Merge branch 'master' into session
This commit is contained in:
commit
62d612a01e
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@ -60,7 +60,7 @@ include_directories(include)
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|||
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add_subdirectory(backend)
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add_subdirectory(common)
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add_subdirectory(wayland)
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add_subdirectory(types)
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add_subdirectory(session)
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add_subdirectory(example)
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|
|
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@ -18,7 +18,7 @@ add_library(wlr-backend
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|||
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target_link_libraries(wlr-backend
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wlr-common
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wlr-wayland
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wlr-types
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${WAYLAND_LIBRARIES}
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${DRM_LIBRARIES}
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${GBM_LIBRARIES}
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|
|
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@ -2,7 +2,9 @@
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#include <stdlib.h>
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#include <string.h>
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#include <errno.h>
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#include <wlr/session.h>
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#include "common/log.h"
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#include "backend/drm/backend.h"
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#include "backend.h"
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struct wlr_backend *wlr_backend_create(const struct wlr_backend_impl *impl,
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@ -31,6 +33,13 @@ bool wlr_backend_init(struct wlr_backend *backend) {
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void wlr_backend_destroy(struct wlr_backend *backend) {
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backend->impl->destroy(backend->state);
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// TODO: free outputs
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free(backend);
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}
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struct wlr_backend *wlr_backend_autocreate(struct wl_display *display,
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struct wlr_session *session) {
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// TODO: Choose the most appropriate backend for the situation
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struct wlr_backend *wlr;
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wlr = wlr_drm_backend_create(display, session);
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return wlr;
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}
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|
|
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@ -7,6 +7,7 @@
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#include <sys/stat.h>
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#include <wlr/session.h>
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#include <wlr/types.h>
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#include <wlr/common/list.h>
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#include "backend.h"
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@ -24,7 +25,10 @@ static void wlr_drm_backend_destroy(struct wlr_backend_state *state) {
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if (!state) {
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return;
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}
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// TODO: free outputs in shared backend code
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for (size_t i = 0; state->outputs && i < state->outputs->length; ++i) {
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struct wlr_output_state *output = state->outputs->items[i];
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wlr_output_destroy(output->wlr_output);
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}
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wlr_drm_renderer_free(&state->renderer);
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wlr_udev_free(&state->udev);
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wlr_session_close_file(state->session, state->fd);
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@ -150,11 +154,3 @@ error_backend:
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free(backend);
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return NULL;
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}
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void wlr_drm_backend_dpms(struct wlr_backend *backend, bool screen_on) {
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struct wlr_backend_state *state = backend->state;
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for (size_t i = 0; i < state->outputs->length; ++i) {
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struct wlr_output_state *output = state->outputs->items[i];
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wlr_drm_output_dpms(state->fd, output, screen_on);
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}
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}
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|
|
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@ -13,7 +13,7 @@
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#include <GLES3/gl3.h>
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#include <wayland-server.h>
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#include "wayland.h"
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#include "types.h"
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#include "backend.h"
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#include "backend/drm/backend.h"
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#include "backend/drm/drm.h"
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|
@ -94,23 +94,26 @@ static uint32_t get_fb_for_bo(int fd, struct gbm_bo *bo) {
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return *id;
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}
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void wlr_drm_output_begin(struct wlr_output *output) {
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struct wlr_output_state *_output = output->state;
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struct wlr_drm_renderer *renderer = _output->renderer;
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eglMakeCurrent(renderer->egl.display, _output->egl,
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_output->egl, renderer->egl.context);
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static void wlr_drm_output_begin(struct wlr_output_state *output) {
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struct wlr_drm_renderer *renderer = output->renderer;
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eglMakeCurrent(renderer->egl.display, output->egl,
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output->egl, renderer->egl.context);
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||||
}
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||||
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||||
void wlr_drm_output_end(struct wlr_output *output) {
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struct wlr_output_state *_output = output->state;
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struct wlr_drm_renderer *renderer = _output->renderer;
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static void wlr_drm_output_end(struct wlr_output_state *output) {
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struct wlr_drm_renderer *renderer = output->renderer;
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eglSwapBuffers(renderer->egl.display, _output->egl);
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struct gbm_bo *bo = gbm_surface_lock_front_buffer(_output->gbm);
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||||
if (!eglSwapBuffers(renderer->egl.display, output->egl)) {
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return;
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||||
}
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||||
struct gbm_bo *bo = gbm_surface_lock_front_buffer(output->gbm);
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||||
if (!bo) {
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||||
return;
|
||||
}
|
||||
uint32_t fb_id = get_fb_for_bo(renderer->fd, bo);
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||||
drmModePageFlip(renderer->fd, _output->crtc, fb_id, DRM_MODE_PAGE_FLIP_EVENT, _output);
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gbm_surface_release_buffer(_output->gbm, bo);
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_output->pageflip_pending = true;
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||||
drmModePageFlip(renderer->fd, output->crtc, fb_id, DRM_MODE_PAGE_FLIP_EVENT, output);
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gbm_surface_release_buffer(output->gbm, bo);
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||||
output->pageflip_pending = true;
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||||
}
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||||
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||||
void wlr_drm_output_start_renderer(struct wlr_output_state *output) {
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|
@ -249,6 +252,28 @@ error:
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|||
return false;
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||||
}
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||||
|
||||
static void wlr_drm_output_enable(struct wlr_output_state *output, bool enable) {
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||||
struct wlr_backend_state *state =
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||||
wl_container_of(output->renderer, state, renderer);
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||||
if (output->state != DRM_OUTPUT_CONNECTED) {
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||||
return;
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||||
}
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||||
|
||||
if (enable) {
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||||
drmModeConnectorSetProperty(state->fd, output->connector, output->props.dpms,
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||||
DRM_MODE_DPMS_ON);
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||||
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||||
// Start rendering loop again by drawing a black frame
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||||
wlr_drm_output_begin(output);
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glClearColor(0.0, 0.0, 0.0, 1.0);
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glClear(GL_COLOR_BUFFER_BIT);
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wlr_drm_output_end(output);
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} else {
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||||
drmModeConnectorSetProperty(state->fd, output->connector, output->props.dpms,
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||||
DRM_MODE_DPMS_STANDBY);
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||||
}
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||||
}
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||||
|
||||
static void wlr_drm_output_destroy(struct wlr_output_state *output) {
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||||
wlr_drm_output_cleanup(output, true);
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wlr_drm_renderer_free(output->renderer);
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||||
|
@ -257,6 +282,7 @@ static void wlr_drm_output_destroy(struct wlr_output_state *output) {
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|||
|
||||
static struct wlr_output_impl output_impl = {
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.set_mode = wlr_drm_output_set_mode,
|
||||
.enable = wlr_drm_output_enable,
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.destroy = wlr_drm_output_destroy,
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||||
};
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|
||||
|
@ -389,7 +415,6 @@ void wlr_drm_scan_connectors(struct wlr_backend_state *state) {
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|||
conn->connection != DRM_MODE_CONNECTED) {
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||||
|
||||
wlr_log(L_INFO, "'%s' disconnected", output->name);
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||||
// TODO: Destroy
|
||||
wlr_drm_output_cleanup(output, false);
|
||||
}
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||||
|
||||
|
@ -407,7 +432,9 @@ static void page_flip_handler(int fd, unsigned seq,
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|||
|
||||
output->pageflip_pending = false;
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||||
if (output->state == DRM_OUTPUT_CONNECTED) {
|
||||
wlr_drm_output_begin(output);
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||||
wl_signal_emit(&output->wlr_output->events.frame, output->wlr_output);
|
||||
wlr_drm_output_end(output);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -447,6 +474,11 @@ void wlr_drm_output_cleanup(struct wlr_output_state *output, bool restore) {
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|||
|
||||
switch (output->state) {
|
||||
case DRM_OUTPUT_CONNECTED:
|
||||
output->state = DRM_OUTPUT_DISCONNECTED;
|
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if (restore) {
|
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restore_output(output, renderer->fd);
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restore = false;
|
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}
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eglDestroySurface(renderer->egl.display, output->egl);
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gbm_surface_destroy(output->gbm);
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output->egl = EGL_NO_SURFACE;
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|
@ -463,25 +495,4 @@ void wlr_drm_output_cleanup(struct wlr_output_state *output, bool restore) {
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case DRM_OUTPUT_DISCONNECTED:
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break;
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}
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// TODO: free wlr_output
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}
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void wlr_drm_output_dpms(int fd, struct wlr_output_state *output, bool screen_on) {
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if (output->state != DRM_OUTPUT_CONNECTED) {
|
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return;
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}
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|
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if (screen_on) {
|
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drmModeConnectorSetProperty(fd, output->connector, output->props.dpms,
|
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DRM_MODE_DPMS_ON);
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// Start rendering loop again by drawing a black frame
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wlr_drm_output_begin(output->wlr_output);
|
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glClearColor(0.0, 0.0, 0.0, 1.0);
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glClear(GL_COLOR_BUFFER_BIT);
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wlr_drm_output_end(output->wlr_output);
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} else {
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drmModeConnectorSetProperty(fd, output->connector, output->props.dpms,
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DRM_MODE_DPMS_STANDBY);
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}
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}
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|
|
|
@ -147,12 +147,16 @@ static int udev_event(int fd, uint32_t mask, void *data) {
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return 1;
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}
|
||||
|
||||
const char *action = udev_device_get_action(dev);
|
||||
const char *path = udev_device_get_devnode(dev);
|
||||
|
||||
wlr_log(L_DEBUG, "udev event for %s (%s)",
|
||||
udev_device_get_sysname(dev), action);
|
||||
|
||||
if (!path || strcmp(path, udev->drm_path) != 0) {
|
||||
goto out;
|
||||
}
|
||||
|
||||
const char *action = udev_device_get_action(dev);
|
||||
if (!action || strcmp(action, "change") != 0) {
|
||||
goto out;
|
||||
}
|
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|
@ -189,9 +193,8 @@ bool wlr_udev_init(struct wl_display *display, struct wlr_udev *udev) {
|
|||
wlr_log(L_ERROR, "Failed to create udev event source");
|
||||
goto error_mon;
|
||||
}
|
||||
|
||||
udev->drm_path = NULL;
|
||||
|
||||
|
||||
wlr_log(L_DEBUG, "Successfully initialized udev");
|
||||
return true;
|
||||
|
||||
error_mon:
|
||||
|
|
|
@ -4,8 +4,9 @@
|
|||
#include <time.h>
|
||||
#include <wayland-server.h>
|
||||
#include <GLES3/gl3.h>
|
||||
#include <wlr/backend/drm.h>
|
||||
#include <wlr/backend.h>
|
||||
#include <wlr/session.h>
|
||||
#include <wlr/types.h>
|
||||
#include <wlr/common/list.h>
|
||||
|
||||
struct state {
|
||||
|
@ -24,9 +25,7 @@ struct output_state {
|
|||
};
|
||||
|
||||
void output_frame(struct wl_listener *listener, void *data) {
|
||||
struct wlr_output *output = data;
|
||||
struct output_state *ostate = wl_container_of(
|
||||
listener, ostate, frame);
|
||||
struct output_state *ostate = wl_container_of(listener, ostate, frame);
|
||||
struct state *s = ostate->state;
|
||||
|
||||
struct timespec now;
|
||||
|
@ -42,18 +41,13 @@ void output_frame(struct wl_listener *listener, void *data) {
|
|||
if (s->color[s->dec] < 0.0f) {
|
||||
s->color[inc] = 1.0f;
|
||||
s->color[s->dec] = 0.0f;
|
||||
|
||||
s->dec = inc;
|
||||
}
|
||||
|
||||
s->last_frame = now;
|
||||
|
||||
wlr_drm_output_begin(output);
|
||||
|
||||
glClearColor(s->color[0], s->color[1], s->color[2], 1.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
wlr_drm_output_end(output);
|
||||
}
|
||||
|
||||
void output_add(struct wl_listener *listener, void *data) {
|
||||
|
@ -72,8 +66,21 @@ void output_add(struct wl_listener *listener, void *data) {
|
|||
|
||||
void output_remove(struct wl_listener *listener, void *data) {
|
||||
struct wlr_output *output = data;
|
||||
fprintf(stderr, "Output '%s' removed\n", output->name);
|
||||
// TODO: remove signal from state->output_frame
|
||||
struct output_state *ostate = NULL;
|
||||
struct state *state = wl_container_of(listener, state, output_remove);
|
||||
size_t i;
|
||||
for (i = 0; i < state->outputs->length; ++i) {
|
||||
struct output_state *_ostate = state->outputs->items[i];
|
||||
if (_ostate->output == output) {
|
||||
ostate = _ostate;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!ostate) {
|
||||
return; // We are unfamiliar with this output
|
||||
}
|
||||
list_del(state->outputs, i);
|
||||
wl_list_remove(&ostate->frame.link);
|
||||
}
|
||||
|
||||
int timer_done(void *data) {
|
||||
|
@ -81,9 +88,23 @@ int timer_done(void *data) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
int timer_change_vt(void *data) {
|
||||
struct wlr_session *session = data;
|
||||
wlr_session_change_vt(session, 7);
|
||||
int enable_outputs(void *data) {
|
||||
struct state *state = data;
|
||||
for (size_t i = 0; i < state->outputs->length; ++i) {
|
||||
struct output_state *ostate = state->outputs->items[i];
|
||||
struct wlr_output *output = ostate->output;
|
||||
wlr_output_enable(output, true);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
int disable_outputs(void *data) {
|
||||
struct state *state = data;
|
||||
for (size_t i = 0; i < state->outputs->length; ++i) {
|
||||
struct output_state *ostate = state->outputs->items[i];
|
||||
struct wlr_output *output = ostate->output;
|
||||
wlr_output_enable(output, false);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
@ -116,7 +137,7 @@ int main() {
|
|||
return 1;
|
||||
}
|
||||
|
||||
struct wlr_backend *wlr = wlr_drm_backend_create(display, session);
|
||||
struct wlr_backend *wlr = wlr_backend_autocreate(display, session);
|
||||
wl_signal_add(&wlr->events.output_add, &state.output_add);
|
||||
wl_signal_add(&wlr->events.output_remove, &state.output_remove);
|
||||
if (!wlr || !wlr_backend_init(wlr)) {
|
||||
|
@ -126,11 +147,14 @@ int main() {
|
|||
bool done = false;
|
||||
struct wl_event_source *timer = wl_event_loop_add_timer(event_loop,
|
||||
timer_done, &done);
|
||||
struct wl_event_source *timer_vt = wl_event_loop_add_timer(event_loop,
|
||||
timer_change_vt, session);
|
||||
struct wl_event_source *timer_disable_outputs =
|
||||
wl_event_loop_add_timer(event_loop, disable_outputs, &state);
|
||||
struct wl_event_source *timer_enable_outputs =
|
||||
wl_event_loop_add_timer(event_loop, enable_outputs, &state);
|
||||
|
||||
wl_event_source_timer_update(timer, 15000);
|
||||
wl_event_source_timer_update(timer_vt, 5000);
|
||||
wl_event_source_timer_update(timer, 20000);
|
||||
wl_event_source_timer_update(timer_disable_outputs, 5000);
|
||||
wl_event_source_timer_update(timer_enable_outputs, 10000);
|
||||
|
||||
while (!done) {
|
||||
wl_event_loop_dispatch(event_loop, 0);
|
||||
|
|
|
@ -55,7 +55,6 @@ struct wlr_output_state {
|
|||
};
|
||||
|
||||
void wlr_drm_output_cleanup(struct wlr_output_state *output, bool restore);
|
||||
void wlr_drm_output_dpms(int fd, struct wlr_output_state *output, bool screen_on);
|
||||
|
||||
void wlr_drm_scan_connectors(struct wlr_backend_state *state);
|
||||
int wlr_drm_event(int fd, uint32_t mask, void *data);
|
||||
|
|
|
@ -2,17 +2,17 @@
|
|||
#define _WLR_WAYLAND_INTERNAL_H
|
||||
|
||||
#include <wayland-server.h>
|
||||
#include <wlr/wayland.h>
|
||||
#include <wlr/types.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
struct wlr_output_impl {
|
||||
bool (*set_mode)(struct wlr_output_state *state, struct wlr_output_mode *mode);
|
||||
void (*enable)(struct wlr_output_state *state, bool enable);
|
||||
void (*destroy)(struct wlr_output_state *state);
|
||||
};
|
||||
|
||||
struct wlr_output *wlr_output_create(struct wlr_output_impl *impl,
|
||||
struct wlr_output_state *state);
|
||||
|
||||
void wlr_output_free(struct wlr_output *output);
|
||||
|
||||
#endif
|
|
@ -2,6 +2,7 @@
|
|||
#define _WLR_BACKEND_H
|
||||
|
||||
#include <wayland-server.h>
|
||||
#include <wlr/session.h>
|
||||
|
||||
struct wlr_backend_impl;
|
||||
struct wlr_backend_state;
|
||||
|
@ -22,7 +23,8 @@ struct wlr_backend {
|
|||
} events;
|
||||
};
|
||||
|
||||
struct wlr_backend *wlr_backend_autocreate();
|
||||
struct wlr_backend *wlr_backend_autocreate(struct wl_display *display,
|
||||
struct wlr_session *session);
|
||||
bool wlr_backend_init(struct wlr_backend *backend);
|
||||
void wlr_backend_destroy(struct wlr_backend *backend);
|
||||
|
||||
|
|
|
@ -4,15 +4,8 @@
|
|||
#include <wayland-server.h>
|
||||
#include <wlr/session.h>
|
||||
#include <wlr/backend.h>
|
||||
#include <xf86drmMode.h> // drmModeModeInfo
|
||||
#include <wlr/wayland.h>
|
||||
|
||||
struct wlr_backend *wlr_drm_backend_create(struct wl_display *display,
|
||||
struct wlr_session *session);
|
||||
|
||||
void wlr_drm_backend_dpms(struct wlr_backend *backend, bool screen_on);
|
||||
|
||||
void wlr_drm_output_begin(struct wlr_output *out);
|
||||
void wlr_drm_output_end(struct wlr_output *out);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -40,5 +40,7 @@ struct wlr_output {
|
|||
};
|
||||
|
||||
bool wlr_output_set_mode(struct wlr_output *output, struct wlr_output_mode *mode);
|
||||
void wlr_output_enable(struct wlr_output *output, bool enable);
|
||||
void wlr_output_destroy(struct wlr_output *output);
|
||||
|
||||
#endif
|
|
@ -3,11 +3,11 @@ include_directories(
|
|||
${WAYLAND_INCLUDE_DIR}
|
||||
)
|
||||
|
||||
add_library(wlr-wayland
|
||||
types/wlr_output.c
|
||||
add_library(wlr-types
|
||||
wlr_output.c
|
||||
)
|
||||
|
||||
target_link_libraries(wlr-wayland
|
||||
target_link_libraries(wlr-types
|
||||
wlr-common
|
||||
${WAYLAND_LIBRARIES}
|
||||
)
|
|
@ -1,8 +1,8 @@
|
|||
#include <stdlib.h>
|
||||
#include <wayland-server.h>
|
||||
#include "wlr/wayland.h"
|
||||
#include "wlr/common/list.h"
|
||||
#include "wayland.h"
|
||||
#include <wlr/types.h>
|
||||
#include <wlr/common/list.h>
|
||||
#include "types.h"
|
||||
|
||||
struct wlr_output *wlr_output_create(struct wlr_output_impl *impl,
|
||||
struct wlr_output_state *state) {
|
||||
|
@ -14,18 +14,22 @@ struct wlr_output *wlr_output_create(struct wlr_output_impl *impl,
|
|||
return output;
|
||||
}
|
||||
|
||||
void wlr_output_free(struct wlr_output *output) {
|
||||
void wlr_output_destroy(struct wlr_output *output) {
|
||||
if (!output) return;
|
||||
output->impl->destroy(output->state);
|
||||
if (output->make) free(output->make);
|
||||
if (output->model) free(output->model);
|
||||
for (size_t i = 0; output->modes && i < output->modes->length; ++i) {
|
||||
free(output->modes->items[i]);
|
||||
}
|
||||
list_free(output->modes);
|
||||
output->impl->destroy(output->state);
|
||||
free(output);
|
||||
}
|
||||
|
||||
bool wlr_output_set_mode(struct wlr_output *output, struct wlr_output_mode *mode) {
|
||||
return output->impl->set_mode(output->state, mode);
|
||||
}
|
||||
|
||||
void wlr_output_enable(struct wlr_output *output, bool enable) {
|
||||
output->impl->enable(output->state, enable);
|
||||
}
|
Loading…
Reference in New Issue