add surface destroy signal
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94da69a064
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74e9578889
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@ -42,6 +42,7 @@ struct wlr_surface {
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struct {
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struct {
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struct wl_signal commit;
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struct wl_signal commit;
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struct wl_signal destroy;
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} signals;
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} signals;
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struct wl_list frame_callback_list; // wl_surface.frame
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struct wl_list frame_callback_list; // wl_surface.frame
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@ -365,6 +365,7 @@ const struct wl_surface_interface surface_interface = {
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static void destroy_surface(struct wl_resource *resource) {
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static void destroy_surface(struct wl_resource *resource) {
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struct wlr_surface *surface = wl_resource_get_user_data(resource);
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struct wlr_surface *surface = wl_resource_get_user_data(resource);
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wl_signal_emit(&surface->signals.destroy, surface);
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wlr_texture_destroy(surface->texture);
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wlr_texture_destroy(surface->texture);
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struct wlr_frame_callback *cb, *next;
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struct wlr_frame_callback *cb, *next;
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@ -399,6 +400,7 @@ struct wlr_surface *wlr_surface_create(struct wl_resource *res,
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pixman_region32_init(&surface->pending.opaque);
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pixman_region32_init(&surface->pending.opaque);
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pixman_region32_init(&surface->pending.input);
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pixman_region32_init(&surface->pending.input);
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wl_signal_init(&surface->signals.commit);
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wl_signal_init(&surface->signals.commit);
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wl_signal_init(&surface->signals.destroy);
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wl_list_init(&surface->frame_callback_list);
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wl_list_init(&surface->frame_callback_list);
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wl_resource_set_implementation(res, &surface_interface,
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wl_resource_set_implementation(res, &surface_interface,
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surface, destroy_surface);
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surface, destroy_surface);
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