rootston: use surface damage
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3ba447a8f9
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59ba8f35ed
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@ -420,10 +420,34 @@ void output_damage_whole_view(struct roots_output *output,
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// TODO: subsurfaces, popups, etc
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}
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static void output_damage_from_surface(struct roots_output *output,
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struct wlr_surface *surface, double lx, double ly) {
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if (!wlr_surface_has_buffer(surface)) {
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return;
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}
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struct wlr_box box;
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bool intersects = surface_intersect_output(surface,
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output->desktop->layout, output->wlr_output, lx, ly, &box);
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if (!intersects) {
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return;
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}
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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pixman_region32_copy(&damage, &surface->current->surface_damage);
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pixman_region32_translate(&damage, box.x, box.y);
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pixman_region32_union(&output->damage, &output->damage, &damage);
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pixman_region32_fini(&damage);
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}
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void output_damage_from_view(struct roots_output *output,
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struct roots_view *view) {
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// TODO: use surface damage
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output_damage_whole_view(output, view);
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if (view->wlr_surface != NULL) {
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output_damage_from_surface(output, view->wlr_surface, view->x, view->y);
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}
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// TODO: subsurfaces, popups, etc
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}
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static void set_mode(struct wlr_output *output,
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@ -332,19 +332,22 @@ void wlr_output_make_current(struct wlr_output *output) {
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output->impl->make_current(output);
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}
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static void output_fullscreen_surface_render(struct wlr_output *output,
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struct wlr_surface *surface, const struct timespec *when) {
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static void output_fullscreen_surface_get_box(struct wlr_output *output,
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struct wlr_surface *surface, struct wlr_box *box) {
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int width, height;
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wlr_output_effective_resolution(output, &width, &height);
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int x = (width - surface->current->width) / 2;
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int y = (height - surface->current->height) / 2;
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int render_x = x * output->scale;
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int render_y = y * output->scale;
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int render_width = surface->current->width * output->scale;
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int render_height = surface->current->height * output->scale;
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box->x = x * output->scale;
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box->y = y * output->scale;
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box->width = surface->current->width * output->scale;
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box->height = surface->current->height * output->scale;
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}
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static void output_fullscreen_surface_render(struct wlr_output *output,
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struct wlr_surface *surface, const struct timespec *when) {
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glViewport(0, 0, output->width, output->height);
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glClearColor(0, 0, 0, 0);
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glClear(GL_COLOR_BUFFER_BIT);
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@ -353,11 +356,14 @@ static void output_fullscreen_surface_render(struct wlr_output *output,
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return;
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}
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struct wlr_box box;
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output_fullscreen_surface_get_box(output, surface, &box);
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float translate[16];
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wlr_matrix_translate(&translate, render_x, render_y, 0);
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wlr_matrix_translate(&translate, box.x, box.y, 0);
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float scale[16];
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wlr_matrix_scale(&scale, render_width, render_height, 1);
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wlr_matrix_scale(&scale, box.width, box.height, 1);
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float matrix[16];
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wlr_matrix_mul(&translate, &scale, &matrix);
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@ -401,14 +407,14 @@ static void output_cursor_render(struct wlr_output_cursor *cursor,
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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struct wlr_box cursor_box;
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output_cursor_get_box(cursor, &cursor_box);
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struct wlr_box box;
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output_cursor_get_box(cursor, &box);
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float translate[16];
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wlr_matrix_translate(&translate, cursor_box.x, cursor_box.y, 0);
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wlr_matrix_translate(&translate, box.x, box.y, 0);
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float scale[16];
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wlr_matrix_scale(&scale, cursor_box.width, cursor_box.height, 1);
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wlr_matrix_scale(&scale, box.width, box.height, 1);
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float matrix[16];
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wlr_matrix_mul(&translate, &scale, &matrix);
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@ -477,8 +483,17 @@ static void output_fullscreen_surface_handle_commit(
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struct wl_listener *listener, void *data) {
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struct wlr_output *output = wl_container_of(listener, output,
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fullscreen_surface_commit);
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// TODO: use surface damage
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output_damage_whole(output);
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struct wlr_surface *surface = output->fullscreen_surface;
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struct wlr_box box;
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output_fullscreen_surface_get_box(output, surface, &box);
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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pixman_region32_copy(&damage, &surface->current->surface_damage);
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pixman_region32_translate(&damage, box.x, box.y);
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pixman_region32_union(&output->damage, &output->damage, &damage);
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pixman_region32_fini(&damage);
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}
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static void output_fullscreen_surface_handle_destroy(
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@ -351,7 +351,7 @@ static void wlr_surface_damage_subsurfaces(struct wlr_subsurface *subsurface) {
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}
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}
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static void wlr_surface_flush_damage(struct wlr_surface *surface,
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static void wlr_surface_apply_damage(struct wlr_surface *surface,
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bool reupload_buffer) {
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if (!surface->current->buffer) {
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return;
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@ -391,9 +391,6 @@ static void wlr_surface_flush_damage(struct wlr_surface *surface,
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}
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release:
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pixman_region32_clear(&surface->current->surface_damage);
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pixman_region32_clear(&surface->current->buffer_damage);
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wlr_surface_state_release_buffer(surface->current);
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}
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@ -413,7 +410,7 @@ static void wlr_surface_commit_pending(struct wlr_surface *surface) {
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bool reupload_buffer = oldw != surface->current->buffer_width ||
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oldh != surface->current->buffer_height;
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wlr_surface_flush_damage(surface, reupload_buffer);
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wlr_surface_apply_damage(surface, reupload_buffer);
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// commit subsurface order
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struct wlr_subsurface *subsurface;
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@ -434,6 +431,9 @@ static void wlr_surface_commit_pending(struct wlr_surface *surface) {
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// TODO: add the invalid bitfield to this callback
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wl_signal_emit(&surface->events.commit, surface);
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pixman_region32_clear(&surface->current->surface_damage);
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pixman_region32_clear(&surface->current->buffer_damage);
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}
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static bool wlr_subsurface_is_synchronized(struct wlr_subsurface *subsurface) {
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