Working switches in rootston:

Factor out switch handling to separate file
Add formal enum for toggle action
Implement binding actions
This commit is contained in:
Ryan Walklin 2018-11-28 20:03:42 +00:00 committed by Ryan Walklin
parent 62a9cf87fa
commit 810c7b700c
7 changed files with 60 additions and 16 deletions

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@ -5,6 +5,7 @@
#include "rootston/input.h"
#include "rootston/keyboard.h"
#include "rootston/layers.h"
#include "rootston/switch.h"
#include "rootston/text_input.h"
struct roots_seat {
@ -75,15 +76,6 @@ struct roots_pointer {
struct wl_list link;
};
struct roots_switch {
struct roots_seat *seat;
struct wlr_input_device *device;
struct wl_listener device_destroy;
struct wl_listener toggle;
struct wl_list link;
};
struct roots_touch {
struct roots_seat *seat;
struct wlr_input_device *device;

18
include/rootston/switch.h Normal file
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@ -0,0 +1,18 @@
#ifndef ROOTSTON_SWITCH_H
#define ROOTSTON_SWITCH_H
#include "rootston/input.h"
struct roots_switch {
struct roots_seat *seat;
struct wlr_input_device *device;
struct wl_listener device_destroy;
struct wl_listener toggle;
struct wl_list link;
};
void roots_switch_handle_toggle(struct roots_switch *lid_switch,
struct wlr_event_switch_toggle *event);
#endif // ROOTSTON_SWITCH_H

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@ -33,7 +33,8 @@ enum wlr_switch_type {
enum wlr_switch_state {
WLR_SWITCH_STATE_OFF = 0,
WLR_SWITCH_STATE_ON = 1,
WLR_SWITCH_STATE_ON,
WLR_SWITCH_STATE_TOGGLE
};
struct wlr_event_switch_toggle {

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@ -201,7 +201,7 @@ void add_binding_config(struct wl_list *bindings, const char* combination,
}
}
void add_switch_config(struct wl_list *switches, const char *switch_name, const char *action,
void add_switch_config(struct wl_list *switches, const char *switch_name, const char *action,
const char* command) {
struct roots_switch_config *sc = calloc(1, sizeof(struct roots_switch_config));
@ -218,10 +218,11 @@ void add_switch_config(struct wl_list *switches, const char *switch_name, const
} else if (strcmp(action, "off") == 0) {
sc->switch_state = WLR_SWITCH_STATE_OFF;
} else if (strcmp(action, "toggle") == 0) {
sc->switch_state = -1;
sc->switch_state = WLR_SWITCH_STATE_TOGGLE;
} else {
wlr_log(WLR_ERROR, "Invalid switch action %s/n for switch %s:%s",
action, switch_name, action);
return;
}
sc->command = strdup(command);
wl_list_insert(switches, &sc->link);
@ -465,7 +466,7 @@ static int config_ini_handler(void *user, const char *section, const char *name,
add_binding_config(&config->bindings, name, value);
} else if (strncmp(switch_prefix, section, strlen(switch_prefix)) == 0) {
const char *switch_name = section + strlen(switch_prefix);
add_switch_config(&config->bindings, switch_name, name, value);
add_switch_config(&config->switches, switch_name, name, value);
} else {
wlr_log(WLR_ERROR, "got unknown config section: %s", section);
}

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@ -10,6 +10,7 @@ sources = [
'main.c',
'output.c',
'seat.c',
'switch.c',
'text_input.c',
'virtual_keyboard.c',
'wl_shell.c',

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@ -82,8 +82,7 @@ static void handle_switch_toggle(struct wl_listener *listener, void *data) {
struct roots_desktop *desktop = lid_switch->seat->input->server->desktop;
wlr_idle_notify_activity(desktop->idle, lid_switch->seat->seat);
struct wlr_event_switch_toggle *event = data;
wlr_log(WLR_DEBUG, "Switch event %s: type %i state %i", event->device->name, event->switch_type, event->switch_state);
//roots_switch_handle_toggle(lid_switch, event);
roots_switch_handle_toggle(lid_switch, event);
}
static void handle_touch_down(struct wl_listener *listener, void *data) {
@ -742,7 +741,6 @@ static void seat_add_switch(struct roots_seat *seat,
wlr_log(WLR_ERROR, "could not allocate switch for seat");
return;
}
device->data = lid_switch;
lid_switch->device = device;
lid_switch->seat = seat;

33
rootston/switch.c Normal file
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@ -0,0 +1,33 @@
#include <stdlib.h>
#include <wlr/util/log.h>
#include "rootston/bindings.h"
#include "rootston/config.h"
#include "rootston/input.h"
#include "rootston/seat.h"
#include "rootston/switch.h"
void roots_switch_handle_toggle(struct roots_switch *lid_switch,
struct wlr_event_switch_toggle *event) {
struct wl_list *bound_switches = &lid_switch->seat->input->server->config->switches;
struct roots_switch_config *sc;
wl_list_for_each(sc, bound_switches, link) {
bool device_match = false;
bool state_match = false;
if ((sc->name != NULL && strcmp(event->device->name, sc->name) == 0) ||
(sc->name == NULL && event->switch_type == sc->switch_type)) {
device_match = true;
}
if (!device_match) {
break;
}
if (sc->switch_state == WLR_SWITCH_STATE_TOGGLE ||
event->switch_state == sc->switch_state) {
state_match = true;
}
if (device_match && state_match) {
execute_binding_command(lid_switch->seat, lid_switch->seat->input, sc->command);
}
}
}