add keys array param to seat keyboard enter
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9cde828c94
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@ -129,7 +129,10 @@ static void example_set_focused_surface(struct sample_state *sample,
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}
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}
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if (surface) {
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if (surface) {
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wlr_seat_keyboard_enter(sample->wl_seat, surface->surface);
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// TODO: send array of currently pressed keys
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struct wl_array keys;
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wl_array_init(&keys);
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wlr_seat_keyboard_enter(sample->wl_seat, surface->surface, keys);
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} else {
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} else {
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wlr_seat_keyboard_clear_focus(sample->wl_seat);
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wlr_seat_keyboard_clear_focus(sample->wl_seat);
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}
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}
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@ -128,10 +128,10 @@ void wlr_seat_pointer_send_axis(struct wlr_seat *wlr_seat, uint32_t time,
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/**
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/**
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* Send a keyboard enter event to the given surface and consider it to be the
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* Send a keyboard enter event to the given surface and consider it to be the
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* focused surface for the keyboard. This will send a leave event to the last
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* focused surface for the keyboard. This will send a leave event to the last
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* surface that was entered.
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* surface that was entered. Pass an array of currently pressed keys.
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*/
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*/
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void wlr_seat_keyboard_enter(struct wlr_seat *wlr_seat,
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void wlr_seat_keyboard_enter(struct wlr_seat *wlr_seat,
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struct wlr_surface *surface);
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struct wlr_surface *surface, struct wl_array keys);
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/**
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/**
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* Clear the focused surface for the keyboard and leave all entered surfaces.
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* Clear the focused surface for the keyboard and leave all entered surfaces.
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@ -414,7 +414,7 @@ static void handle_keyboard_focus_resource_destroyed(
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}
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}
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void wlr_seat_keyboard_enter(struct wlr_seat *wlr_seat,
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void wlr_seat_keyboard_enter(struct wlr_seat *wlr_seat,
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struct wlr_surface *surface) {
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struct wlr_surface *surface, struct wl_array keys) {
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if (wlr_seat->keyboard_state.focused_surface == surface) {
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if (wlr_seat->keyboard_state.focused_surface == surface) {
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// this surface already got an enter notify
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// this surface already got an enter notify
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return;
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return;
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@ -442,9 +442,6 @@ void wlr_seat_keyboard_enter(struct wlr_seat *wlr_seat,
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// enter the current surface
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// enter the current surface
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if (handle && handle->keyboard) {
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if (handle && handle->keyboard) {
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uint32_t serial = wl_display_next_serial(wlr_seat->display);
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uint32_t serial = wl_display_next_serial(wlr_seat->display);
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// TODO: send currently pressed keys
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struct wl_array keys;
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wl_array_init(&keys);
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wl_keyboard_send_enter(handle->keyboard, serial,
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wl_keyboard_send_enter(handle->keyboard, serial,
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surface->resource, &keys);
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surface->resource, &keys);
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@ -475,7 +472,9 @@ void wlr_seat_keyboard_enter(struct wlr_seat *wlr_seat,
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}
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}
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void wlr_seat_keyboard_clear_focus(struct wlr_seat *wlr_seat) {
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void wlr_seat_keyboard_clear_focus(struct wlr_seat *wlr_seat) {
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wlr_seat_keyboard_enter(wlr_seat, NULL);
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struct wl_array keys;
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wl_array_init(&keys);
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wlr_seat_keyboard_enter(wlr_seat, NULL, keys);
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}
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}
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static bool wlr_seat_keyboard_has_focus_resource(struct wlr_seat *wlr_seat) {
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static bool wlr_seat_keyboard_has_focus_resource(struct wlr_seat *wlr_seat) {
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