Refactored renderer startup to function.
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ce8786721b
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@ -57,7 +57,7 @@ static void device_resumed(struct wl_listener *listener, void *data) {
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for (size_t i = 0; i < drm->outputs->length; ++i) {
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for (size_t i = 0; i < drm->outputs->length; ++i) {
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struct wlr_output_state *output = drm->outputs->items[i];
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struct wlr_output_state *output = drm->outputs->items[i];
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wlr_drm_output_draw_blank(output);
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wlr_drm_output_start_renderer(output);
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}
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}
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}
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}
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@ -113,23 +113,13 @@ void wlr_drm_output_end(struct wlr_output *output) {
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_output->pageflip_pending = true;
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_output->pageflip_pending = true;
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}
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}
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static bool display_init_renderer(struct wlr_drm_renderer *renderer,
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void wlr_drm_output_start_renderer(struct wlr_output_state *output) {
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struct wlr_output_state *output) {
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if (output->state != DRM_OUTPUT_CONNECTED) {
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struct wlr_output_mode *mode = output->wlr_output->current_mode;
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return;
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output->renderer = renderer;
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output->gbm = gbm_surface_create(renderer->gbm, mode->width,
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mode->height, GBM_FORMAT_XRGB8888, GBM_BO_USE_SCANOUT | GBM_BO_USE_RENDERING);
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if (!output->gbm) {
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wlr_log(L_ERROR, "Failed to create GBM surface for %s: %s", output->name,
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strerror(errno));
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return false;
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}
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}
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output->egl = wlr_egl_create_surface(&renderer->egl, output->gbm);
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struct wlr_drm_renderer *renderer = output->renderer;
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if (output->egl == EGL_NO_SURFACE) {
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struct wlr_output_mode *mode = output->wlr_output->current_mode;
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wlr_log(L_ERROR, "Failed to create EGL surface for %s", output->name);
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return false;
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}
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// Render black frame
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// Render black frame
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eglMakeCurrent(renderer->egl.display, output->egl, output->egl, renderer->egl.context);
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eglMakeCurrent(renderer->egl.display, output->egl, output->egl, renderer->egl.context);
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@ -149,6 +139,27 @@ static bool display_init_renderer(struct wlr_drm_renderer *renderer,
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DRM_MODE_PAGE_FLIP_EVENT, output);
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DRM_MODE_PAGE_FLIP_EVENT, output);
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gbm_surface_release_buffer(output->gbm, bo);
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gbm_surface_release_buffer(output->gbm, bo);
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}
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static bool display_init_renderer(struct wlr_drm_renderer *renderer,
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struct wlr_output_state *output) {
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struct wlr_output_mode *mode = output->wlr_output->current_mode;
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output->renderer = renderer;
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output->gbm = gbm_surface_create(renderer->gbm, mode->width,
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mode->height, GBM_FORMAT_XRGB8888, GBM_BO_USE_SCANOUT | GBM_BO_USE_RENDERING);
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if (!output->gbm) {
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wlr_log(L_ERROR, "Failed to create GBM surface for %s: %s", output->name,
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strerror(errno));
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return false;
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}
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output->egl = wlr_egl_create_surface(&renderer->egl, output->gbm);
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if (output->egl == EGL_NO_SURFACE) {
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wlr_log(L_ERROR, "Failed to create EGL surface for %s", output->name);
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return false;
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}
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wlr_drm_output_start_renderer(output);
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return true;
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return true;
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}
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}
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@ -474,31 +485,3 @@ void wlr_drm_output_dpms(int fd, struct wlr_output_state *output, bool screen_on
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DRM_MODE_DPMS_STANDBY);
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DRM_MODE_DPMS_STANDBY);
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}
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}
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}
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}
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void wlr_drm_output_draw_blank(struct wlr_output_state *output) {
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if (output->state != DRM_OUTPUT_CONNECTED) {
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return;
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}
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struct wlr_drm_renderer *renderer = output->renderer;
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eglMakeCurrent(renderer->egl.display, output->egl, output->egl, renderer->egl.context);
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glViewport(0, 0, output->width, output->height);
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glClearColor(0.0, 0.0, 0.0, 1.0);
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glClear(GL_COLOR_BUFFER_BIT);
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eglSwapBuffers(renderer->egl.display, output->egl);
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struct gbm_bo *bo = gbm_surface_lock_front_buffer(output->gbm);
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uint32_t fb_id = get_fb_for_bo(renderer->fd, bo);
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drmModeSetCrtc(renderer->fd, output->crtc, fb_id, 0, 0,
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&output->connector, 1, &output->wlr_output->current_mode->state->mode);
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drmModePageFlip(renderer->fd, output->crtc, fb_id,
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DRM_MODE_PAGE_FLIP_EVENT, output);
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gbm_surface_release_buffer(output->gbm, bo);
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wlr_log(L_INFO, "Drew blank frame");
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}
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@ -60,6 +60,6 @@ void wlr_drm_output_dpms(int fd, struct wlr_output_state *output, bool screen_on
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void wlr_drm_scan_connectors(struct wlr_backend_state *state);
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void wlr_drm_scan_connectors(struct wlr_backend_state *state);
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int wlr_drm_event(int fd, uint32_t mask, void *data);
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int wlr_drm_event(int fd, uint32_t mask, void *data);
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void wlr_drm_output_draw_blank(struct wlr_output_state *output);
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void wlr_drm_output_start_renderer(struct wlr_output_state *output);
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#endif
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#endif
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