matrix: deprecate wlr_matrix_projection
This function has baked-in GL assumptions. Compositors shouldn't need to use it.
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				|  | @ -44,7 +44,10 @@ void wlr_matrix_transform(float mat[static 9], | |||
| 	enum wl_output_transform transform); | ||||
| 
 | ||||
| /** Writes a 2D orthographic projection matrix to mat of (width, height) with a
 | ||||
|  *  specified wl_output_transform*/ | ||||
|  *  specified wl_output_transform. | ||||
|  * | ||||
|  *  Deprecated: this function is deprecated and will be removed in a future | ||||
|  *  version of wlroots. */ | ||||
| void wlr_matrix_projection(float mat[static 9], int width, int height, | ||||
| 	enum wl_output_transform transform); | ||||
| 
 | ||||
|  |  | |||
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