screencopy: send failed after output disconnect
This prevents screencopy applications from hanging because a failed event never got sent when the output was disconnected or disabled after the call to buffer().
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ce3e413e83
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724b5e1b8d
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@ -43,6 +43,8 @@ struct wlr_screencopy_frame_v1 {
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struct wlr_output *output;
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struct wl_listener output_precommit;
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struct wl_listener output_destroy;
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struct wl_listener output_enable;
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void *data;
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};
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@ -31,6 +31,8 @@ static void frame_destroy(struct wlr_screencopy_frame_v1 *frame) {
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}
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wl_list_remove(&frame->link);
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wl_list_remove(&frame->output_precommit.link);
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wl_list_remove(&frame->output_destroy.link);
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wl_list_remove(&frame->output_enable.link);
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wl_list_remove(&frame->buffer_destroy.link);
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// Make the frame resource inert
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wl_resource_set_user_data(frame->resource, NULL);
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@ -88,6 +90,24 @@ static void frame_handle_output_precommit(struct wl_listener *listener,
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frame_destroy(frame);
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}
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static void frame_handle_output_enable(struct wl_listener *listener,
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void *data) {
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struct wlr_screencopy_frame_v1 *frame =
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wl_container_of(listener, frame, output_enable);
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if (!frame->output->enabled) {
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zwlr_screencopy_frame_v1_send_failed(frame->resource);
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frame_destroy(frame);
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}
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}
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static void frame_handle_output_destroy(struct wl_listener *listener,
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void *data) {
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struct wlr_screencopy_frame_v1 *frame =
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wl_container_of(listener, frame, output_destroy);
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zwlr_screencopy_frame_v1_send_failed(frame->resource);
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frame_destroy(frame);
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}
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static void frame_handle_buffer_destroy(struct wl_listener *listener,
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void *data) {
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struct wlr_screencopy_frame_v1 *frame =
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@ -145,6 +165,12 @@ static void frame_handle_copy(struct wl_client *client,
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wl_signal_add(&output->events.precommit, &frame->output_precommit);
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frame->output_precommit.notify = frame_handle_output_precommit;
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wl_signal_add(&output->events.destroy, &frame->output_enable);
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frame->output_enable.notify = frame_handle_output_enable;
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wl_signal_add(&output->events.destroy, &frame->output_destroy);
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frame->output_destroy.notify = frame_handle_output_destroy;
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wl_resource_add_destroy_listener(buffer_resource, &frame->buffer_destroy);
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frame->buffer_destroy.notify = frame_handle_buffer_destroy;
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@ -211,6 +237,8 @@ static void capture_output(struct wl_client *client,
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wl_list_insert(&manager->frames, &frame->link);
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wl_list_init(&frame->output_precommit.link);
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wl_list_init(&frame->output_enable.link);
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wl_list_init(&frame->output_destroy.link);
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wl_list_init(&frame->buffer_destroy.link);
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if (output == NULL || !output->enabled) {
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