Merge pull request #723 from emersion/fix-xwayland-inverted-y
Fix y-inverted rendering for xwayland surfaces
This commit is contained in:
commit
7d3c4c2450
|
@ -163,8 +163,10 @@ static bool gles2_texture_upload_drm(struct wlr_texture *_tex,
|
||||||
(EGLint*)&tex->wlr_texture.height);
|
(EGLint*)&tex->wlr_texture.height);
|
||||||
|
|
||||||
EGLint inverted_y;
|
EGLint inverted_y;
|
||||||
wlr_egl_query_buffer(tex->egl, buf, EGL_WAYLAND_Y_INVERTED_WL, &inverted_y);
|
if (wlr_egl_query_buffer(tex->egl, buf, EGL_WAYLAND_Y_INVERTED_WL,
|
||||||
tex->wlr_texture.inverted_y = !!inverted_y;
|
&inverted_y)) {
|
||||||
|
tex->wlr_texture.inverted_y = !!inverted_y;
|
||||||
|
}
|
||||||
|
|
||||||
GLenum target;
|
GLenum target;
|
||||||
const struct pixel_format *pf;
|
const struct pixel_format *pf;
|
||||||
|
|
Loading…
Reference in New Issue