wlr_backend_get_renderer(output->wlr_output->backend);
|
||||
assert(renderer);
|
||||
|
||||
if (!wlr_surface_has_buffer(surface)) {
|
||||
return;
|
||||
|
@ -237,8 +243,7 @@ static void render_surface(struct wlr_surface *surface, double lx, double ly,
|
|||
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
|
||||
for (int i = 0; i < nrects; ++i) {
|
||||
scissor_output(output, &rects[i]);
|
||||
wlr_render_with_matrix(output->desktop->server->renderer,
|
||||
surface->texture, &matrix);
|
||||
wlr_render_with_matrix(renderer, surface->texture, &matrix);
|
||||
}
|
||||
|
||||
wlr_surface_send_frame_done(surface, when);
|
||||
|
@ -276,6 +281,9 @@ static void render_decorations(struct roots_view *view,
|
|||
}
|
||||
|
||||
struct roots_output *output = data->output;
|
||||
struct wlr_renderer *renderer =
|
||||
wlr_backend_get_renderer(output->wlr_output->backend);
|
||||
assert(renderer);
|
||||
|
||||
struct wlr_box box;
|
||||
get_decoration_box(view, output, &box);
|
||||
|
@ -303,8 +311,7 @@ static void render_decorations(struct roots_view *view,
|
|||
pixman_region32_rectangles(&damage, &nrects);
|
||||
for (int i = 0; i < nrects; ++i) {
|
||||
scissor_output(output, &rects[i]);
|
||||
wlr_render_colored_quad(output->desktop->server->renderer, &color,
|
||||
&matrix);
|
||||
wlr_render_colored_quad(renderer, &color, &matrix);
|
||||
}
|
||||
|
||||
damage_finish:
|
||||
|
@ -344,6 +351,8 @@ static void render_output(struct roots_output *output) {
|
|||
struct wlr_output *wlr_output = output->wlr_output;
|
||||
struct roots_desktop *desktop = output->desktop;
|
||||
struct roots_server *server = desktop->server;
|
||||
struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
|
||||
assert(renderer);
|
||||
|
||||
if (!wlr_output->enabled) {
|
||||
return;
|
||||
|
@ -418,7 +427,7 @@ static void render_output(struct roots_output *output) {
|
|||
.damage = &damage,
|
||||
};
|
||||
|
||||
wlr_renderer_begin(server->renderer, wlr_output);
|
||||
wlr_renderer_begin(renderer, wlr_output);
|
||||
|
||||
if (!pixman_region32_not_empty(&damage)) {
|
||||
// Output isn't damaged but needs buffer swap
|
||||
|
@ -429,8 +438,8 @@ static void render_output(struct roots_output *output) {
|
|||
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
|
||||
for (int i = 0; i < nrects; ++i) {
|
||||
scissor_output(output, &rects[i]);
|
||||
wlr_renderer_clear(output->desktop->server->renderer,
|
||||
clear_color[0], clear_color[1], clear_color[2], 1);
|
||||
wlr_renderer_clear(renderer, clear_color[0], clear_color[1],
|
||||
clear_color[2], 1);
|
||||
}
|
||||
|
||||
// If a view is fullscreen on this output, render it
|
||||
|
@ -477,8 +486,8 @@ static void render_output(struct roots_output *output) {
|
|||
}
|
||||
|
||||
renderer_end:
|
||||
wlr_renderer_scissor(output->desktop->server->renderer, NULL);
|
||||
wlr_renderer_end(server->renderer);
|
||||
wlr_renderer_scissor(renderer, NULL);
|
||||
wlr_renderer_end(renderer);
|
||||
if (!wlr_output_swap_buffers(wlr_output, &now, &damage)) {
|
||||
goto damage_finish;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue