scene: add user data pointer to wlr_scene_node
This allows compositors to attach arbitrary data to the scene-graph nodes.
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				|  | @ -48,6 +48,8 @@ struct wlr_scene_node { | |||
| 	struct { | ||||
| 		struct wl_signal destroy; | ||||
| 	} events; | ||||
| 
 | ||||
| 	void *data; | ||||
| }; | ||||
| 
 | ||||
| /** The root scene-graph node. */ | ||||
|  |  | |||
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