render/gles2: add wlr_gles2_renderer_check_ext
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01d4506253
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5dc3a9c754
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@ -44,6 +44,7 @@ struct wlr_gles2_renderer {
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struct wlr_egl *egl;
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const char *exts_str;
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struct {
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bool read_format_bgra_ext;
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bool debug_khr;
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@ -18,6 +18,8 @@ struct wlr_egl;
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struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl);
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struct wlr_egl *wlr_gles2_renderer_get_egl(struct wlr_renderer *renderer);
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bool wlr_gles2_renderer_check_ext(struct wlr_renderer *renderer,
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const char *ext);
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struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
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enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height,
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@ -575,6 +575,8 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
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return NULL;
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}
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renderer->exts_str = exts_str;
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wlr_log(WLR_INFO, "Using %s", glGetString(GL_VERSION));
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wlr_log(WLR_INFO, "GL vendor: %s", glGetString(GL_VENDOR));
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wlr_log(WLR_INFO, "GL renderer: %s", glGetString(GL_RENDERER));
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@ -687,3 +689,9 @@ error:
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free(renderer);
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return NULL;
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}
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bool wlr_gles2_renderer_check_ext(struct wlr_renderer *wlr_renderer,
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const char *ext) {
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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return check_gl_ext(renderer->exts_str, ext);
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}
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