render: remove wlr_ prefix from wlr_renderer_autocreate_with_drm_fd
This function is only required because the DRM backend still needs to perform multi-GPU magic under-the-hood. Remove the wlr_ prefix to make it clear it's not a candidate for being made public.
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619a975025
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@ -29,7 +29,7 @@ bool init_drm_renderer(struct wlr_drm_backend *drm,
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return false;
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}
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renderer->wlr_rend = wlr_renderer_autocreate_with_drm_fd(drm->fd);
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renderer->wlr_rend = renderer_autocreate_with_drm_fd(drm->fd);
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if (!renderer->wlr_rend) {
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wlr_log(WLR_ERROR, "Failed to create renderer");
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goto error_gbm;
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@ -6,7 +6,7 @@
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/**
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* Automatically select and create a renderer suitable for the DRM FD.
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*/
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struct wlr_renderer *wlr_renderer_autocreate_with_drm_fd(int drm_fd);
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struct wlr_renderer *renderer_autocreate_with_drm_fd(int drm_fd);
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/**
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* Bind a buffer to the renderer.
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*
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@ -231,7 +231,7 @@ bool wlr_renderer_init_wl_display(struct wlr_renderer *r,
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return true;
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}
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struct wlr_renderer *wlr_renderer_autocreate_with_drm_fd(int drm_fd) {
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struct wlr_renderer *renderer_autocreate_with_drm_fd(int drm_fd) {
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const char *name = getenv("WLR_RENDERER");
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if (name) {
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wlr_log(WLR_INFO, "Loading user-specified renderer due to WLR_RENDERER: %s",
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@ -279,7 +279,7 @@ struct wlr_renderer *wlr_renderer_autocreate_with_drm_fd(int drm_fd) {
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struct wlr_renderer *wlr_renderer_autocreate(struct wlr_backend *backend) {
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// Note, drm_fd may be negative if unavailable
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int drm_fd = wlr_backend_get_drm_fd(backend);
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return wlr_renderer_autocreate_with_drm_fd(drm_fd);
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return renderer_autocreate_with_drm_fd(drm_fd);
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}
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int wlr_renderer_get_drm_fd(struct wlr_renderer *r) {
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