release shm buffer after uploading
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@ -55,6 +55,7 @@ static void surface_commit(struct wl_client *client,
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} else {
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uint32_t format = wl_shm_buffer_get_format(buffer);
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wlr_texture_upload_shm(surface->texture, format, buffer);
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wl_resource_queue_event(surface->pending_buffer, WL_BUFFER_RELEASE);
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}
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}
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}
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