xdg-shell, xdg-shell-v6: don't emit unmap if surface is unmapped
Some clients create an xdg_surface, then create an xdg_toplevel, but don't map it and destroy it right after. The xdg_surface ends up in a state where it isn't mapped but role-specific resources have been allocated. xdg_surface_unmap needs to free these resources without emitting the unmap signal.
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@ -173,7 +173,9 @@ static void xdg_surface_unmap(struct wlr_xdg_surface *surface) {
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assert(surface->role != WLR_XDG_SURFACE_ROLE_NONE);
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assert(surface->role != WLR_XDG_SURFACE_ROLE_NONE);
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// TODO: probably need to ungrab before this event
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// TODO: probably need to ungrab before this event
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wlr_signal_emit_safe(&surface->events.unmap, surface);
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if (surface->mapped) {
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wlr_signal_emit_safe(&surface->events.unmap, surface);
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}
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if (surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
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if (surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
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wl_resource_set_user_data(surface->toplevel->resource, NULL);
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wl_resource_set_user_data(surface->toplevel->resource, NULL);
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@ -173,7 +173,9 @@ static void xdg_surface_unmap(struct wlr_xdg_surface_v6 *surface) {
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assert(surface->role != WLR_XDG_SURFACE_V6_ROLE_NONE);
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assert(surface->role != WLR_XDG_SURFACE_V6_ROLE_NONE);
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// TODO: probably need to ungrab before this event
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// TODO: probably need to ungrab before this event
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wlr_signal_emit_safe(&surface->events.unmap, surface);
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if (surface->mapped) {
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wlr_signal_emit_safe(&surface->events.unmap, surface);
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}
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if (surface->role == WLR_XDG_SURFACE_V6_ROLE_TOPLEVEL) {
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if (surface->role == WLR_XDG_SURFACE_V6_ROLE_TOPLEVEL) {
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wl_resource_set_user_data(surface->toplevel->resource, NULL);
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wl_resource_set_user_data(surface->toplevel->resource, NULL);
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