matrix: deprecate wlr_matrix_projection
This function has baked-in GL assumptions. Compositors shouldn't need to use it.
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@ -44,7 +44,10 @@ void wlr_matrix_transform(float mat[static 9],
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enum wl_output_transform transform);
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enum wl_output_transform transform);
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/** Writes a 2D orthographic projection matrix to mat of (width, height) with a
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/** Writes a 2D orthographic projection matrix to mat of (width, height) with a
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* specified wl_output_transform*/
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* specified wl_output_transform.
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*
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* Deprecated: this function is deprecated and will be removed in a future
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* version of wlroots. */
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void wlr_matrix_projection(float mat[static 9], int width, int height,
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void wlr_matrix_projection(float mat[static 9], int width, int height,
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enum wl_output_transform transform);
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enum wl_output_transform transform);
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