render/gles2: remove unnecessary EGL import ext checks
We require the ext in the renderer init function.
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6369f70931
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@ -506,12 +506,8 @@ static bool gles2_init_wl_display(struct wlr_renderer *wlr_renderer,
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wlr_log(WLR_INFO, "EGL_WL_bind_wayland_display is not supported");
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wlr_log(WLR_INFO, "EGL_WL_bind_wayland_display is not supported");
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}
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}
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if (renderer->egl->exts.image_dmabuf_import_ext) {
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if (wlr_linux_dmabuf_v1_create(wl_display, wlr_renderer) == NULL) {
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if (wlr_linux_dmabuf_v1_create(wl_display, wlr_renderer) == NULL) {
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return false;
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return false;
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}
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} else {
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wlr_log(WLR_INFO, "EGL_EXT_image_dma_buf_import is not supported");
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}
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}
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return true;
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return true;
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@ -269,12 +269,6 @@ struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
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return NULL;
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return NULL;
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}
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}
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if (!renderer->egl->exts.image_dmabuf_import_ext) {
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wlr_log(WLR_ERROR, "Cannot create DMA-BUF texture: EGL extension "
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"unavailable");
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return NULL;
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}
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struct wlr_gles2_texture *texture =
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struct wlr_gles2_texture *texture =
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calloc(1, sizeof(struct wlr_gles2_texture));
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calloc(1, sizeof(struct wlr_gles2_texture));
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if (texture == NULL) {
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if (texture == NULL) {
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