wlr_texture: remove wlr_texture_from_wl_drm() from header
This function was already removed in e5b5592a
but it was forgotten to
remove it from the header.
(cherry picked from commit 823476e76ed166762095330a8f51eabc825febff)
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7864f26d73
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@ -33,16 +33,6 @@ struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
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uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height,
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uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height,
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const void *data);
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const void *data);
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/**
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* Create a new texture from a wl_drm resource. The returned texture is
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* immutable.
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*
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* Should not be called in a rendering block like renderer_begin()/end() or
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* between attaching a renderer to an output and committing it.
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*/
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struct wlr_texture *wlr_texture_from_wl_drm(struct wlr_renderer *renderer,
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struct wl_resource *data);
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/**
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/**
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* Create a new texture from a DMA-BUF. The returned texture is immutable.
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* Create a new texture from a DMA-BUF. The returned texture is immutable.
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*
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*
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