render/gles2: replace wlr_gles2_texture.wl_format with drm_format
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@ -107,11 +107,10 @@ struct wlr_gles2_texture {
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bool has_alpha;
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// Only affects target == GL_TEXTURE_2D
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enum wl_shm_format wl_format; // used to interpret upload data
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uint32_t drm_format; // used to interpret upload data
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};
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const struct wlr_gles2_pixel_format *get_gles2_format_from_wl(
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enum wl_shm_format fmt);
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const struct wlr_gles2_pixel_format *get_gles2_format_from_drm(uint32_t fmt);
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const struct wlr_gles2_pixel_format *get_gles2_format_from_gl(
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GLint gl_format, GLint gl_type, bool alpha);
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const enum wl_shm_format *get_gles2_wl_formats(size_t *len);
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@ -45,10 +45,9 @@ static const struct wlr_gles2_pixel_format formats[] = {
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// TODO: more pixel formats
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const struct wlr_gles2_pixel_format *get_gles2_format_from_wl(
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enum wl_shm_format fmt) {
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const struct wlr_gles2_pixel_format *get_gles2_format_from_drm(uint32_t fmt) {
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for (size_t i = 0; i < sizeof(formats) / sizeof(*formats); ++i) {
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if (convert_drm_format_to_wl_shm(formats[i].drm_format) == fmt) {
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if (formats[i].drm_format == fmt) {
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return &formats[i];
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}
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}
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@ -472,7 +472,8 @@ static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer,
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struct wlr_gles2_renderer *renderer =
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gles2_get_renderer_in_context(wlr_renderer);
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const struct wlr_gles2_pixel_format *fmt = get_gles2_format_from_wl(wl_fmt);
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const struct wlr_gles2_pixel_format *fmt =
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get_gles2_format_from_drm(convert_wl_shm_format_to_drm(wl_fmt));
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if (fmt == NULL) {
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wlr_log(WLR_ERROR, "Cannot read pixels: unsupported pixel format");
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return false;
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@ -1,4 +1,5 @@
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#include <assert.h>
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#include <drm_fourcc.h>
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#include <stdint.h>
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@ -58,7 +59,7 @@ static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture,
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}
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const struct wlr_gles2_pixel_format *fmt =
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get_gles2_format_from_wl(texture->wl_format);
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get_gles2_format_from_drm(texture->drm_format);
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assert(fmt);
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if (!check_stride(fmt, stride, width)) {
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@ -156,7 +157,8 @@ struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
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uint32_t height, const void *data) {
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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const struct wlr_gles2_pixel_format *fmt = get_gles2_format_from_wl(wl_fmt);
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const struct wlr_gles2_pixel_format *fmt =
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get_gles2_format_from_drm(convert_wl_shm_format_to_drm(wl_fmt));
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if (fmt == NULL) {
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wlr_log(WLR_ERROR, "Unsupported pixel format %"PRIu32, wl_fmt);
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return NULL;
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@ -176,7 +178,7 @@ struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
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texture->renderer = renderer;
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texture->target = GL_TEXTURE_2D;
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texture->has_alpha = fmt->has_alpha;
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texture->wl_format = convert_drm_format_to_wl_shm(fmt->drm_format);
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texture->drm_format = fmt->drm_format;
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struct wlr_egl_context prev_ctx;
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wlr_egl_save_context(&prev_ctx);
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@ -234,7 +236,7 @@ struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
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wlr_texture_init(&texture->wlr_texture, &texture_impl, width, height);
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texture->renderer = renderer;
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texture->wl_format = 0xFFFFFFFF; // texture can't be written anyways
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texture->drm_format = DRM_FORMAT_INVALID; // texture can't be written anyways
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texture->image = image;
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texture->inverted_y = inverted_y;
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@ -302,7 +304,7 @@ struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
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attribs->width, attribs->height);
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texture->renderer = renderer;
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texture->has_alpha = true;
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texture->wl_format = 0xFFFFFFFF; // texture can't be written anyways
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texture->drm_format = DRM_FORMAT_INVALID; // texture can't be written anyways
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texture->inverted_y =
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(attribs->flags & WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT) != 0;
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