Add timer for rendering loop
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@ -25,7 +25,7 @@ static struct wlr_pointer_impl pointer_impl;
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int x11_event(int fd, uint32_t mask, void *data) {
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struct wlr_x11_backend *x11 = data;
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xcb_generic_event_t *event = xcb_wait_for_event(x11->xcb_conn);
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xcb_generic_event_t *event = xcb_poll_for_event(x11->xcb_conn);
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if (!event) {
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return 0;
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}
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@ -73,6 +73,13 @@ int x11_event(int fd, uint32_t mask, void *data) {
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return 0;
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}
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int signal_frame(void *data) {
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struct wlr_x11_backend *x11 = data;
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wl_signal_emit(&x11->output.wlr_output.events.frame, &x11->output);
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wl_event_source_timer_update(x11->frame_timer, 16);
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return 0;
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}
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struct wlr_backend *wlr_x11_backend_create(struct wl_display *display,
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const char *x11_display) {
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struct wlr_x11_backend *x11 = calloc(1, sizeof(*x11));
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@ -104,6 +111,8 @@ struct wlr_backend *wlr_x11_backend_create(struct wl_display *display,
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goto error_x11;
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}
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x11->frame_timer = wl_event_loop_add_timer(ev, signal_frame, x11);
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x11->screen = xcb_setup_roots_iterator(xcb_get_setup(x11->xcb_conn)).data;
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if (!wlr_egl_init(&x11->egl, EGL_PLATFORM_X11_KHR,
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@ -167,6 +176,8 @@ static bool wlr_x11_backend_start(struct wlr_backend *backend) {
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wl_signal_emit(&x11->backend.events.input_add, &x11->keyboard_dev);
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wl_signal_emit(&x11->backend.events.input_add, &x11->pointer_dev);
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signal_frame(x11);
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return true;
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}
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@ -177,6 +188,7 @@ static void wlr_x11_backend_destroy(struct wlr_backend *backend) {
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struct wlr_x11_backend *x11 = (struct wlr_x11_backend *)backend;
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wl_event_source_remove(x11->frame_timer);
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wlr_egl_free(&x11->egl);
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xcb_disconnect(x11->xcb_conn);
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@ -36,6 +36,7 @@ struct wlr_x11_backend {
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struct wlr_egl egl;
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struct wl_event_source *event_source;
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struct wl_event_source *frame_timer;
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};
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#endif
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