Destroy gles3 wlr_surfaces
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@ -43,7 +43,8 @@ static void gles3_surface_bind(struct wlr_surface_state *surface) {
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}
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static void gles3_surface_destroy(struct wlr_surface_state *surface) {
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// TODO
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GL_CALL(glDeleteTextures(1, &surface->tex_id));
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free(surface);
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}
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static struct wlr_surface_impl wlr_surface_impl = {
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