buffer: add a release event
Consumers call wlr_buffer_lock. Once all consumers are done with the buffer, only the producer should have a reference to the buffer. In this case, we can release the buffer (and let the producer re-use it).
This commit is contained in:
parent
1674ca725c
commit
6595db6409
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@ -404,8 +404,8 @@ static bool drm_connector_commit_buffer(struct wlr_output *output) {
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conn->pageflip_pending = true;
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if (output->pending.buffer_type == WLR_OUTPUT_STATE_BUFFER_SCANOUT) {
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wlr_buffer_unref(conn->pending_buffer);
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conn->pending_buffer = wlr_buffer_ref(output->pending.buffer);
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wlr_buffer_unlock(conn->pending_buffer);
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conn->pending_buffer = wlr_buffer_lock(output->pending.buffer);
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}
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wlr_output_update_enabled(output, true);
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@ -1539,7 +1539,7 @@ static void page_flip_handler(int fd, unsigned seq,
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// Release the old buffer as it's not displayed anymore. The pending
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// buffer becomes the current buffer.
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wlr_buffer_unref(conn->current_buffer);
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wlr_buffer_unlock(conn->current_buffer);
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conn->current_buffer = conn->pending_buffer;
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conn->pending_buffer = NULL;
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@ -1660,8 +1660,8 @@ static void drm_connector_cleanup(struct wlr_drm_connector *conn) {
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conn->output.needs_frame = false;
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conn->output.frame_pending = false;
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wlr_buffer_unref(conn->pending_buffer);
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wlr_buffer_unref(conn->current_buffer);
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wlr_buffer_unlock(conn->pending_buffer);
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wlr_buffer_unlock(conn->current_buffer);
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conn->pending_buffer = conn->current_buffer = NULL;
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/* Fallthrough */
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@ -114,7 +114,7 @@ static void destroy_wl_buffer(struct wlr_wl_buffer *buffer) {
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return;
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}
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wl_buffer_destroy(buffer->wl_buffer);
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wlr_buffer_unref(buffer->buffer);
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wlr_buffer_unlock(buffer->buffer);
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free(buffer);
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}
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@ -173,7 +173,7 @@ static struct wlr_wl_buffer *create_wl_buffer(struct wlr_wl_backend *wl,
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return NULL;
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}
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buffer->wl_buffer = wl_buffer;
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buffer->buffer = wlr_buffer_ref(wlr_buffer);
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buffer->buffer = wlr_buffer_lock(wlr_buffer);
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wl_buffer_add_listener(wl_buffer, &buffer_listener, buffer);
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@ -21,27 +21,49 @@ struct wlr_buffer_impl {
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struct wlr_dmabuf_attributes *attribs);
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};
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/**
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* A buffer containing pixel data.
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*
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* A buffer has a single producer (the party who created the buffer) and
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* multiple consumers (parties reading the buffer). When all consumers are done
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* with the buffer, it gets released and can be re-used by the producer. When
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* the producer and all consumers are done with the buffer, it gets destroyed.
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*/
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struct wlr_buffer {
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const struct wlr_buffer_impl *impl;
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size_t n_refs;
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bool dropped;
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size_t n_locks;
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struct {
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struct wl_signal destroy;
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struct wl_signal release;
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} events;
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};
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/**
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* Initialize a buffer. This function should be called by producers. The
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* initialized buffer is referenced: once the producer is done with the buffer
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* they should call wlr_buffer_drop.
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*/
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void wlr_buffer_init(struct wlr_buffer *buffer,
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const struct wlr_buffer_impl *impl);
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/**
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* Reference the buffer.
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* Unreference the buffer. This function should be called by producers when
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* they are done with the buffer.
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*/
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struct wlr_buffer *wlr_buffer_ref(struct wlr_buffer *buffer);
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void wlr_buffer_drop(struct wlr_buffer *buffer);
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/**
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* Unreference the buffer. After this call, `buffer` may not be accessed
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* anymore.
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* Lock the buffer. This function should be called by consumers to make
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* sure the buffer can be safely read from. Once the consumer is done with the
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* buffer, they should call wlr_buffer_unlock.
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*/
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void wlr_buffer_unref(struct wlr_buffer *buffer);
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struct wlr_buffer *wlr_buffer_lock(struct wlr_buffer *buffer);
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/**
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* Unlock the buffer. This function should be called by consumers once they are
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* done with the buffer.
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*/
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void wlr_buffer_unlock(struct wlr_buffer *buffer);
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/**
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* Reads the DMA-BUF attributes of the buffer. If this buffer isn't a DMA-BUF,
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* returns false.
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@ -70,6 +92,7 @@ struct wlr_client_buffer {
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struct wlr_texture *texture;
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struct wl_listener resource_destroy;
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struct wl_listener release;
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};
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struct wlr_renderer;
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@ -84,9 +107,11 @@ bool wlr_resource_is_buffer(struct wl_resource *resource);
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bool wlr_resource_get_buffer_size(struct wl_resource *resource,
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struct wlr_renderer *renderer, int *width, int *height);
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/**
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* Upload a buffer to the GPU and reference it.
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* Import a client buffer and lock it.
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*
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* Once the caller is done with the buffer, they must call wlr_buffer_unlock.
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*/
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struct wlr_client_buffer *wlr_client_buffer_create(
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struct wlr_client_buffer *wlr_client_buffer_import(
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struct wlr_renderer *renderer, struct wl_resource *resource);
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/**
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* Try to update the buffer's content. On success, returns the updated buffer
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@ -10,23 +10,12 @@ void wlr_buffer_init(struct wlr_buffer *buffer,
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const struct wlr_buffer_impl *impl) {
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assert(impl->destroy);
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buffer->impl = impl;
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buffer->n_refs = 1;
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wl_signal_init(&buffer->events.destroy);
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wl_signal_init(&buffer->events.release);
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}
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struct wlr_buffer *wlr_buffer_ref(struct wlr_buffer *buffer) {
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buffer->n_refs++;
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return buffer;
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}
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void wlr_buffer_unref(struct wlr_buffer *buffer) {
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if (buffer == NULL) {
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return;
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}
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assert(buffer->n_refs > 0);
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buffer->n_refs--;
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if (buffer->n_refs > 0) {
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static void buffer_consider_destroy(struct wlr_buffer *buffer) {
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if (!buffer->dropped || buffer->n_locks > 0) {
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return;
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}
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@ -35,6 +24,36 @@ void wlr_buffer_unref(struct wlr_buffer *buffer) {
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buffer->impl->destroy(buffer);
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}
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void wlr_buffer_drop(struct wlr_buffer *buffer) {
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if (buffer == NULL) {
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return;
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}
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assert(!buffer->dropped);
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buffer->dropped = true;
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buffer_consider_destroy(buffer);
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}
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struct wlr_buffer *wlr_buffer_lock(struct wlr_buffer *buffer) {
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buffer->n_locks++;
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return buffer;
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}
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void wlr_buffer_unlock(struct wlr_buffer *buffer) {
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if (buffer == NULL) {
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return;
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}
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assert(buffer->n_locks > 0);
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buffer->n_locks--;
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if (buffer->n_locks == 0) {
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wl_signal_emit(&buffer->events.release, NULL);
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}
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buffer_consider_destroy(buffer);
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}
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bool wlr_buffer_get_dmabuf(struct wlr_buffer *buffer,
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struct wlr_dmabuf_attributes *attribs) {
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if (!buffer->impl->get_dmabuf) {
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@ -134,7 +153,17 @@ static void client_buffer_resource_handle_destroy(struct wl_listener *listener,
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// which case we'll read garbage. We decide to accept this risk.
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}
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struct wlr_client_buffer *wlr_client_buffer_create(
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static void client_buffer_handle_release(struct wl_listener *listener,
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void *data) {
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struct wlr_client_buffer *buffer =
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wl_container_of(listener, buffer, release);
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if (!buffer->resource_released && buffer->resource != NULL) {
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wl_buffer_send_release(buffer->resource);
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buffer->resource_released = true;
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}
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}
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struct wlr_client_buffer *wlr_client_buffer_import(
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struct wlr_renderer *renderer, struct wl_resource *resource) {
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assert(wlr_resource_is_buffer(resource));
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@ -198,6 +227,13 @@ struct wlr_client_buffer *wlr_client_buffer_create(
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wl_resource_add_destroy_listener(resource, &buffer->resource_destroy);
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buffer->resource_destroy.notify = client_buffer_resource_handle_destroy;
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buffer->release.notify = client_buffer_handle_release;
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wl_signal_add(&buffer->base.events.release, &buffer->release);
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// Ensure the buffer will be released before being destroyed
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wlr_buffer_lock(&buffer->base);
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wlr_buffer_drop(&buffer->base);
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return buffer;
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}
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@ -206,7 +242,7 @@ struct wlr_client_buffer *wlr_client_buffer_apply_damage(
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pixman_region32_t *damage) {
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assert(wlr_resource_is_buffer(resource));
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if (buffer->base.n_refs > 1) {
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if (buffer->base.n_locks > 1) {
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// Someone else still has a reference to the buffer
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return NULL;
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}
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@ -429,7 +429,7 @@ static void output_state_clear_buffer(struct wlr_output_state *state) {
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return;
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}
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wlr_buffer_unref(state->buffer);
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wlr_buffer_unlock(state->buffer);
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state->buffer = NULL;
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state->committed &= ~WLR_OUTPUT_STATE_BUFFER;
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@ -601,7 +601,7 @@ bool wlr_output_attach_buffer(struct wlr_output *output,
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output_state_clear_buffer(&output->pending);
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output->pending.committed |= WLR_OUTPUT_STATE_BUFFER;
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output->pending.buffer_type = WLR_OUTPUT_STATE_BUFFER_SCANOUT;
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output->pending.buffer = wlr_buffer_ref(buffer);
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output->pending.buffer = wlr_buffer_lock(buffer);
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return true;
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}
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@ -283,7 +283,7 @@ static void surface_apply_damage(struct wlr_surface *surface) {
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if (resource == NULL) {
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// NULL commit
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if (surface->buffer != NULL) {
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wlr_buffer_unref(&surface->buffer->base);
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wlr_buffer_unlock(&surface->buffer->base);
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}
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surface->buffer = NULL;
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return;
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@ -300,14 +300,14 @@ static void surface_apply_damage(struct wlr_surface *surface) {
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}
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struct wlr_client_buffer *buffer =
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wlr_client_buffer_create(surface->renderer, resource);
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wlr_client_buffer_import(surface->renderer, resource);
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if (buffer == NULL) {
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wlr_log(WLR_ERROR, "Failed to upload buffer");
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return;
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}
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if (surface->buffer != NULL) {
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wlr_buffer_unref(&surface->buffer->base);
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wlr_buffer_unlock(&surface->buffer->base);
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}
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surface->buffer = buffer;
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}
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@ -580,7 +580,7 @@ static void surface_handle_resource_destroy(struct wl_resource *resource) {
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pixman_region32_fini(&surface->opaque_region);
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pixman_region32_fini(&surface->input_region);
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if (surface->buffer != NULL) {
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wlr_buffer_unref(&surface->buffer->base);
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wlr_buffer_unlock(&surface->buffer->base);
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}
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free(surface);
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}
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