Implement drm (egl) buffer attaching
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				|  | @ -149,6 +149,10 @@ struct wlr_backend *wlr_drm_backend_create(struct wl_display *display, | ||||||
| 		goto error_event; | 		goto error_event; | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
|  | 	if (!wlr_egl_bind_display(&drm->renderer.egl, display)) { | ||||||
|  | 		wlr_log(L_INFO, "Failed to bind egl/wl display: %s", egl_error()); | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
| 	return backend; | 	return backend; | ||||||
| 
 | 
 | ||||||
| error_event: | error_event: | ||||||
|  |  | ||||||
|  | @ -579,7 +579,7 @@ static bool wlr_drm_output_set_cursor(struct wlr_output_state *output, | ||||||
| 		wlr_matrix_texture(plane->matrix, plane->width, plane->height, | 		wlr_matrix_texture(plane->matrix, plane->width, plane->height, | ||||||
| 			output->base->transform ^ WL_OUTPUT_TRANSFORM_FLIPPED_180); | 			output->base->transform ^ WL_OUTPUT_TRANSFORM_FLIPPED_180); | ||||||
| 
 | 
 | ||||||
| 		plane->wlr_rend = wlr_gles2_renderer_init(); | 		plane->wlr_rend = wlr_gles2_renderer_init(&output->renderer->egl); | ||||||
| 		if (!plane->wlr_rend) { | 		if (!plane->wlr_rend) { | ||||||
| 			return false; | 			return false; | ||||||
| 		} | 		} | ||||||
|  |  | ||||||
|  | @ -1,10 +1,17 @@ | ||||||
| #include <EGL/egl.h> | #include <EGL/egl.h> | ||||||
| #include <EGL/eglext.h> | #include <EGL/eglext.h> | ||||||
| #include <GLES3/gl3.h> | #include <GLES2/gl2.h> | ||||||
| #include <gbm.h> // GBM_FORMAT_XRGB8888 | #include <gbm.h> // GBM_FORMAT_XRGB8888 | ||||||
|  | #include <stdlib.h> | ||||||
| #include <wlr/util/log.h> | #include <wlr/util/log.h> | ||||||
| #include "backend/egl.h" | #include "backend/egl.h" | ||||||
| 
 | 
 | ||||||
|  | // Extension documentation
 | ||||||
|  | // https://www.khronos.org/registry/EGL/extensions/KHR/EGL_KHR_image_base.txt.
 | ||||||
|  | // https://cgit.freedesktop.org/mesa/mesa/tree/docs/specs/WL_bind_wayland_display.spec
 | ||||||
|  | 
 | ||||||
|  | struct wlr_egl *egl_global; | ||||||
|  | 
 | ||||||
| const char *egl_error(void) { | const char *egl_error(void) { | ||||||
| 	switch (eglGetError()) { | 	switch (eglGetError()) { | ||||||
| 	case EGL_SUCCESS: | 	case EGL_SUCCESS: | ||||||
|  | @ -46,6 +53,12 @@ const char *egl_error(void) { | ||||||
| PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display; | PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display; | ||||||
| PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC create_platform_window_surface; | PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC create_platform_window_surface; | ||||||
| 
 | 
 | ||||||
|  | PFNEGLCREATEIMAGEKHRPROC eglCreateImageKHR; | ||||||
|  | PFNEGLDESTROYIMAGEKHRPROC eglDestroyImageKHR; | ||||||
|  | PFNEGLQUERYWAYLANDBUFFERWL eglQueryWaylandBufferWL; | ||||||
|  | PFNEGLBINDWAYLANDDISPLAYWL eglBindWaylandDisplayWL; | ||||||
|  | PFNEGLUNBINDWAYLANDDISPLAYWL eglUnbindWaylandDisplayWL; | ||||||
|  | 
 | ||||||
| static bool egl_exts() { | static bool egl_exts() { | ||||||
| 	get_platform_display = (PFNEGLGETPLATFORMDISPLAYEXTPROC) | 	get_platform_display = (PFNEGLGETPLATFORMDISPLAYEXTPROC) | ||||||
| 		eglGetProcAddress("eglGetPlatformDisplayEXT"); | 		eglGetProcAddress("eglGetPlatformDisplayEXT"); | ||||||
|  | @ -109,7 +122,8 @@ static bool egl_get_config(EGLDisplay disp, EGLConfig *out, EGLenum platform) { | ||||||
| 	return false; | 	return false; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *display) { | bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, | ||||||
|  | 		void *remote_display) { | ||||||
| 	if (!egl_exts()) { | 	if (!egl_exts()) { | ||||||
| 		return false; | 		return false; | ||||||
| 	} | 	} | ||||||
|  | @ -119,7 +133,7 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *display) { | ||||||
| 		goto error; | 		goto error; | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
| 	egl->display = get_platform_display(platform, display, NULL); | 	egl->display = get_platform_display(platform, remote_display, NULL); | ||||||
| 	if (egl->display == EGL_NO_DISPLAY) { | 	if (egl->display == EGL_NO_DISPLAY) { | ||||||
| 		wlr_log(L_ERROR, "Failed to create EGL display: %s", egl_error()); | 		wlr_log(L_ERROR, "Failed to create EGL display: %s", egl_error()); | ||||||
| 		goto error; | 		goto error; | ||||||
|  | @ -147,11 +161,31 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *display) { | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
| 	eglMakeCurrent(egl->display, EGL_NO_SURFACE, EGL_NO_SURFACE, egl->context); | 	eglMakeCurrent(egl->display, EGL_NO_SURFACE, EGL_NO_SURFACE, egl->context); | ||||||
|  | 	egl->egl_exts = eglQueryString(egl->display, EGL_EXTENSIONS); | ||||||
|  | 	if (strstr(egl->egl_exts, "EGL_WL_bind_wayland_display") == NULL || | ||||||
|  | 		strstr(egl->egl_exts, "EGL_KHR_image_base") == NULL) { | ||||||
|  | 		wlr_log(L_ERROR, "Required egl extensions not supported"); | ||||||
|  | 		goto error; | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	eglCreateImageKHR = (PFNEGLCREATEIMAGEKHRPROC) | ||||||
|  | 		eglGetProcAddress("eglCreateImageKHR"); | ||||||
|  | 	eglDestroyImageKHR = (PFNEGLDESTROYIMAGEKHRPROC) | ||||||
|  | 		eglGetProcAddress("eglDestroyImageKHR"); | ||||||
|  | 	eglQueryWaylandBufferWL = (PFNEGLQUERYWAYLANDBUFFERWL) | ||||||
|  | 		(void*) eglGetProcAddress("eglQueryWaylandBufferWL"); | ||||||
|  | 	eglBindWaylandDisplayWL = (PFNEGLBINDWAYLANDDISPLAYWL) | ||||||
|  | 		(void*) eglGetProcAddress("eglBindWaylandDisplayWL"); | ||||||
|  | 	eglUnbindWaylandDisplayWL = (PFNEGLUNBINDWAYLANDDISPLAYWL) | ||||||
|  | 		(void*) eglGetProcAddress("eglUnbindWaylandDisplayWL"); | ||||||
|  | 
 | ||||||
|  | 	egl_global = egl; | ||||||
|  | 
 | ||||||
|  | 	egl->gl_exts = (const char*) glGetString(GL_EXTENSIONS); | ||||||
| 	wlr_log(L_INFO, "Using EGL %d.%d", (int)major, (int)minor); | 	wlr_log(L_INFO, "Using EGL %d.%d", (int)major, (int)minor); | ||||||
| 	wlr_log(L_INFO, "Supported EGL extensions: %s", eglQueryString(egl->display, | 	wlr_log(L_INFO, "Supported EGL extensions: %s", egl->egl_exts); | ||||||
| 		EGL_EXTENSIONS)); |  | ||||||
| 	wlr_log(L_INFO, "Using %s", glGetString(GL_VERSION)); | 	wlr_log(L_INFO, "Using %s", glGetString(GL_VERSION)); | ||||||
| 	wlr_log(L_INFO, "Supported OpenGL ES extensions: %s", glGetString(GL_EXTENSIONS)); | 	wlr_log(L_INFO, "Supported OpenGL ES extensions: %s", egl->gl_exts); | ||||||
| 	return true; | 	return true; | ||||||
| 
 | 
 | ||||||
| error: | error: | ||||||
|  | @ -162,11 +196,59 @@ error: | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void wlr_egl_free(struct wlr_egl *egl) { | void wlr_egl_free(struct wlr_egl *egl) { | ||||||
| 	eglMakeCurrent(egl->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); | 	if (egl->wl_display && eglUnbindWaylandDisplayWL) { | ||||||
|  | 		eglUnbindWaylandDisplayWL(egl->display, egl->wl_display); | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
| 	eglDestroyContext(egl->display, egl->context); | 	eglDestroyContext(egl->display, egl->context); | ||||||
| 	eglTerminate(egl->display); | 	eglTerminate(egl->display); | ||||||
| 	eglReleaseThread(); | 	eglReleaseThread(); | ||||||
| 	eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); | 	eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); | ||||||
|  | 
 | ||||||
|  | 	if (egl_global == egl) | ||||||
|  | 		egl_global = NULL; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display) { | ||||||
|  | 	if (!eglBindWaylandDisplayWL) { | ||||||
|  | 		return false; | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	if (eglBindWaylandDisplayWL(egl->display, local_display)) { | ||||||
|  | 		egl->wl_display = local_display; | ||||||
|  | 		return true; | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	return false; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | bool wlr_egl_query_buffer(struct wl_resource *buf, int attrib, int *value) { | ||||||
|  | 	if (!egl_global || !eglQueryWaylandBufferWL) { | ||||||
|  | 		return false; | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	return eglQueryWaylandBufferWL(egl_global->display, buf, attrib, value); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | EGLImage wlr_egl_create_image(EGLenum target, | ||||||
|  | 		EGLClientBuffer buffer, const EGLint *attribs) | ||||||
|  | { | ||||||
|  | 	if (!egl_global || !eglCreateImageKHR) { | ||||||
|  | 		return false; | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	return eglCreateImageKHR(egl_global->display, egl_global->context, target, | ||||||
|  | 		buffer, attribs); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | bool wlr_egl_destroy_image(EGLImage image) | ||||||
|  | { | ||||||
|  | 	if (!egl_global || !eglDestroyImageKHR) { | ||||||
|  | 		return false; | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	eglDestroyImageKHR(egl_global->display, image); | ||||||
|  | 	return true; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window) { | EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window) { | ||||||
|  |  | ||||||
|  | @ -52,6 +52,8 @@ static bool wlr_wl_backend_init(struct wlr_backend_state* state) { | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
| 	wlr_egl_init(&state->egl, EGL_PLATFORM_WAYLAND_EXT, state->remote_display); | 	wlr_egl_init(&state->egl, EGL_PLATFORM_WAYLAND_EXT, state->remote_display); | ||||||
|  | 	wlr_egl_bind_display(&state->egl, state->local_display); | ||||||
|  | 
 | ||||||
| 	for (size_t i = 0; i < state->requested_outputs; ++i) { | 	for (size_t i = 0; i < state->requested_outputs; ++i) { | ||||||
| 		wlr_wl_output_create(state->backend); | 		wlr_wl_output_create(state->backend); | ||||||
| 	} | 	} | ||||||
|  |  | ||||||
|  | @ -67,7 +67,7 @@ int main() { | ||||||
| 	}; | 	}; | ||||||
| 	compositor_init(&compositor); | 	compositor_init(&compositor); | ||||||
| 
 | 
 | ||||||
| 	state.renderer = wlr_gles2_renderer_init(); | 	state.renderer = wlr_gles2_renderer_init(compositor.backend->egl); | ||||||
| 	wl_display_init_shm(compositor.display); | 	wl_display_init_shm(compositor.display); | ||||||
| 	wl_compositor_init(compositor.display, &state.compositor, state.renderer); | 	wl_compositor_init(compositor.display, &state.compositor, state.renderer); | ||||||
| 	wl_shell_init(compositor.display, &state.shell); | 	wl_shell_init(compositor.display, &state.shell); | ||||||
|  |  | ||||||
|  | @ -204,7 +204,7 @@ int main(int argc, char *argv[]) { | ||||||
| 	compositor.keyboard_key_cb = handle_keyboard_key; | 	compositor.keyboard_key_cb = handle_keyboard_key; | ||||||
| 	compositor_init(&compositor); | 	compositor_init(&compositor); | ||||||
| 
 | 
 | ||||||
| 	state.renderer = wlr_gles2_renderer_init(); | 	state.renderer = wlr_gles2_renderer_init(compositor.backend->egl); | ||||||
| 	state.cat_texture = wlr_render_texture_init(state.renderer); | 	state.cat_texture = wlr_render_texture_init(state.renderer); | ||||||
| 	wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ABGR8888, | 	wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ABGR8888, | ||||||
| 		cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data); | 		cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data); | ||||||
|  |  | ||||||
|  | @ -152,7 +152,7 @@ int main(int argc, char *argv[]) { | ||||||
| 	}; | 	}; | ||||||
| 	compositor_init(&compositor); | 	compositor_init(&compositor); | ||||||
| 
 | 
 | ||||||
| 	state.renderer = wlr_gles2_renderer_init(); | 	state.renderer = wlr_gles2_renderer_init(compositor.backend->egl); | ||||||
| 
 | 
 | ||||||
| 	compositor_run(&compositor); | 	compositor_run(&compositor); | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -104,7 +104,7 @@ int main(int argc, char *argv[]) { | ||||||
| 	}; | 	}; | ||||||
| 	compositor_init(&compositor); | 	compositor_init(&compositor); | ||||||
| 
 | 
 | ||||||
| 	state.renderer = wlr_gles2_renderer_init(); | 	state.renderer = wlr_gles2_renderer_init(compositor.backend->egl); | ||||||
| 	state.cat_texture = wlr_render_texture_init(state.renderer); | 	state.cat_texture = wlr_render_texture_init(state.renderer); | ||||||
| 	wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ARGB8888, | 	wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ARGB8888, | ||||||
| 		cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data); | 		cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data); | ||||||
|  |  | ||||||
|  | @ -2,17 +2,72 @@ | ||||||
| #define WLR_BACKEND_EGL_H | #define WLR_BACKEND_EGL_H | ||||||
| 
 | 
 | ||||||
| #include <EGL/egl.h> | #include <EGL/egl.h> | ||||||
|  | #include <EGL/eglext.h> | ||||||
| #include <stdbool.h> | #include <stdbool.h> | ||||||
| 
 | 
 | ||||||
| struct wlr_egl { | struct wlr_egl { | ||||||
| 	EGLDisplay display; | 	EGLDisplay display; | ||||||
| 	EGLConfig config; | 	EGLConfig config; | ||||||
| 	EGLContext context; | 	EGLContext context; | ||||||
|  | 
 | ||||||
|  | 	const char *egl_exts; | ||||||
|  | 	const char *gl_exts; | ||||||
|  | 
 | ||||||
|  | 	struct wl_display *wl_display; | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| const char *egl_error(void); | /**
 | ||||||
|  |  *  Initializes an egl context for the given platform and remote display. | ||||||
|  |  * Will attempt to load all possibly required api functions. | ||||||
|  |  */ | ||||||
| bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *display); | bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *display); | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  * Frees all related egl resources, makes the context not-current and | ||||||
|  |  * unbinds a bound wayland display. | ||||||
|  |  */ | ||||||
| void wlr_egl_free(struct wlr_egl *egl); | void wlr_egl_free(struct wlr_egl *egl); | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  * Binds the given display to the egl instance. | ||||||
|  |  * This will allow clients to create egl surfaces from wayland ones and render to it. | ||||||
|  |  */ | ||||||
|  | bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display); | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  * Queries information about the given (potential egl/drm) buffer, returns | ||||||
|  |  * the information in value. | ||||||
|  |  * Refer to eglQueryWaylandBufferWL for more information about attrib and value. | ||||||
|  |  * Makes only sense when a wl_display was bound to it since otherwise there | ||||||
|  |  * cannot be any egl/drm buffers. | ||||||
|  |  * Will only work after a wlr_egl objct was initialized and if the needed egl extension | ||||||
|  |  * is present. | ||||||
|  |  */ | ||||||
|  | bool wlr_egl_query_buffer(struct wl_resource *buf, | ||||||
|  | 	EGLint attrib, EGLint *value); | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  * Returns a surface for the given native window | ||||||
|  |  * The window must match the remote display the wlr_egl was created with. | ||||||
|  |  */ | ||||||
| EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window); | EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window); | ||||||
| 
 | 
 | ||||||
|  | /**
 | ||||||
|  |  * Creates an egl image from the given client buffer and attributes. | ||||||
|  |  * Will only work after a wlr_egl objct was initialized and if the needed egl extension | ||||||
|  |  * is present. | ||||||
|  |  */ | ||||||
|  | EGLImageKHR wlr_egl_create_image(EGLenum target, EGLClientBuffer buffer, | ||||||
|  | 	const EGLint *attribs); | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  * Destroys an egl image created with the given wlr_egl. | ||||||
|  |  */ | ||||||
|  | bool wlr_egl_destroy_image(EGLImageKHR image); | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  * Returns a string for the last error ocurred with egl. | ||||||
|  |  */ | ||||||
|  | const char *egl_error(void); | ||||||
|  | 
 | ||||||
| #endif | #endif | ||||||
|  |  | ||||||
|  | @ -4,9 +4,14 @@ | ||||||
| #include <string.h> | #include <string.h> | ||||||
| #include <stdbool.h> | #include <stdbool.h> | ||||||
| #include <GLES2/gl2.h> | #include <GLES2/gl2.h> | ||||||
|  | #include <GLES2/gl2ext.h> | ||||||
|  | #include <EGL/egl.h> | ||||||
|  | #include <EGL/eglext.h> | ||||||
| #include <wlr/render.h> | #include <wlr/render.h> | ||||||
| #include <wlr/util/log.h> | #include <wlr/util/log.h> | ||||||
| 
 | 
 | ||||||
|  | extern PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES; | ||||||
|  | 
 | ||||||
| struct pixel_format { | struct pixel_format { | ||||||
| 	uint32_t wl_format; | 	uint32_t wl_format; | ||||||
| 	GLint gl_format, gl_type; | 	GLint gl_format, gl_type; | ||||||
|  | @ -18,6 +23,7 @@ struct wlr_texture_state { | ||||||
| 	struct wlr_texture *wlr_texture; | 	struct wlr_texture *wlr_texture; | ||||||
| 	GLuint tex_id; | 	GLuint tex_id; | ||||||
| 	const struct pixel_format *pixel_format; | 	const struct pixel_format *pixel_format; | ||||||
|  | 	EGLImageKHR image; | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| struct shaders { | struct shaders { | ||||||
|  | @ -25,6 +31,7 @@ struct shaders { | ||||||
| 	GLuint rgba, rgbx; | 	GLuint rgba, rgbx; | ||||||
| 	GLuint quad; | 	GLuint quad; | ||||||
| 	GLuint ellipse; | 	GLuint ellipse; | ||||||
|  | 	Gluint external; | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| extern struct shaders shaders; | extern struct shaders shaders; | ||||||
|  | @ -39,6 +46,7 @@ extern const GLchar ellipse_fragment_src[]; | ||||||
| extern const GLchar vertex_src[]; | extern const GLchar vertex_src[]; | ||||||
| extern const GLchar fragment_src_rgba[]; | extern const GLchar fragment_src_rgba[]; | ||||||
| extern const GLchar fragment_src_rgbx[]; | extern const GLchar fragment_src_rgbx[]; | ||||||
|  | extern const GLchar fragment_src_external[]; | ||||||
| 
 | 
 | ||||||
| bool _gles2_flush_errors(const char *file, int line); | bool _gles2_flush_errors(const char *file, int line); | ||||||
| #define gles2_flush_errors(...) \ | #define gles2_flush_errors(...) \ | ||||||
|  |  | ||||||
|  | @ -65,7 +65,7 @@ struct wlr_texture { | ||||||
|  * Copies pixels to this texture. The buffer is not accessed after this function |  * Copies pixels to this texture. The buffer is not accessed after this function | ||||||
|  * returns. |  * returns. | ||||||
|  */ |  */ | ||||||
| bool wlr_texture_upload_pixels(struct wlr_texture *surf, | bool wlr_texture_upload_pixels(struct wlr_texture *tex, | ||||||
| 		enum wl_shm_format format, int stride, int width, int height, | 		enum wl_shm_format format, int stride, int width, int height, | ||||||
| 		const unsigned char *pixels); | 		const unsigned char *pixels); | ||||||
| /**
 | /**
 | ||||||
|  | @ -80,8 +80,17 @@ bool wlr_texture_update_pixels(struct wlr_texture *surf, | ||||||
|  * Copies pixels from a wl_shm_buffer into this texture. The buffer is not |  * Copies pixels from a wl_shm_buffer into this texture. The buffer is not | ||||||
|  * accessed after this function returns. |  * accessed after this function returns. | ||||||
|  */ |  */ | ||||||
| bool wlr_texture_upload_shm(struct wlr_texture *surf, uint32_t format, | bool wlr_texture_upload_shm(struct wlr_texture *tex, uint32_t format, | ||||||
| 		struct wl_shm_buffer *shm); | 		struct wl_shm_buffer *shm); | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  * Attaches the contents from the given wl_drm wl_buffer resource onto the | ||||||
|  |  * texture. The wl_resource is not used after this call. | ||||||
|  |  * Will fail (return false) if the given resource is no drm buffer. | ||||||
|  |  */ | ||||||
|  |  bool wlr_texture_upload_drm(struct wlr_texture *tex, | ||||||
|  |  	struct wl_resource *drm_buffer); | ||||||
|  | 
 | ||||||
| /**
 | /**
 | ||||||
|  * Copies a rectangle of pixels from a wl_shm_buffer onto the texture. The |  * Copies a rectangle of pixels from a wl_shm_buffer onto the texture. The | ||||||
|  * buffer is not accessed after this function returns. Under some circumstances, |  * buffer is not accessed after this function returns. Under some circumstances, | ||||||
|  |  | ||||||
|  | @ -2,6 +2,7 @@ | ||||||
| #define _WLR_GLES2_RENDERER_H | #define _WLR_GLES2_RENDERER_H | ||||||
| #include <wlr/render.h> | #include <wlr/render.h> | ||||||
| 
 | 
 | ||||||
|  | struct wlr_egl; | ||||||
| struct wlr_renderer *wlr_gles2_renderer_init(); | struct wlr_renderer *wlr_gles2_renderer_init(); | ||||||
| 
 | 
 | ||||||
| #endif | #endif | ||||||
|  |  | ||||||
|  | @ -42,7 +42,8 @@ struct wlr_texture_impl { | ||||||
| 		struct wl_shm_buffer *shm); | 		struct wl_shm_buffer *shm); | ||||||
| 	bool (*update_shm)(struct wlr_texture_state *surf, uint32_t format, | 	bool (*update_shm)(struct wlr_texture_state *surf, uint32_t format, | ||||||
| 		int x, int y, int width, int height, struct wl_shm_buffer *shm); | 		int x, int y, int width, int height, struct wl_shm_buffer *shm); | ||||||
| 	// TODO: egl
 | 	bool (*upload_drm)(struct wlr_texture_state *state, | ||||||
|  | 		struct wl_resource *drm_buf); | ||||||
| 	void (*get_matrix)(struct wlr_texture_state *state, | 	void (*get_matrix)(struct wlr_texture_state *state, | ||||||
| 		float (*matrix)[16], const float (*projection)[16], int x, int y); | 		float (*matrix)[16], const float (*projection)[16], int x, int y); | ||||||
| 	void (*bind)(struct wlr_texture_state *state); | 	void (*bind)(struct wlr_texture_state *state); | ||||||
|  |  | ||||||
|  | @ -2,14 +2,17 @@ | ||||||
| #include <stdlib.h> | #include <stdlib.h> | ||||||
| #include <assert.h> | #include <assert.h> | ||||||
| #include <GLES2/gl2.h> | #include <GLES2/gl2.h> | ||||||
|  | #include <GLES2/gl2ext.h> | ||||||
| #include <wayland-util.h> | #include <wayland-util.h> | ||||||
| #include <wayland-server-protocol.h> | #include <wayland-server-protocol.h> | ||||||
| #include <wlr/render.h> | #include <wlr/render.h> | ||||||
| #include <wlr/render/interface.h> | #include <wlr/render/interface.h> | ||||||
| #include <wlr/render/matrix.h> | #include <wlr/render/matrix.h> | ||||||
| #include <wlr/util/log.h> | #include <wlr/util/log.h> | ||||||
|  | #include "backend/egl.h" | ||||||
| #include "render/gles2.h" | #include "render/gles2.h" | ||||||
| 
 | 
 | ||||||
|  | PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES = NULL; | ||||||
| struct shaders shaders; | struct shaders shaders; | ||||||
| 
 | 
 | ||||||
| static bool compile_shader(GLuint type, const GLchar *src, GLuint *shader) { | static bool compile_shader(GLuint type, const GLchar *src, GLuint *shader) { | ||||||
|  | @ -65,13 +68,36 @@ static void init_default_shaders() { | ||||||
| 	if (!compile_program(quad_vertex_src, ellipse_fragment_src, &shaders.ellipse)) { | 	if (!compile_program(quad_vertex_src, ellipse_fragment_src, &shaders.ellipse)) { | ||||||
| 		goto error; | 		goto error; | ||||||
| 	} | 	} | ||||||
|  | 	if (glEGLImageTargetTexture2DOES) { | ||||||
|  | 		if (!compile_program(quad_vertex_src, fragment_src_external, &shaders.external)) { | ||||||
|  | 			goto error; | ||||||
|  | 		} | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
| 	wlr_log(L_DEBUG, "Compiled default shaders"); | 	wlr_log(L_DEBUG, "Compiled default shaders"); | ||||||
| 	return; | 	return; | ||||||
| error: | error: | ||||||
| 	wlr_log(L_ERROR, "Failed to set up default shaders!"); | 	wlr_log(L_ERROR, "Failed to set up default shaders!"); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | static void init_image_ext() { | ||||||
|  | 	if (glEGLImageTargetTexture2DOES) | ||||||
|  | 		return; | ||||||
|  | 
 | ||||||
|  | 	const char *exts = (const char*) glGetString(GL_EXTENSIONS); | ||||||
|  | 	if (strstr(exts, "GL_OES_EGL_image_external")) { | ||||||
|  |  		glEGLImageTargetTexture2DOES = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) | ||||||
|  | 			eglGetProcAddress("glEGLImageTargetTexture2DOES"); | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	if (!glEGLImageTargetTexture2DOES) { | ||||||
|  | 		wlr_log(L_INFO, "Failed to load glEGLImageTargetTexture2DOES " | ||||||
|  | 			"Will not be able to attach drm buffers"); | ||||||
|  | 	} | ||||||
|  | } | ||||||
|  | 
 | ||||||
| static void init_globals() { | static void init_globals() { | ||||||
|  | 	init_image_ext(); | ||||||
| 	init_default_shaders(); | 	init_default_shaders(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | @ -179,7 +205,7 @@ static struct wlr_renderer_impl wlr_renderer_impl = { | ||||||
| 	.destroy = wlr_gles2_destroy | 	.destroy = wlr_gles2_destroy | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| struct wlr_renderer *wlr_gles2_renderer_init() { | struct wlr_renderer *wlr_gles2_renderer_init(struct wlr_egl *egl) { | ||||||
| 	init_globals(); | 	init_globals(); | ||||||
| 	return wlr_renderer_init(NULL, &wlr_renderer_impl); | 	return wlr_renderer_init(NULL, &wlr_renderer_impl); | ||||||
| } | } | ||||||
|  |  | ||||||
|  | @ -90,3 +90,13 @@ const GLchar fragment_src_rgbx[] = | ||||||
| "   gl_FragColor.rgb = alpha * texture2D(tex, v_texcoord).rgb;" | "   gl_FragColor.rgb = alpha * texture2D(tex, v_texcoord).rgb;" | ||||||
| "   gl_FragColor.a = alpha;" | "   gl_FragColor.a = alpha;" | ||||||
| "}"; | "}"; | ||||||
|  | 
 | ||||||
|  | const GLchar fragment_src_external[] = | ||||||
|  | "#extension GL_OES_EGL_image_external : require\n" | ||||||
|  | "precision mediump float;" | ||||||
|  | "uniform samplerExternalOES texture0;" | ||||||
|  | "varying vec2 v_uv;" | ||||||
|  | "void main() {" | ||||||
|  | "  vec4 col = texture2D(texture0, v_uv);" | ||||||
|  | "  gl_FragColor = vec4(col.rgb, col.a);" | ||||||
|  | "}"; | ||||||
|  |  | ||||||
|  | @ -10,6 +10,26 @@ | ||||||
| #include <wlr/render/matrix.h> | #include <wlr/render/matrix.h> | ||||||
| #include <wlr/util/log.h> | #include <wlr/util/log.h> | ||||||
| #include "render/gles2.h" | #include "render/gles2.h" | ||||||
|  | #include "backend/egl.h" | ||||||
|  | 
 | ||||||
|  | static struct pixel_format external_pixel_format = { | ||||||
|  | 	.wl_format = 0, | ||||||
|  | 	.depth = 0, | ||||||
|  | 	.bpp = 0, | ||||||
|  | 	.gl_format = 0, | ||||||
|  | 	.gl_type = 0, | ||||||
|  | 	.shader = &shaders.external | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | static void gles2_texture_gen_texture(struct wlr_texture_state *surface) { | ||||||
|  | 	if (surface->tex_id) | ||||||
|  | 		return; | ||||||
|  | 
 | ||||||
|  | 	GL_CALL(glGenTextures(1, &surface->tex_id)); | ||||||
|  | 	GL_CALL(glBindTexture(GL_TEXTURE_2D, surface->tex_id)); | ||||||
|  | 	GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); | ||||||
|  | 	GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); | ||||||
|  | } | ||||||
| 
 | 
 | ||||||
| static bool gles2_texture_upload_pixels(struct wlr_texture_state *texture, | static bool gles2_texture_upload_pixels(struct wlr_texture_state *texture, | ||||||
| 		enum wl_shm_format format, int stride, int width, int height, | 		enum wl_shm_format format, int stride, int width, int height, | ||||||
|  | @ -24,7 +44,8 @@ static bool gles2_texture_upload_pixels(struct wlr_texture_state *texture, | ||||||
| 	texture->wlr_texture->height = height; | 	texture->wlr_texture->height = height; | ||||||
| 	texture->wlr_texture->format = format; | 	texture->wlr_texture->format = format; | ||||||
| 	texture->pixel_format = fmt; | 	texture->pixel_format = fmt; | ||||||
| 	GL_CALL(glGenTextures(1, &texture->tex_id)); | 
 | ||||||
|  | 	gles2_texture_gen_texture(texture); | ||||||
| 	GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id)); | 	GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id)); | ||||||
| 	GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride)); | 	GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride)); | ||||||
| 	GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0, | 	GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0, | ||||||
|  | @ -72,7 +93,7 @@ static bool gles2_texture_upload_shm(struct wlr_texture_state *texture, | ||||||
| 	texture->wlr_texture->format = format; | 	texture->wlr_texture->format = format; | ||||||
| 	texture->pixel_format = fmt; | 	texture->pixel_format = fmt; | ||||||
| 
 | 
 | ||||||
| 	GL_CALL(glGenTextures(1, &texture->tex_id)); | 	gles2_texture_gen_texture(texture); | ||||||
| 	GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id)); | 	GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id)); | ||||||
| 	GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch)); | 	GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch)); | ||||||
| 	GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0)); | 	GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0)); | ||||||
|  | @ -109,6 +130,62 @@ static bool gles2_texture_update_shm(struct wlr_texture_state *texture, | ||||||
| 	GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0)); | 	GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0)); | ||||||
| 
 | 
 | ||||||
| 	wl_shm_buffer_end_access(buffer); | 	wl_shm_buffer_end_access(buffer); | ||||||
|  | 
 | ||||||
|  | 	return true; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | static bool gles2_texture_upload_drm(struct wlr_texture_state *texture, | ||||||
|  | 		struct wl_resource* buf) { | ||||||
|  | 	if (!glEGLImageTargetTexture2DOES) { | ||||||
|  | 		return false; | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	EGLint format; | ||||||
|  | 	if (!wlr_egl_query_buffer(buf, EGL_TEXTURE_FORMAT, &format)) { | ||||||
|  | 		wlr_log(L_INFO, "upload_drm called with no drm buffer"); | ||||||
|  | 		return false; | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	wlr_egl_query_buffer(buf, EGL_WIDTH, (EGLint*) &texture->wlr_texture->width); | ||||||
|  | 	wlr_egl_query_buffer(buf, EGL_HEIGHT, (EGLint*) &texture->wlr_texture->height); | ||||||
|  | 
 | ||||||
|  | 	EGLint inverted_y; | ||||||
|  | 	wlr_egl_query_buffer(buf, EGL_WAYLAND_Y_INVERTED_WL, &inverted_y); | ||||||
|  | 
 | ||||||
|  | 	GLenum target; | ||||||
|  | 	const struct pixel_format *pf; | ||||||
|  | 	switch (format) { | ||||||
|  | 	case EGL_TEXTURE_RGB: | ||||||
|  | 	case EGL_TEXTURE_RGBA: | ||||||
|  | 		target = GL_TEXTURE_2D; | ||||||
|  | 		pf = gl_format_for_wl_format(WL_SHM_FORMAT_ARGB8888); | ||||||
|  | 		break; | ||||||
|  | 	case EGL_TEXTURE_EXTERNAL_WL: | ||||||
|  | 		target = GL_TEXTURE_EXTERNAL_OES; | ||||||
|  | 		pf = &external_pixel_format; | ||||||
|  | 		break; | ||||||
|  | 	default: | ||||||
|  | 		wlr_log(L_ERROR, "invalid/unsupported egl buffer format"); | ||||||
|  | 		return false; | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	gles2_texture_gen_texture(texture); | ||||||
|  | 	GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id)); | ||||||
|  | 
 | ||||||
|  | 	EGLint attribs[] = { EGL_WAYLAND_PLANE_WL, 0, EGL_NONE }; | ||||||
|  | 	texture->image = wlr_egl_create_image(EGL_WAYLAND_BUFFER_WL, | ||||||
|  | 		(EGLClientBuffer*) buf, attribs); | ||||||
|  | 	if (!texture->image) { | ||||||
|  | 		wlr_log(L_ERROR, "failed to create egl image: %s", egl_error()); | ||||||
|  |  		return false; | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	GL_CALL(glActiveTexture(GL_TEXTURE0)); | ||||||
|  | 	GL_CALL(glBindTexture(target, texture->tex_id)); | ||||||
|  | 	GL_CALL(glEGLImageTargetTexture2DOES(target, texture->image)); | ||||||
|  | 	texture->wlr_texture->valid = true; | ||||||
|  | 	texture->pixel_format = pf; | ||||||
|  | 
 | ||||||
| 	return true; | 	return true; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | @ -142,6 +219,7 @@ static struct wlr_texture_impl wlr_texture_impl = { | ||||||
| 	.update_pixels = gles2_texture_update_pixels, | 	.update_pixels = gles2_texture_update_pixels, | ||||||
| 	.upload_shm = gles2_texture_upload_shm, | 	.upload_shm = gles2_texture_upload_shm, | ||||||
| 	.update_shm = gles2_texture_update_shm, | 	.update_shm = gles2_texture_update_shm, | ||||||
|  | 	.upload_drm = gles2_texture_upload_drm, | ||||||
| 	.get_matrix = gles2_texture_get_matrix, | 	.get_matrix = gles2_texture_get_matrix, | ||||||
| 	.bind = gles2_texture_bind, | 	.bind = gles2_texture_bind, | ||||||
| 	.destroy = gles2_texture_destroy, | 	.destroy = gles2_texture_destroy, | ||||||
|  |  | ||||||
|  | @ -43,6 +43,11 @@ bool wlr_texture_update_shm(struct wlr_texture *texture, uint32_t format, | ||||||
| 			x, y, width, height, shm); | 			x, y, width, height, shm); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | bool wlr_texture_upload_drm(struct wlr_texture *texture, | ||||||
|  | 		struct wl_resource *drm_buffer) { | ||||||
|  | 	return texture->impl->upload_drm(texture->state, drm_buffer); | ||||||
|  | } | ||||||
|  | 
 | ||||||
| void wlr_texture_get_matrix(struct wlr_texture *texture, | void wlr_texture_get_matrix(struct wlr_texture *texture, | ||||||
| 		float (*matrix)[16], const float (*projection)[16], int x, int y) { | 		float (*matrix)[16], const float (*projection)[16], int x, int y) { | ||||||
| 	texture->impl->get_matrix(texture->state, matrix, projection, x, y); | 	texture->impl->get_matrix(texture->state, matrix, projection, x, y); | ||||||
|  |  | ||||||
|  | @ -133,6 +133,7 @@ bool wlr_output_set_cursor(struct wlr_output *output, | ||||||
| 		return true; | 		return true; | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
|  | 	/*
 | ||||||
| 	wlr_log(L_INFO, "Falling back to software cursor"); | 	wlr_log(L_INFO, "Falling back to software cursor"); | ||||||
| 
 | 
 | ||||||
| 	output->cursor.is_sw = true; | 	output->cursor.is_sw = true; | ||||||
|  | @ -149,8 +150,9 @@ bool wlr_output_set_cursor(struct wlr_output *output, | ||||||
| 
 | 
 | ||||||
| 	wlr_texture_upload_pixels(output->cursor.texture, WL_SHM_FORMAT_ARGB8888, | 	wlr_texture_upload_pixels(output->cursor.texture, WL_SHM_FORMAT_ARGB8888, | ||||||
| 		stride, width, height, buf); | 		stride, width, height, buf); | ||||||
|  | 	*/ | ||||||
| 
 | 
 | ||||||
| 	return true; | 	return false; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| bool wlr_output_move_cursor(struct wlr_output *output, int x, int y) { | bool wlr_output_move_cursor(struct wlr_output *output, int x, int y) { | ||||||
|  |  | ||||||
|  | @ -99,12 +99,14 @@ static void surface_commit(struct wl_client *client, | ||||||
| 		// callbacks instead of immediately here
 | 		// callbacks instead of immediately here
 | ||||||
| 		if (surface->current.buffer) { | 		if (surface->current.buffer) { | ||||||
| 			struct wl_shm_buffer *buffer = wl_shm_buffer_get(surface->current.buffer); | 			struct wl_shm_buffer *buffer = wl_shm_buffer_get(surface->current.buffer); | ||||||
| 			if (!buffer) { | 			if (buffer) { | ||||||
| 				wlr_log(L_INFO, "Unknown buffer handle attached"); |  | ||||||
| 			} else { |  | ||||||
| 				uint32_t format = wl_shm_buffer_get_format(buffer); | 				uint32_t format = wl_shm_buffer_get_format(buffer); | ||||||
| 				wlr_texture_upload_shm(surface->texture, format, buffer); | 				wlr_texture_upload_shm(surface->texture, format, buffer); | ||||||
| 				wl_resource_queue_event(surface->current.buffer, WL_BUFFER_RELEASE); | 				wl_resource_queue_event(surface->current.buffer, WL_BUFFER_RELEASE); | ||||||
|  | 			} else if (wlr_texture_upload_drm(surface->texture, surface->pending.buffer)) { | ||||||
|  | 				wl_resource_queue_event(surface->current.buffer, WL_BUFFER_RELEASE); | ||||||
|  | 			} else { | ||||||
|  | 				wlr_log(L_INFO, "Unknown buffer handle attached"); | ||||||
| 			} | 			} | ||||||
| 		} | 		} | ||||||
| 	} | 	} | ||||||
|  |  | ||||||
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