rootston: fix input events for rotated views
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c2178d51a8
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@ -51,22 +51,8 @@ static bool view_at(struct roots_view *view, double lx, double ly,
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double view_sx = lx - view->box.x;
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double view_sy = ly - view->box.y;
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struct wlr_surface_state *state = &view->wlr_surface->current;
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struct wlr_box box = {
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.x = 0, .y = 0,
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.width = state->width, .height = state->height,
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};
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if (view->rotation != 0.0) {
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// Coordinates relative to the center of the view
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double ox = view_sx - (double)box.width/2,
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oy = view_sy - (double)box.height/2;
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// Rotated coordinates
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double rx = cos(view->rotation)*ox + sin(view->rotation)*oy,
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ry = cos(view->rotation)*oy - sin(view->rotation)*ox;
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view_sx = rx + (double)box.width/2;
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view_sy = ry + (double)box.height/2;
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}
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rotate_child_position(&view_sx, &view_sy, 0, 0,
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view->box.width, view->box.height, -view->rotation);
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double _sx, _sy;
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struct wlr_surface *_surface = NULL;
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@ -30,11 +30,11 @@ void rotate_child_position(double *sx, double *sy, double sw, double sh,
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}
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// Coordinates relative to the center of the subsurface
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double ox = *sx - pw/2 + sw/2,
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oy = *sy - ph/2 + sh/2;
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double cx = *sx - pw/2 + sw/2,
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cy = *sy - ph/2 + sh/2;
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// Rotated coordinates
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double rx = cos(rotation)*ox - sin(rotation)*oy,
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ry = cos(rotation)*oy + sin(rotation)*ox;
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double rx = cos(rotation)*cx - sin(rotation)*cy,
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ry = cos(rotation)*cy + sin(rotation)*cx;
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*sx = rx + pw/2 - sw/2;
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*sy = ry + ph/2 - sh/2;
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}
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