Merge branch 'master' into drm_buffer
This commit is contained in:
commit
7095274a9e
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@ -42,6 +42,7 @@ void handle_output_frame(struct output_state *output, struct timespec *ts) {
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float matrix[16];
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float matrix[16];
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wl_list_for_each(_res, &sample->compositor.surfaces, link) {
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wl_list_for_each(_res, &sample->compositor.surfaces, link) {
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struct wlr_surface *surface = wl_resource_get_user_data(_res);
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struct wlr_surface *surface = wl_resource_get_user_data(_res);
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wlr_surface_flush_damage(surface);
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if (surface->texture->valid) {
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if (surface->texture->valid) {
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wlr_texture_get_matrix(surface->texture, &matrix,
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wlr_texture_get_matrix(surface->texture, &matrix,
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&wlr_output->transform_matrix, 200, 200);
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&wlr_output->transform_matrix, 200, 200);
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@ -3,6 +3,7 @@
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#include <wayland-server.h>
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#include <wayland-server.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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#include <wlr/types/wlr_surface.h>
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#include <wlr/types/wlr_surface.h>
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#include <wlr/types/wlr_region.h>
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#include "compositor.h"
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#include "compositor.h"
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static void destroy_surface_listener(struct wl_listener *listener, void *data) {
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static void destroy_surface_listener(struct wl_listener *listener, void *data) {
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@ -33,7 +34,7 @@ static void wl_compositor_create_surface(struct wl_client *client,
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static void wl_compositor_create_region(struct wl_client *client,
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static void wl_compositor_create_region(struct wl_client *client,
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struct wl_resource *resource, uint32_t id) {
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struct wl_resource *resource, uint32_t id) {
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wlr_log(L_DEBUG, "TODO: implement create_region");
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wlr_region_create(client, resource, id);
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}
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}
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struct wl_compositor_interface wl_compositor_impl = {
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struct wl_compositor_interface wl_compositor_impl = {
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@ -5,6 +5,7 @@ struct wl_resource;
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// Implements the given resource as region.
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// Implements the given resource as region.
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// Sets the associated pixman_region32_t as userdata.
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// Sets the associated pixman_region32_t as userdata.
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void wlr_region_create(struct wl_resource *res);
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void wlr_region_create(struct wl_client *client, struct wl_resource *res,
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uint32_t id);
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#endif
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#endif
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@ -49,5 +49,6 @@ struct wlr_surface {
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struct wlr_renderer;
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struct wlr_renderer;
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struct wlr_surface *wlr_surface_create(struct wl_resource *res,
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struct wlr_surface *wlr_surface_create(struct wl_resource *res,
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struct wlr_renderer *renderer);
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struct wlr_renderer *renderer);
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void wlr_surface_flush_damage(struct wlr_surface *surface);
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#endif
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#endif
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@ -109,6 +109,11 @@ static void wlr_gles2_begin(struct wlr_renderer_state *state,
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int32_t width = output->width;
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int32_t width = output->width;
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int32_t height = output->height;
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int32_t height = output->height;
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GL_CALL(glViewport(0, 0, width, height));
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GL_CALL(glViewport(0, 0, width, height));
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// enable transparency
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GL_CALL(glEnable(GL_BLEND));
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GL_CALL(glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
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// Note: maybe we should save output projection and remove some of the need
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// Note: maybe we should save output projection and remove some of the need
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// for users to sling matricies themselves
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// for users to sling matricies themselves
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}
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}
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@ -61,7 +61,9 @@ static bool gles2_texture_update_pixels(struct wlr_texture_state *texture,
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assert(texture && texture->wlr_texture->valid);
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assert(texture && texture->wlr_texture->valid);
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// TODO: Test if the unpack subimage extension is supported and adjust the
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// TODO: Test if the unpack subimage extension is supported and adjust the
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// upload strategy if not
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// upload strategy if not
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if (texture->wlr_texture->format != format) {
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if (!texture->wlr_texture->valid
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|| texture->wlr_texture->format != format
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/* || unpack not supported */) {
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return gles2_texture_upload_pixels(texture, format, stride,
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return gles2_texture_upload_pixels(texture, format, stride,
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width, height, pixels);
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width, height, pixels);
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}
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}
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@ -112,8 +114,10 @@ static bool gles2_texture_update_shm(struct wlr_texture_state *texture,
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struct wl_shm_buffer *buffer) {
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struct wl_shm_buffer *buffer) {
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// TODO: Test if the unpack subimage extension is supported and adjust the
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// TODO: Test if the unpack subimage extension is supported and adjust the
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// upload strategy if not
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// upload strategy if not
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assert(texture && texture->wlr_texture->valid);
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assert(texture);
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if (texture->wlr_texture->format != format) {
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if (!texture->wlr_texture->valid
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|| texture->wlr_texture->format != format
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/* || unpack not supported */) {
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return gles2_texture_upload_shm(texture, format, buffer);
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return gles2_texture_upload_shm(texture, format, buffer);
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}
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}
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const struct pixel_format *fmt = texture->pixel_format;
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const struct pixel_format *fmt = texture->pixel_format;
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@ -125,7 +129,7 @@ static bool gles2_texture_update_shm(struct wlr_texture_state *texture,
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GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch));
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GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch));
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GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x));
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GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x));
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GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y));
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GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y));
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GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0,
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GL_CALL(glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height,
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fmt->gl_format, fmt->gl_type, pixels));
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fmt->gl_format, fmt->gl_type, pixels));
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GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0));
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GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0));
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GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0));
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GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0));
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@ -37,8 +37,23 @@ static void destroy_region(struct wl_resource *resource) {
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free(reg);
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free(reg);
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}
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}
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void wlr_region_create(struct wl_resource *res) {
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void wlr_region_create(struct wl_client *client, struct wl_resource *res,
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uint32_t id) {
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pixman_region32_t *region = calloc(1, sizeof(pixman_region32_t));
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pixman_region32_t *region = calloc(1, sizeof(pixman_region32_t));
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if (region == NULL) {
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wl_resource_post_no_memory(res);
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return;
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}
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pixman_region32_init(region);
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pixman_region32_init(region);
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wl_resource_set_implementation(res, ®ion_interface, region, destroy_region);
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struct wl_resource *region_resource = wl_resource_create(client,
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&wl_region_interface, 1, id);
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if (region_resource == NULL) {
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free(region);
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wl_resource_post_no_memory(res);
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return;
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}
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wl_resource_set_implementation(region_resource, ®ion_interface, region,
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destroy_region);
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}
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}
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@ -4,6 +4,7 @@
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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#include <wlr/render/interface.h>
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#include <wlr/render/interface.h>
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#include <wlr/types/wlr_surface.h>
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#include <wlr/types/wlr_surface.h>
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#include "backend/egl.h"
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static void surface_destroy(struct wl_client *client, struct wl_resource *resource) {
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static void surface_destroy(struct wl_client *client, struct wl_resource *resource) {
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wl_resource_destroy(resource);
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wl_resource_destroy(resource);
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@ -95,20 +96,6 @@ static void surface_commit(struct wl_client *client,
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if ((surface->pending.invalid & WLR_SURFACE_INVALID_BUFFER)) {
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if ((surface->pending.invalid & WLR_SURFACE_INVALID_BUFFER)) {
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surface->current.buffer = surface->pending.buffer;
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surface->current.buffer = surface->pending.buffer;
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// TODO: Move to wlr_surface_flush_damage and call from output frame
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// callbacks instead of immediately here
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if (surface->current.buffer) {
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struct wl_shm_buffer *buffer = wl_shm_buffer_get(surface->current.buffer);
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if (buffer) {
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uint32_t format = wl_shm_buffer_get_format(buffer);
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wlr_texture_upload_shm(surface->texture, format, buffer);
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wl_resource_queue_event(surface->current.buffer, WL_BUFFER_RELEASE);
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} else if (wlr_texture_upload_drm(surface->texture, surface->pending.buffer)) {
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wl_resource_queue_event(surface->current.buffer, WL_BUFFER_RELEASE);
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} else {
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wlr_log(L_INFO, "Unknown buffer handle attached");
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}
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}
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}
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}
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if ((surface->pending.invalid & WLR_SURFACE_INVALID_SURFACE_DAMAGE)) {
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if ((surface->pending.invalid & WLR_SURFACE_INVALID_SURFACE_DAMAGE)) {
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// TODO: Sort out buffer damage too
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// TODO: Sort out buffer damage too
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@ -128,6 +115,47 @@ static void surface_commit(struct wl_client *client,
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wl_signal_emit(&surface->signals.commit, surface);
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wl_signal_emit(&surface->signals.commit, surface);
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}
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}
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void wlr_surface_flush_damage(struct wlr_surface *surface) {
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if (!surface->current.buffer) {
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if (surface->texture->valid) {
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// TODO: Detach buffers
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}
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return;
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}
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struct wl_shm_buffer *buffer = wl_shm_buffer_get(surface->current.buffer);
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if (!buffer) {
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EGLint format;
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if (wlr_egl_query_buffer(surface->current.buffer, EGL_TEXTURE_FORMAT, &format)) {
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wlr_texture_upload_drm(surface->texture, surface->pending.buffer);
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goto release;
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} else {
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wlr_log(L_INFO, "Unknown buffer handle attached");
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return;
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}
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}
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pixman_region32_t damage = surface->current.surface_damage;
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if (!pixman_region32_not_empty(&damage)) {
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goto release;
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}
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int n;
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pixman_box32_t *rects = pixman_region32_rectangles(&damage, &n);
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uint32_t format = wl_shm_buffer_get_format(buffer);
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for (int i = 0; i < n; ++i) {
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pixman_box32_t rect = rects[i];
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if (!wlr_texture_update_shm(surface->texture, format,
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rect.x1, rect.y1,
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rect.x2 - rect.x1,
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rect.y2 - rect.y1,
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buffer)) {
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break;
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}
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}
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pixman_region32_fini(&surface->current.surface_damage);
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pixman_region32_init(&surface->current.surface_damage);
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release:
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wl_resource_queue_event(surface->current.buffer, WL_BUFFER_RELEASE);
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}
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static void surface_set_buffer_transform(struct wl_client *client,
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static void surface_set_buffer_transform(struct wl_client *client,
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struct wl_resource *resource, int transform) {
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struct wl_resource *resource, int transform) {
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wlr_log(L_DEBUG, "TODO: surface surface buffer transform");
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wlr_log(L_DEBUG, "TODO: surface surface buffer transform");
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