backend/libinput: terminate display on error
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				|  | @ -47,9 +47,10 @@ static const struct libinput_interface libinput_impl = { | |||
| 
 | ||||
| static int handle_libinput_readable(int fd, uint32_t mask, void *_backend) { | ||||
| 	struct wlr_libinput_backend *backend = _backend; | ||||
| 	if (libinput_dispatch(backend->libinput_context) != 0) { | ||||
| 		wlr_log(WLR_ERROR, "Failed to dispatch libinput"); | ||||
| 		// TODO: some kind of abort?
 | ||||
| 	int ret = libinput_dispatch(backend->libinput_context); | ||||
| 	if (ret != 0) { | ||||
| 		wlr_log(WLR_ERROR, "Failed to dispatch libinput: %s", strerror(-ret)); | ||||
| 		wl_display_terminate(backend->display); | ||||
| 		return 0; | ||||
| 	} | ||||
| 	struct libinput_event *event; | ||||
|  |  | |||
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