Let backend track transform state
This will be necessary to provide it to clients via wl_output.
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parent
e240fb0518
commit
6f5c70ac69
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@ -178,6 +178,28 @@ static int find_id(const void *item, const void *cmp_to) {
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}
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}
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static void wlr_drm_output_enable(struct wlr_output_state *output, bool enable) {
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struct wlr_backend_state *state =
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wl_container_of(output->renderer, state, renderer);
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if (output->state != DRM_OUTPUT_CONNECTED) {
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return;
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}
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if (enable) {
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drmModeConnectorSetProperty(state->fd, output->connector, output->props.dpms,
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DRM_MODE_DPMS_ON);
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// Start rendering loop again by drawing a black frame
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wlr_drm_output_begin(output);
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glClearColor(0.0, 0.0, 0.0, 1.0);
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glClear(GL_COLOR_BUFFER_BIT);
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wlr_drm_output_end(output);
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} else {
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drmModeConnectorSetProperty(state->fd, output->connector, output->props.dpms,
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DRM_MODE_DPMS_STANDBY);
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}
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}
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static bool wlr_drm_output_set_mode(struct wlr_output_state *output,
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struct wlr_output_mode *mode) {
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struct wlr_backend_state *state =
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@ -251,26 +273,9 @@ error:
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return false;
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}
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static void wlr_drm_output_enable(struct wlr_output_state *output, bool enable) {
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struct wlr_backend_state *state =
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wl_container_of(output->renderer, state, renderer);
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if (output->state != DRM_OUTPUT_CONNECTED) {
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return;
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}
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if (enable) {
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drmModeConnectorSetProperty(state->fd, output->connector, output->props.dpms,
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DRM_MODE_DPMS_ON);
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// Start rendering loop again by drawing a black frame
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wlr_drm_output_begin(output);
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glClearColor(0.0, 0.0, 0.0, 1.0);
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glClear(GL_COLOR_BUFFER_BIT);
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wlr_drm_output_end(output);
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} else {
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drmModeConnectorSetProperty(state->fd, output->connector, output->props.dpms,
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DRM_MODE_DPMS_STANDBY);
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}
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static void wlr_drm_output_transform(struct wlr_output_state *output,
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enum wl_output_transform transform) {
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output->wlr_output->transform = transform;
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}
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static void wlr_drm_output_destroy(struct wlr_output_state *output) {
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@ -279,8 +284,9 @@ static void wlr_drm_output_destroy(struct wlr_output_state *output) {
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}
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static struct wlr_output_impl output_impl = {
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.set_mode = wlr_drm_output_set_mode,
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.enable = wlr_drm_output_enable,
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.set_mode = wlr_drm_output_set_mode,
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.transform = wlr_drm_output_transform,
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.destroy = wlr_drm_output_destroy,
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};
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@ -1,4 +1,5 @@
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#define _POSIX_C_SOURCE 199309L
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#define _XOPEN_SOURCE 500
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#include <stdio.h>
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#include <stdlib.h>
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#include <time.h>
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@ -10,7 +11,7 @@
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#include <wlr/backend.h>
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#include <wlr/session.h>
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#include <wlr/types.h>
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#include <tgmath.h>
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#include <math.h>
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static const GLchar vert_src[] =
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"#version 310 es\n"
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@ -92,7 +93,6 @@ struct output_state {
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struct wlr_output *output;
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struct state *state;
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struct wl_listener frame;
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enum wl_output_transform transform;
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};
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struct output_config {
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@ -177,7 +177,7 @@ static void output_frame(struct wl_listener *listener, void *data) {
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glViewport(0, 0, width, height);
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// All of the odd numbered transformations involve a 90 or 270 degree rotation
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if (ostate->transform % 2 == 1) {
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if (ostate->output->transform % 2 == 1) {
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float tmp = width;
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width = height;
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height = tmp;
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@ -199,7 +199,7 @@ static void output_frame(struct wl_listener *listener, void *data) {
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glBindBuffer(GL_ARRAY_BUFFER, s->gl.vbo);
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glBufferData(GL_ARRAY_BUFFER, sizeof(vert_data), vert_data, GL_STATIC_DRAW);
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glUniformMatrix2fv(0, 1, GL_FALSE, transforms[ostate->transform]);
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glUniformMatrix2fv(0, 1, GL_FALSE, transforms[ostate->output->transform]);
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glClearColor(0.0, 0.0, 0.0, 1.0);
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glClear(GL_COLOR_BUFFER_BIT);
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@ -214,7 +214,7 @@ static void output_frame(struct wl_listener *listener, void *data) {
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s->last_frame = now;
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s->angle += ms / 200.0f;
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if (s->angle > 6.28318530718f) { // 2 pi
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if (s->angle > 2 * M_PI) {
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s->angle = 0.0f;
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}
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}
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@ -231,12 +231,11 @@ static void output_add(struct wl_listener *listener, void *data) {
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ostate->output = output;
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ostate->state = state;
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ostate->frame.notify = output_frame;
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ostate->transform = WL_OUTPUT_TRANSFORM_NORMAL;
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struct output_config *conf;
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wl_list_for_each(conf, &state->config, link) {
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if (strcmp(conf->name, output->name) == 0) {
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ostate->transform = conf->transform;
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wlr_output_transform(ostate->output, conf->transform);
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break;
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}
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}
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@ -6,8 +6,11 @@
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#include <stdbool.h>
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struct wlr_output_impl {
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bool (*set_mode)(struct wlr_output_state *state, struct wlr_output_mode *mode);
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void (*enable)(struct wlr_output_state *state, bool enable);
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bool (*set_mode)(struct wlr_output_state *state,
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struct wlr_output_mode *mode);
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void (*transform)(struct wlr_output_state *state,
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enum wl_output_transform transform);
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void (*destroy)(struct wlr_output_state *state);
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};
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@ -40,8 +40,11 @@ struct wlr_output {
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} events;
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};
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bool wlr_output_set_mode(struct wlr_output *output, struct wlr_output_mode *mode);
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void wlr_output_enable(struct wlr_output *output, bool enable);
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bool wlr_output_set_mode(struct wlr_output *output,
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struct wlr_output_mode *mode);
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void wlr_output_transform(struct wlr_output *output,
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enum wl_output_transform transform);
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void wlr_output_destroy(struct wlr_output *output);
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#endif
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@ -10,10 +10,24 @@ struct wlr_output *wlr_output_create(struct wlr_output_impl *impl,
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output->impl = impl;
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output->state = state;
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output->modes = list_create();
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output->transform = WL_OUTPUT_TRANSFORM_NORMAL;
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wl_signal_init(&output->events.frame);
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return output;
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}
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void wlr_output_enable(struct wlr_output *output, bool enable) {
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output->impl->enable(output->state, enable);
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}
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bool wlr_output_set_mode(struct wlr_output *output, struct wlr_output_mode *mode) {
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return output->impl->set_mode(output->state, mode);
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}
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void wlr_output_transform(struct wlr_output *output,
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enum wl_output_transform transform) {
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output->impl->transform(output->state, transform);
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}
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void wlr_output_destroy(struct wlr_output *output) {
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if (!output) return;
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output->impl->destroy(output->state);
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@ -25,11 +39,3 @@ void wlr_output_destroy(struct wlr_output *output) {
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list_free(output->modes);
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free(output);
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}
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bool wlr_output_set_mode(struct wlr_output *output, struct wlr_output_mode *mode) {
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return output->impl->set_mode(output->state, mode);
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}
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void wlr_output_enable(struct wlr_output *output, bool enable) {
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output->impl->enable(output->state, enable);
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}
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