wlr_texture: remove wlr_texture_from_wl_drm() from header
This function was already removed in e5b5592a but it was forgotten to
remove it from the header.
(cherry picked from commit 823476e76ed166762095330a8f51eabc825febff)
			
			
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				|  | @ -33,16 +33,6 @@ struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer, | |||
| 	uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height, | ||||
| 	const void *data); | ||||
| 
 | ||||
| /**
 | ||||
|  * Create a new texture from a wl_drm resource. The returned texture is | ||||
|  * immutable. | ||||
|  * | ||||
|  * Should not be called in a rendering block like renderer_begin()/end() or | ||||
|  * between attaching a renderer to an output and committing it. | ||||
|  */ | ||||
| struct wlr_texture *wlr_texture_from_wl_drm(struct wlr_renderer *renderer, | ||||
| 	struct wl_resource *data); | ||||
| 
 | ||||
| /**
 | ||||
|  * Create a new texture from a DMA-BUF. The returned texture is immutable. | ||||
|  * | ||||
|  |  | |||
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