rootston: fix artifacts when leaving fullscreen in a rotated view
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@ -542,10 +542,27 @@ static void damage_whole_surface(struct wlr_surface *surface,
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return;
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}
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wlr_box_rotated_bounds(&box, -rotation, &box);
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// Take the surface damage and damage the whole surface
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// The surface damage is still useful in case the surface got resized
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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pixman_region32_copy(&damage, &surface->current->surface_damage);
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wlr_region_scale(&damage, &damage, output->wlr_output->scale);
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pixman_region32_union_rect(&damage, &damage, 0, 0, box.width, box.height);
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pixman_region32_translate(&damage, box.x, box.y);
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pixman_box32_t *extents = pixman_region32_extents(&damage);
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struct wlr_box extents_box = {
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.x = extents->x1,
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.y = extents->y1,
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.width = extents->x2 - extents->x1,
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.height = extents->y2 - extents->y1,
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};
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pixman_region32_fini(&damage);
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wlr_box_rotated_bounds(&extents_box, -rotation, &extents_box);
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pixman_region32_union_rect(&output->damage, &output->damage,
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box.x, box.y, box.width, box.height);
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extents_box.x, extents_box.y, extents_box.width, extents_box.height);
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wlr_output_schedule_frame(output->wlr_output);
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}
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