output-damage: refactor API
wlr_output_damage_make_current has been renamed to wlr_output_damage_attach_render, since it's just a wrapper for wlr_output_attach_render. wlr_output_damage_swap_buffers has been removed completely. Instead, wlr_output_damage now listens to successful wlr_output commits and updates its internal state accordingly.
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@ -111,8 +111,10 @@ struct wlr_output {
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// Emitted when buffers need to be swapped (because software cursors or
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// fullscreen damage or because of backend-specific logic)
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struct wl_signal needs_commit;
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// Emitted right before buffer commit
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// Emitted right before commit
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struct wl_signal precommit; // wlr_output_event_precommit
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// Emitted right after commit
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struct wl_signal commit;
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// Emitted right after the buffer has been presented to the user
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struct wl_signal present; // wlr_output_event_present
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struct wl_signal enable;
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@ -24,10 +24,13 @@
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/**
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* Tracks damage for an output.
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*
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* When a `frame` event is emitted, `wlr_output_damage_make_current` should be
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* called. If necessary, the output should be repainted and
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* `wlr_output_damage_swap_buffers` should be called. No rendering should happen
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* outside a `frame` event handler.
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* The `frame` event will be emitted when it is a good time for the compositor
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* to submit a new frame.
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*
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* To render a new frame, compositors should call
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* `wlr_output_damage_attach_render`, render and call `wlr_output_commit`. No
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* rendering should happen outside a `frame` event handler or before
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* `wlr_output_damage_attach_render`.
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*/
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struct wlr_output_damage {
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struct wlr_output *output;
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@ -50,25 +53,22 @@ struct wlr_output_damage {
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struct wl_listener output_scale;
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struct wl_listener output_needs_commit;
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struct wl_listener output_frame;
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struct wl_listener output_commit;
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};
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struct wlr_output_damage *wlr_output_damage_create(struct wlr_output *output);
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void wlr_output_damage_destroy(struct wlr_output_damage *output_damage);
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/**
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* Makes the output rendering context current. `needs_swap` is set to true if
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* `wlr_output_damage_swap_buffers` needs to be called. The region of the output
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* that needs to be repainted is added to `damage`.
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*/
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bool wlr_output_damage_make_current(struct wlr_output_damage *output_damage,
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bool *needs_swap, pixman_region32_t *damage);
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/**
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* Swaps the output buffers. If the time of the frame isn't known, set `when` to
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* NULL.
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* Attach the renderer's buffer to the output. Compositors must call this
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* function before rendering. After they are done rendering, they should call
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* `wlr_output_set_damage` and `wlr_output_commit` to submit the new frame.
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*
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* Swapping buffers schedules a `frame` event.
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* `needs_commit` will be set to true if a frame should be submitted. `damage`
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* will be set to the region of the output that needs to be repainted, in
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* output-buffer-local coordinates.
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*/
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bool wlr_output_damage_swap_buffers(struct wlr_output_damage *output_damage,
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struct timespec *when, pixman_region32_t *damage);
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bool wlr_output_damage_attach_render(struct wlr_output_damage *output_damage,
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bool *needs_commit, pixman_region32_t *damage);
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/**
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* Accumulates damage and schedules a `frame` event.
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*/
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@ -223,7 +223,7 @@ void output_render(struct roots_output *output) {
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bool needs_swap;
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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if (!wlr_output_damage_make_current(output->damage, &needs_swap, &damage)) {
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if (!wlr_output_damage_attach_render(output->damage, &needs_swap, &damage)) {
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return;
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}
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@ -310,7 +310,8 @@ renderer_end:
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wlr_output_transform_invert(wlr_output->transform);
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wlr_region_transform(&damage, &damage, transform, width, height);
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if (!wlr_output_damage_swap_buffers(output->damage, &now, &damage)) {
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wlr_output_set_damage(wlr_output, &damage);
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if (!wlr_output_commit(wlr_output)) {
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goto damage_finish;
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}
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output->last_frame = desktop->last_frame = now;
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@ -319,6 +320,5 @@ damage_finish:
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pixman_region32_fini(&damage);
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// Send frame done events to all surfaces
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output_for_each_surface(output, surface_send_frame_done_iterator,
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&now);
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output_for_each_surface(output, surface_send_frame_done_iterator, &now);
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}
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@ -275,6 +275,7 @@ void wlr_output_init(struct wlr_output *output, struct wlr_backend *backend,
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wl_signal_init(&output->events.frame);
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wl_signal_init(&output->events.needs_commit);
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wl_signal_init(&output->events.precommit);
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wl_signal_init(&output->events.commit);
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wl_signal_init(&output->events.present);
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wl_signal_init(&output->events.enable);
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wl_signal_init(&output->events.mode);
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@ -433,6 +434,8 @@ bool wlr_output_commit(struct wlr_output *output) {
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wlr_surface_send_frame_done(cursor->surface, &now);
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}
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wlr_signal_emit_safe(&output->events.commit, output);
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output->frame_pending = true;
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output->needs_commit = false;
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output_state_clear(&output->pending);
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@ -51,6 +51,23 @@ static void output_handle_frame(struct wl_listener *listener, void *data) {
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wlr_signal_emit_safe(&output_damage->events.frame, output_damage);
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}
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static void output_handle_commit(struct wl_listener *listener, void *data) {
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struct wlr_output_damage *output_damage =
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wl_container_of(listener, output_damage, output_commit);
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if (!(output_damage->output->pending.committed & WLR_OUTPUT_STATE_BUFFER)) {
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return;
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}
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// same as decrementing, but works on unsigned integers
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output_damage->previous_idx += WLR_OUTPUT_DAMAGE_PREVIOUS_LEN - 1;
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output_damage->previous_idx %= WLR_OUTPUT_DAMAGE_PREVIOUS_LEN;
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pixman_region32_copy(&output_damage->previous[output_damage->previous_idx],
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&output_damage->current);
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pixman_region32_clear(&output_damage->current);
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}
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struct wlr_output_damage *wlr_output_damage_create(struct wlr_output *output) {
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struct wlr_output_damage *output_damage =
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calloc(1, sizeof(struct wlr_output_damage));
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@ -80,6 +97,8 @@ struct wlr_output_damage *wlr_output_damage_create(struct wlr_output *output) {
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output_damage->output_needs_commit.notify = output_handle_needs_commit;
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wl_signal_add(&output->events.frame, &output_damage->output_frame);
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output_damage->output_frame.notify = output_handle_frame;
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wl_signal_add(&output->events.commit, &output_damage->output_commit);
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output_damage->output_commit.notify = output_handle_commit;
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return output_damage;
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}
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@ -102,7 +121,7 @@ void wlr_output_damage_destroy(struct wlr_output_damage *output_damage) {
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free(output_damage);
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}
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bool wlr_output_damage_make_current(struct wlr_output_damage *output_damage,
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bool wlr_output_damage_attach_render(struct wlr_output_damage *output_damage,
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bool *needs_commit, pixman_region32_t *damage) {
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struct wlr_output *output = output_damage->output;
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@ -141,26 +160,6 @@ bool wlr_output_damage_make_current(struct wlr_output_damage *output_damage,
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return true;
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}
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bool wlr_output_damage_swap_buffers(struct wlr_output_damage *output_damage,
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struct timespec *when, pixman_region32_t *damage) {
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if (damage != NULL) {
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wlr_output_set_damage(output_damage->output, damage);
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}
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if (!wlr_output_commit(output_damage->output)) {
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return false;
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}
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// same as decrementing, but works on unsigned integers
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output_damage->previous_idx += WLR_OUTPUT_DAMAGE_PREVIOUS_LEN - 1;
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output_damage->previous_idx %= WLR_OUTPUT_DAMAGE_PREVIOUS_LEN;
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pixman_region32_copy(&output_damage->previous[output_damage->previous_idx],
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&output_damage->current);
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pixman_region32_clear(&output_damage->current);
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return true;
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}
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void wlr_output_damage_add(struct wlr_output_damage *output_damage,
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pixman_region32_t *damage) {
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int width, height;
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