rootston: do not rely on current view size when accumulating damage
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@ -549,12 +549,12 @@ static void damage_whole_surface(struct wlr_surface *surface,
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return;
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}
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int ow, oh;
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wlr_output_transformed_resolution(output->wlr_output, &ow, &oh);
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struct wlr_box box;
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bool intersects = surface_intersect_output(surface, output->desktop->layout,
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surface_intersect_output(surface, output->desktop->layout,
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output->wlr_output, lx, ly, rotation, &box);
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if (!intersects) {
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return;
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}
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// Take the surface damage and damage the whole surface
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// The surface damage is still useful in case the surface got resized
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@ -564,6 +564,7 @@ static void damage_whole_surface(struct wlr_surface *surface,
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wlr_region_scale(&damage, &damage, output->wlr_output->scale);
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pixman_region32_union_rect(&damage, &damage, 0, 0, box.width, box.height);
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pixman_region32_translate(&damage, box.x, box.y);
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pixman_region32_intersect_rect(&damage, &damage, 0, 0, ow, oh);
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pixman_box32_t *extents = pixman_region32_extents(&damage);
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struct wlr_box extents_box = {
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.x = extents->x1,
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@ -620,12 +621,12 @@ static void damage_from_surface(struct wlr_surface *surface,
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return;
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}
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int ow, oh;
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wlr_output_transformed_resolution(output->wlr_output, &ow, &oh);
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struct wlr_box box;
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bool intersects = surface_intersect_output(surface, output->desktop->layout,
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surface_intersect_output(surface, output->desktop->layout,
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output->wlr_output, lx, ly, rotation, &box);
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if (!intersects) {
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return;
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}
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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@ -638,6 +639,7 @@ static void damage_from_surface(struct wlr_surface *surface,
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ceil(output->wlr_output->scale) - surface->current->scale);
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}
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pixman_region32_translate(&damage, box.x, box.y);
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pixman_region32_intersect_rect(&damage, &damage, 0, 0, ow, oh);
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pixman_region32_union(&output->damage, &output->damage, &damage);
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pixman_region32_fini(&damage);
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