Assign layer surface role
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@ -10,6 +10,8 @@
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#include "util/signal.h"
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#include "wlr-layer-shell-unstable-v1-protocol.h"
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static const char *zwlr_layer_surface_role = "zwlr_layer_surface";
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static void resource_handle_destroy(struct wl_client *client,
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struct wl_resource *resource) {
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wl_resource_destroy(resource);
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@ -288,6 +290,13 @@ static void layer_shell_handle_get_layer_surface(struct wl_client *wl_client,
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uint32_t layer, const char *namespace) {
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struct wlr_layer_shell *shell =
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layer_shell_from_resource(client_resource);
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struct wlr_surface *wlr_surface =
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wlr_surface_from_resource(surface_resource);
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if (wlr_surface_set_role(wlr_surface, zwlr_layer_surface_role,
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client_resource, ZWLR_LAYER_SHELL_V1_ERROR_ROLE)) {
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return;
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}
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struct wlr_layer_surface *surface =
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calloc(1, sizeof(struct wlr_layer_surface));
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@ -297,7 +306,7 @@ static void layer_shell_handle_get_layer_surface(struct wl_client *wl_client,
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}
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surface->shell = shell;
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surface->surface = wlr_surface_from_resource(surface_resource);
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surface->surface = wlr_surface;
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surface->output = wlr_output_from_resource(output_resource);
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surface->resource = wl_resource_create(wl_client,
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&zwlr_layer_surface_v1_interface,
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