xwayland: add error-checking to `server_start_lazy`
This prevents a very unlikely crash in `xwayland_socket_connected`. Refs #2163.
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@ -362,10 +362,18 @@ static int xwayland_socket_connected(int fd, uint32_t mask, void *data) {
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static bool server_start_lazy(struct wlr_xwayland_server *server) {
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struct wl_event_loop *loop = wl_display_get_event_loop(server->wl_display);
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server->x_fd_read_event[0] = wl_event_loop_add_fd(loop, server->x_fd[0],
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WL_EVENT_READABLE, xwayland_socket_connected, server);
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server->x_fd_read_event[1] = wl_event_loop_add_fd(loop, server->x_fd[1],
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WL_EVENT_READABLE, xwayland_socket_connected, server);
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if (!(server->x_fd_read_event[0] = wl_event_loop_add_fd(loop, server->x_fd[0],
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WL_EVENT_READABLE, xwayland_socket_connected, server))) {
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return false;
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}
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if (!(server->x_fd_read_event[1] = wl_event_loop_add_fd(loop, server->x_fd[1],
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WL_EVENT_READABLE, xwayland_socket_connected, server))) {
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wl_event_source_remove(server->x_fd_read_event[0]);
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server->x_fd_read_event[0] = NULL;
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return false;
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}
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return true;
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}
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