Fix surface layer damage tracking
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e841e5602b
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776b81d499
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@ -76,7 +76,6 @@ static void draw(void) {
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int32_t old_top = margin_top;
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margin_top = -(20 - ((int)frame % 20));
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if (old_top != margin_top) {
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wlr_log(L_DEBUG, "setting margin to %d", margin_top);
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zwlr_layer_surface_v1_set_margin(layer_surface,
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margin_top, 0, 0, 0);
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wl_surface_commit(wl_surface);
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@ -41,5 +41,7 @@ void output_damage_whole_drag_icon(struct roots_output *output,
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struct roots_drag_icon *icon);
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void output_damage_from_local_surface(struct roots_output *output,
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struct wlr_surface *surface, double ox, double oy, float rotation);
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void output_damage_whole_local_surface(struct roots_output *output,
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struct wlr_surface *surface, double ox, double oy, float rotation);
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#endif
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@ -149,8 +149,6 @@ static void arrange_layer(struct wlr_output *output, struct wl_list *list,
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apply_exclusive(usable_area, state->anchor, state->exclusive_zone,
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state->margin.top, state->margin.right,
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state->margin.bottom, state->margin.left);
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wlr_log(L_DEBUG, "arranged layer at %dx%d@%d,%d",
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box.width, box.height, box.x, box.y);
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wlr_layer_surface_configure(layer, box.width, box.height);
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}
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}
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@ -221,12 +219,18 @@ static void handle_surface_commit(struct wl_listener *listener, void *data) {
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struct wlr_output *wlr_output = layer_surface->output;
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if (wlr_output != NULL) {
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struct roots_output *output = wlr_output->data;
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output_damage_from_local_surface(output, layer_surface->surface,
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layer->geo.x, layer->geo.y, 0);
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struct wlr_box old_geo = layer->geo;
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arrange_layers(wlr_output);
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if (memcmp(&old_geo, &layer->geo, sizeof(struct wlr_box)) != 0) {
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output_damage_whole_local_surface(output, layer_surface->surface,
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old_geo.x, old_geo.y, 0);
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output_damage_whole_local_surface(output, layer_surface->surface,
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layer->geo.x, layer->geo.y, 0);
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} else {
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output_damage_from_local_surface(output, layer_surface->surface,
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layer->geo.x, layer->geo.y, 0);
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}
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}
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}
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static void unmap(struct wlr_layer_surface *layer_surface) {
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@ -664,6 +664,14 @@ static void damage_whole_surface(struct wlr_surface *surface,
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wlr_output_damage_add_box(output->damage, &box);
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}
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void output_damage_whole_local_surface(struct roots_output *output,
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struct wlr_surface *surface, double ox, double oy, float rotation) {
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struct wlr_output_layout_output *layout = wlr_output_layout_get(
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output->desktop->layout, output->wlr_output);
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damage_whole_surface(surface, ox + layout->x, oy + layout->y,
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rotation, output);
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}
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static void damage_whole_decoration(struct roots_view *view,
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struct roots_output *output) {
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if (!view->decorated || view->wlr_surface == NULL) {
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