Make egl_error function part of the egl interface
The function may be useful for backends using egl.
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				|  | @ -6,7 +6,7 @@ | |||
| #include "backend/egl.h" | ||||
| #include "common/log.h" | ||||
| 
 | ||||
| static const char *egl_error(void) { | ||||
| const char *egl_error(void) { | ||||
| 	switch (eglGetError()) { | ||||
| 	case EGL_SUCCESS: | ||||
| 		return "Success"; | ||||
|  |  | |||
|  | @ -10,6 +10,7 @@ struct wlr_egl { | |||
| 	EGLContext context; | ||||
| }; | ||||
| 
 | ||||
| const char *egl_error(void); | ||||
| bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *display); | ||||
| void wlr_egl_free(struct wlr_egl *egl); | ||||
| EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window); | ||||
|  |  | |||
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