scene: add wlr_scene_buffer_set_dest_size
This commit is contained in:
		
							parent
							
								
									3d4afbe945
								
							
						
					
					
						commit
						43833fba64
					
				|  | @ -95,6 +95,7 @@ struct wlr_scene_buffer { | |||
| 
 | ||||
| 	struct wlr_texture *texture; | ||||
| 	struct wlr_fbox src_box; | ||||
| 	int dst_width, dst_height; | ||||
| }; | ||||
| 
 | ||||
| /** A viewport for an output in the scene-graph */ | ||||
|  | @ -221,6 +222,16 @@ struct wlr_scene_buffer *wlr_scene_buffer_create(struct wlr_scene_node *parent, | |||
| void wlr_scene_buffer_set_source_box(struct wlr_scene_buffer *scene_buffer, | ||||
| 	const struct wlr_fbox *box); | ||||
| 
 | ||||
| /**
 | ||||
|  * Set the destination size describing the region of the scene-graph the buffer | ||||
|  * will be painted onto. This allows scaling the buffer. | ||||
|  * | ||||
|  * If zero, the destination size will be the buffer size. By default, the | ||||
|  * destination size is zero. | ||||
|  */ | ||||
| void wlr_scene_buffer_set_dest_size(struct wlr_scene_buffer *scene_buffer, | ||||
| 	int width, int height); | ||||
| 
 | ||||
| /**
 | ||||
|  * Add a viewport for the specified output to the scene-graph. | ||||
|  * | ||||
|  |  | |||
|  | @ -283,6 +283,18 @@ void wlr_scene_buffer_set_source_box(struct wlr_scene_buffer *scene_buffer, | |||
| 	scene_node_damage_whole(&scene_buffer->node); | ||||
| } | ||||
| 
 | ||||
| void wlr_scene_buffer_set_dest_size(struct wlr_scene_buffer *scene_buffer, | ||||
| 		int width, int height) { | ||||
| 	if (scene_buffer->dst_width == width && scene_buffer->dst_height == height) { | ||||
| 		return; | ||||
| 	} | ||||
| 
 | ||||
| 	scene_node_damage_whole(&scene_buffer->node); | ||||
| 	scene_buffer->dst_width = width; | ||||
| 	scene_buffer->dst_height = height; | ||||
| 	scene_node_damage_whole(&scene_buffer->node); | ||||
| } | ||||
| 
 | ||||
| static struct wlr_texture *scene_buffer_get_texture( | ||||
| 		struct wlr_scene_buffer *scene_buffer, struct wlr_renderer *renderer) { | ||||
| 	struct wlr_client_buffer *client_buffer = | ||||
|  | @ -322,8 +334,13 @@ static void scene_node_get_size(struct wlr_scene_node *node, | |||
| 		break; | ||||
| 	case WLR_SCENE_NODE_BUFFER:; | ||||
| 		struct wlr_scene_buffer *scene_buffer = scene_buffer_from_node(node); | ||||
| 		*width = scene_buffer->buffer->width; | ||||
| 		*height = scene_buffer->buffer->height; | ||||
| 		if (scene_buffer->dst_width > 0 && scene_buffer->dst_height > 0) { | ||||
| 			*width = scene_buffer->dst_width; | ||||
| 			*height = scene_buffer->dst_height; | ||||
| 		} else { | ||||
| 			*width = scene_buffer->buffer->width; | ||||
| 			*height = scene_buffer->buffer->height; | ||||
| 		} | ||||
| 		break; | ||||
| 	} | ||||
| } | ||||
|  |  | |||
		Loading…
	
		Reference in New Issue