buffer: drop wlr_client_buffer.resource
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				|  | @ -127,10 +127,6 @@ struct wlr_buffer *wlr_buffer_from_resource(struct wlr_renderer *renderer, | |||
| struct wlr_client_buffer { | ||||
| 	struct wlr_buffer base; | ||||
| 
 | ||||
| 	/**
 | ||||
| 	 * The buffer resource, if any. Will be NULL if the client destroys it. | ||||
| 	 */ | ||||
| 	struct wl_resource *resource; | ||||
| 	/**
 | ||||
| 	 * The buffer's texture, if any. A buffer will not have a texture if the | ||||
| 	 * client destroys the buffer before it has been released. | ||||
|  | @ -143,7 +139,6 @@ struct wlr_client_buffer { | |||
| 
 | ||||
| 	// private state
 | ||||
| 
 | ||||
| 	struct wl_listener resource_destroy; | ||||
| 	struct wl_listener source_destroy; | ||||
| 
 | ||||
| 	// If the client buffer has been created from a wl_shm buffer
 | ||||
|  |  | |||
|  | @ -123,7 +123,6 @@ static struct wlr_client_buffer *client_buffer_from_buffer( | |||
| 
 | ||||
| static void client_buffer_destroy(struct wlr_buffer *buffer) { | ||||
| 	struct wlr_client_buffer *client_buffer = client_buffer_from_buffer(buffer); | ||||
| 	wl_list_remove(&client_buffer->resource_destroy.link); | ||||
| 	wl_list_remove(&client_buffer->source_destroy.link); | ||||
| 	wlr_texture_destroy(client_buffer->texture); | ||||
| 	free(client_buffer); | ||||
|  | @ -145,22 +144,6 @@ static const struct wlr_buffer_impl client_buffer_impl = { | |||
| 	.get_dmabuf = client_buffer_get_dmabuf, | ||||
| }; | ||||
| 
 | ||||
| static void client_buffer_resource_handle_destroy(struct wl_listener *listener, | ||||
| 		void *data) { | ||||
| 	struct wlr_client_buffer *client_buffer = | ||||
| 		wl_container_of(listener, client_buffer, resource_destroy); | ||||
| 	wl_list_remove(&client_buffer->resource_destroy.link); | ||||
| 	wl_list_init(&client_buffer->resource_destroy.link); | ||||
| 	client_buffer->resource = NULL; | ||||
| 
 | ||||
| 	// At this point, if the wl_buffer comes from linux-dmabuf or wl_drm, we
 | ||||
| 	// still haven't released it (ie. we'll read it in the future) but the
 | ||||
| 	// client destroyed it. Reading the texture itself should be fine because
 | ||||
| 	// we still hold a reference to the DMA-BUF via the texture. However the
 | ||||
| 	// client could decide to re-use the same DMA-BUF for something else, in
 | ||||
| 	// which case we'll read garbage. We decide to accept this risk.
 | ||||
| } | ||||
| 
 | ||||
| static void client_buffer_handle_source_destroy(struct wl_listener *listener, | ||||
| 		void *data) { | ||||
| 	struct wlr_client_buffer *client_buffer = | ||||
|  | @ -224,13 +207,9 @@ struct wlr_client_buffer *wlr_client_buffer_create(struct wlr_buffer *buffer, | |||
| 	} | ||||
| 	wlr_buffer_init(&client_buffer->base, &client_buffer_impl, | ||||
| 		texture->width, texture->height); | ||||
| 	client_buffer->resource = resource; | ||||
| 	client_buffer->source = buffer; | ||||
| 	client_buffer->texture = texture; | ||||
| 
 | ||||
| 	wl_resource_add_destroy_listener(resource, &client_buffer->resource_destroy); | ||||
| 	client_buffer->resource_destroy.notify = client_buffer_resource_handle_destroy; | ||||
| 
 | ||||
| 	wl_signal_add(&buffer->events.destroy, &client_buffer->source_destroy); | ||||
| 	client_buffer->source_destroy.notify = client_buffer_handle_source_destroy; | ||||
| 
 | ||||
|  | @ -300,11 +279,6 @@ struct wlr_client_buffer *wlr_client_buffer_apply_damage( | |||
| 
 | ||||
| 	wl_shm_buffer_end_access(shm_buf); | ||||
| 
 | ||||
| 	wl_list_remove(&client_buffer->resource_destroy.link); | ||||
| 	wl_resource_add_destroy_listener(resource, &client_buffer->resource_destroy); | ||||
| 	client_buffer->resource_destroy.notify = client_buffer_resource_handle_destroy; | ||||
| 
 | ||||
| 	client_buffer->resource = resource; | ||||
| 	return client_buffer; | ||||
| } | ||||
| 
 | ||||
|  |  | |||
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